Rise of the Sheep! JocMeister(A) vs. Obvert(J)

Post descriptions of your brilliant victories and unfortunate defeats here.

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JocMeister
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RE: Battle for Okinawa!

Post by JocMeister »

ORIGINAL: Bullwinkle58

You have a little more time, but you need to pre-plan USSR supply ops for mid-August. Since you didn't go north you'll need CVE/CV air cover to run the big supply convoys into Vlad. And the Soviets can really eat the supplies once they get rolling with the tank armies. You will outrun supply very easily and need to wait in conquered bases for catch-up. Several million into the USSR between August and December is quite possible. They can supply themselves to an extent, but if you look at the OOB and count fighting LCUs it is breathtaking.

That is good advice. I kind of assumed the Soviets would be self sufficient. Looks like I will need to divert not only cargo ships but probably even the whole fleet to get them there...Need to look at ways to get them there though. Hopefully I can get a big enough stockpile to Luzon by then so I can use the entire xAK fleet to send in just one MASSIVE shipment covered by the whole fleet.

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Crackaces
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RE: Battle for Okinawa!

Post by Crackaces »

ORIGINAL: JocMeister

ORIGINAL: Crackaces
Its stock SCEN 1 so he gets supply from refineries. I really hope Crackaces are right about the supply


I just ask one rhetorical question ... how much supply are you bringing into theater and what is this supply being used for?
Now add the supply requirements for replacements of LCU's and airframes drawn from the pools ...[8D]

In my opinion, supply is a most interesting constraint on operations and can be especially insidious in some respects. The limits like 20K supply, and double supply requirements have interesting affects on supply distribution. Then add the minute details required to manage the distribution of supply [tweaking demand base by base] and you have situations where supply might be plentiful at one base and a dearth of supply at yet another ..

One question I have .. without giving details .. have you thought of the point totals and timeline for victory?

Define "thought of" [:D]

I´m counting on the Strat bombing campaign to give me the last points needed for AV. Not sure the game will end by that though. We both agreed this game was not going to be about VPs so if Erik wants to continue after AV we will.

If the current pace holds I will reach AV sometime in June. I need 19k VPs for AV (if the Japanese VPs hold steady). I´m currently gaining on average 216 VPs per turn. So thats about 90 more days. I havn´t taken Japanese VP increase into account though but its on average about 15-20 VPs per turn. So it will add a few more days.

At first I thought I would reach AV in Sep/Oct but even though the Strat campaign have been on hold for 2 months the VP gain has actually increased. The is mostly thanks to Japanese LCU losses.

Ok ... just to frame this perspective .. I just noticed that each aircraft I have drawn from the pool has cost me 30 supply points .. Given that algorithm 800 aircraft is 24,000 supply points to replace
There can be millions of aircraft in the pools but if the supply criteria is not met, and there is not enough supply to draw from above and beyond that criteria -- there will be a point in which supply decides this game ..
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
JocMeister
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RE: Battle for Okinawa!

Post by JocMeister »

ORIGINAL: Crackaces
Ok ... just to frame this perspective .. I just noticed that each aircraft I have drawn from the pool has cost me 30 supply points .. Given that algorithm 800 aircraft is 24,000 supply points to replace
There can be millions of aircraft in the pools but if the supply criteria is not met, and there is not enough supply to draw from above and beyond that criteria -- there will be a point in which supply decides this game ..

Now there is food for thought... you need what? 20k supply at the base to upgrade. Is it the same to draw replacements?
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koniu
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RE: Battle for Okinawa!

Post by koniu »

ORIGINAL: JocMeister


------------------------
Logistics
------------------------

I have to say I´m astounded how Erik could have the KB running around like he did in this game. I have had the Fleet at sea now for about a month. I estimate the Fleet has used somewhere around 500k-550k of fuel during this time. Not one hex at full speed. Only in this last refuel to top off the tanks 120k fuel just said *gurgle gurgle*. I know he didn´t have near the same amount of ships but he must have burned a million fuel on all those raids and full speed dashes.

What I´m trying to get at is that you might think having half a million fuel in theater is plentiful. Its not. When I have 5 million I might start thinking about halting the TFs from the WC.

Same with supply. The amount the army and air force burn at this stage is just beyond belief. I have probably dumped 5 million supply on Luzon during the last 3 months. I still have problems keeping up. Right now I have about 2 million on Luzon and Okinawa.

Never ever for a second think you have enough. Keep the TFs coming. All the time.

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You probably have more supplies and fuel in those TF`s that entire Empire have all over map.[X(]
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Bullwinkle58
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RE: Battle for Okinawa!

Post by Bullwinkle58 »

ORIGINAL: JocMeister
ORIGINAL: Crackaces
Ok ... just to frame this perspective .. I just noticed that each aircraft I have drawn from the pool has cost me 30 supply points .. Given that algorithm 800 aircraft is 24,000 supply points to replace
There can be millions of aircraft in the pools but if the supply criteria is not met, and there is not enough supply to draw from above and beyond that criteria -- there will be a point in which supply decides this game ..

Now there is food for thought... you need what? 20k supply at the base to upgrade. Is it the same to draw replacements?

16.2 AIR UNITS
Air units will automatically gain replacements under certain circumstances if aircraft are
available in the replacement pool and the air unit has been set to Accept Replacements. To get
replacement aircraft to flow automatically into an air unit, there must be planes in the pool and
one of the following cases must be true (the first true will take effect):
»» The air unit is located at a base with an airfield size of 1+ (or 0 if a
float-equipped group and the base is in a coastal hex) and the base
has over 20,000 supplies. Supplies will be expended at the base
and the unit will receive damaged planes from the pool (they may
repair before the next orders phase during the repair phase).
»» The air unit is located at a base and the HQ that the group is
assigned to is within transfer range of the air unit’s aircraft type,
and the HQ is located at a base with an airfield size of 1+ and has
over 20,000 supplies. Supplies will be expended at the HQ base
and the unit will receive damaged planes from the pool.
»» The air unit is located at a base and the Command level HQ that
the group is assigned to is within transfer range of the air unit’s
aircraft type, and the Command HQ is located at a base with
over 20,000 supplies. Supplies will be expended at the HQ base
and the unit will receive damaged planes from the pool.
»» The air unit is located on a ship and a replenishment air unit
is within normal range of the ship, the unit will receive planes
from the replenishment unit instead of the pool.
»» The air unit is located on a ship in the same hex as a base with an airfield size
of 1+ (TF or at anchor) and the base has over 20000 supplies. Supplies will be
expended at the base and the unit will receive damaged planes from the pool.
If none of these conditions apply, land based air units may automatically have a sub unit
created for it at the base containing the HQ that the air unit is assigned to or the Command HQ
of the air unit’s HQ if it is not in the base. The base with the HQ must have supplies that are at
least equal to twice the base’s supply needs plus the supplies that will be expended in creating
the sub unit, the supply base must be within twice the maximum range of the aircraft type, and
there must be planes in the pool equal to:
»» 10 + (plane build rate / 2)
If these conditions are met, a sub unit of damaged planes will be placed at the HQ’s location
and supplies will be expended from the base. Note Japanese build rates are usually 0 when
production is on. Another subgroup will not be formed for the air unit until at least 7 days have
elapsed.
A maximum of 12 planes will be added to a group as replacements every 7 days.
A group may take replacements in their national home base, subject to the above conditions.
It acts as a Command HQ base.
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Bullwinkle58
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RE: Battle for Okinawa!

Post by Bullwinkle58 »

ORIGINAL: JocMeister

ORIGINAL: Bullwinkle58

You have a little more time, but you need to pre-plan USSR supply ops for mid-August. Since you didn't go north you'll need CVE/CV air cover to run the big supply convoys into Vlad. And the Soviets can really eat the supplies once they get rolling with the tank armies. You will outrun supply very easily and need to wait in conquered bases for catch-up. Several million into the USSR between August and December is quite possible. They can supply themselves to an extent, but if you look at the OOB and count fighting LCUs it is breathtaking.

That is good advice. I kind of assumed the Soviets would be self sufficient. Looks like I will need to divert not only cargo ships but probably even the whole fleet to get them there...Need to look at ways to get them there though. Hopefully I can get a big enough stockpile to Luzon by then so I can use the entire xAK fleet to send in just one MASSIVE shipment covered by the whole fleet.

This is why I said you need to start early.

I'd use Adak as a rally/jumping off point. Go with 100-ship TFs. You'll need to waypoint carefully at the far end, but it's a straight shot with maybe some Mavis sightings as you come in. But what does he have to respond with? I'd expect some kamis at the end. You need to pick a penetration point between the Kurile islands and then decide if Sakhalin is a big threat or not. If not, use it to hug as you head in to Siberia. If it is it's "hey-diddle-diddle-right-up-the-middle" time.

If you want to get fancy you could, right now, take one of the little islands and establish a seaplane base to spy on the route. Might make him Hokkiado paranoid as well. But you can just muscle through too. 20% losses would be acceptable to me. I don't have the map open; there might be secondary ports besides Vlad. But it's the fastest un-loader. You have been working on the USSR infrastructure all this time, right?
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Kereguelen
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RE: Battle for Okinawa!

Post by Kereguelen »

ORIGINAL: JocMeister

ORIGINAL: Bullwinkle58

You have a little more time, but you need to pre-plan USSR supply ops for mid-August. Since you didn't go north you'll need CVE/CV air cover to run the big supply convoys into Vlad. And the Soviets can really eat the supplies once they get rolling with the tank armies. You will outrun supply very easily and need to wait in conquered bases for catch-up. Several million into the USSR between August and December is quite possible. They can supply themselves to an extent, but if you look at the OOB and count fighting LCUs it is breathtaking.

That is good advice. I kind of assumed the Soviets would be self sufficient. Looks like I will need to divert not only cargo ships but probably even the whole fleet to get them there...Need to look at ways to get them there though. Hopefully I can get a big enough stockpile to Luzon by then so I can use the entire xAK fleet to send in just one MASSIVE shipment covered by the whole fleet.


The Soviet HQ units arriving June - July 1945 contain more than 1 million supplies altogether.
JocMeister
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RE: Battle for Okinawa!

Post by JocMeister »

ORIGINAL: Bullwinkle58

This is why I said you need to start early.

I'd use Adak as a rally/jumping off point. Go with 100-ship TFs. You'll need to waypoint carefully at the far end, but it's a straight shot with maybe some Mavis sightings as you come in. But what does he have to respond with? I'd expect some kamis at the end. You need to pick a penetration point between the Kurile islands and then decide if Sakhalin is a big threat or not. If not, use it to hug as you head in to Siberia. If it is it's "hey-diddle-diddle-right-up-the-middle" time.

If you want to get fancy you could, right now, take one of the little islands and establish a seaplane base to spy on the route. Might make him Hokkiado paranoid as well. But you can just muscle through too. 20% losses would be acceptable to me. I don't have the map open; there might be secondary ports besides Vlad. But it's the fastest un-loader. You have been working on the USSR infrastructure all this time, right?

Adak would be great...if it was in Allied hands! [:D] I think I will stage at Midway and then head straight in. Erik has neglected base building in the whole Kuriles. Biggest AF is 5. Sakhalin is also undeveloped. [:)]

I´m just going to punch straight through. With no level 9 AFs in the area he can´t get through CAP of that I´m 100% certain. I might use the opportunity to put some troops onshore somewhere. Hokkaido? [:)]

I think I´ll bring some naval support with me, 400-600 and dump them at Komsomolsk. I can sail upriver and unload everything there. Far from Japanese bases and with the naval support it will unload in no time. I had 400 Naval support at Tavoy and that meant I could pretty much unload anything in just a turn.

By the time the soviets activate every base will be maxed out (I hope). [:)]
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Bullwinkle58
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RE: Battle for Okinawa!

Post by Bullwinkle58 »

ORIGINAL: Kereguelen

ORIGINAL: JocMeister

ORIGINAL: Bullwinkle58

You have a little more time, but you need to pre-plan USSR supply ops for mid-August. Since you didn't go north you'll need CVE/CV air cover to run the big supply convoys into Vlad. And the Soviets can really eat the supplies once they get rolling with the tank armies. You will outrun supply very easily and need to wait in conquered bases for catch-up. Several million into the USSR between August and December is quite possible. They can supply themselves to an extent, but if you look at the OOB and count fighting LCUs it is breathtaking.

That is good advice. I kind of assumed the Soviets would be self sufficient. Looks like I will need to divert not only cargo ships but probably even the whole fleet to get them there...Need to look at ways to get them there though. Hopefully I can get a big enough stockpile to Luzon by then so I can use the entire xAK fleet to send in just one MASSIVE shipment covered by the whole fleet.


The Soviet HQ units arriving June - July 1945 contain more than 1 million supplies altogether.

My experience playing the Soviets in AI games is they're fine out to historical dates all alone. More than fine. But if they go deep into Korea, for example, they need extra supply help.
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Bullwinkle58
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RE: Battle for Okinawa!

Post by Bullwinkle58 »

ORIGINAL: JocMeister
ORIGINAL: Bullwinkle58

This is why I said you need to start early.

I'd use Adak as a rally/jumping off point. Go with 100-ship TFs. You'll need to waypoint carefully at the far end, but it's a straight shot with maybe some Mavis sightings as you come in. But what does he have to respond with? I'd expect some kamis at the end. You need to pick a penetration point between the Kurile islands and then decide if Sakhalin is a big threat or not. If not, use it to hug as you head in to Siberia. If it is it's "hey-diddle-diddle-right-up-the-middle" time.

If you want to get fancy you could, right now, take one of the little islands and establish a seaplane base to spy on the route. Might make him Hokkiado paranoid as well. But you can just muscle through too. 20% losses would be acceptable to me. I don't have the map open; there might be secondary ports besides Vlad. But it's the fastest un-loader. You have been working on the USSR infrastructure all this time, right?

Adak would be great...if it was in Allied hands! [:D]


Well shame on you! [:'(]
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JocMeister
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RE: Battle for Okinawa!

Post by JocMeister »

Its a bit embarrassing I admit! [:D]
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Crackaces
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RE: Battle for Okinawa!

Post by Crackaces »

BTW) Following up on the Moose's posts .. have you thought about the axis of attack with the Soviet Forces?
I just remember in my last game the Soviets being activated early on Turn 800, and I really had not thought about
what I really wanted to do ...there are so many avenues and some exploit the speed of Soviet armor rather than a head on slugfest ..

The other pearl I learned .. I took me at least 2 extra hours to click on all those units [8D]
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
JocMeister
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RE: Battle for Okinawa!

Post by JocMeister »

I actually started looking at the Soviet map just a couple of minutes ago. My first impression was that those clear hexes in the North look like very lovely...[:)]
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Crackaces
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RE: Battle for Okinawa!

Post by Crackaces »

ORIGINAL: JocMeister

I actually started looking at the Soviet map just a couple of minutes ago. My first impression was that those clear hexes in the North look like very lovely...[:)]

From my perspective, there are a whole bunch of micro-details that offer advantages .. like cutting of Hailur .. Fuchin ...Hielho rather than a frontal assault there are other stragic points that might be cutoff first than taken down in detail ..
The other thought is LOC as the IJ retreat and using armor to seize bases with Soviet forces in strategic positions ready to rail forward... it is like paradropping infantry and tanks deep [8D]
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
JocMeister
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RE: Battle for Okinawa!

Post by JocMeister »

Finally Friday night! [:)]

Here is tonight's listening. They guys in Nightwish finally found a worthy successor to Tarja. Won´t miss Anette for a second despite her origin (she is Swedish). This girl fits like the hand in the glove! [&o]

https://www.youtube.com/watch?v=3brcfttchzA

Tonight drinking is dedicated to Commander Cody! Finally got my case. [:)] I don´t know the English words to properly describe the taste. But its VERY good and I will definitively buy another case! [:)]

http://beeradvocate.com/beer/profile/193/86256

Thanks for the tip!



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Bullwinkle58
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RE: Battle for Okinawa!

Post by Bullwinkle58 »

You've got a customized mousepad?!
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JocMeister
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RE: Battle for Okinawa!

Post by JocMeister »

[font="Verdana"]2nd April 1945[/font]
______________________________________________________________________________

Nothing too exciting.

------------------------
Destination Okinawa
------------------------

We continue to spread out with 2 more bases secured in the Okinawa. I´ll get a screen up tomorrow. Forgot to take a screenshot before I closed the turn.

The going at Nago is slow. I´m taking pretty heavy casualties despite Eriks troops being completely out of AV. I want the Jap troops wiped out here.

------------------------
China
------------------------

Erik is in deep trouble here but I´m not sure he knows it yet. I think he is having problems adjusting to the speed of the allied advance. This is far cry from the Superstacks and WWI warfare in Burma. He continues to rely on massing in a big stacks. But China is too big and I can easily just move around. Speed is our friend. Two more days and I´ve driven a wedge between his two Superstacks and dived China into two parts. This basically means I´ve outflanked both his position in the South and North. Once the main army catches up I can isolate both separately. The North again the 20k Chinese troops and the south against the sea. That leaves him with only two options. Either get cut off or retreat.

I also launch the first deliberate attack after the river crossing. Results are good.
Ground combat at 67,44 (near Paoshan)

Allied Deliberate attack

Attacking force 42244 troops, 817 guns, 525 vehicles, Assault Value = 1480

Defending force 33310 troops, 349 guns, 166 vehicles, Assault Value = 890

Allied adjusted assault: 1032

Japanese adjusted defense: 1135

Allied assault odds: 1 to 2

Combat modifiers
Defender: terrain(+), leaders(+), disruption(-), experience(-)
Attacker:

Japanese ground losses:
1009 casualties reported
Squads: 2 destroyed, 75 disabled
Non Combat: 1 destroyed, 12 disabled
Engineers: 1 destroyed, 4 disabled
Guns lost 9 (1 destroyed, 8 disabled)
Vehicles lost 4 (2 destroyed, 2 disabled)


Allied ground losses:
1489 casualties reported
Squads: 13 destroyed, 221 disabled
Non Combat: 0 destroyed, 33 disabled
Engineers: 0 destroyed, 23 disabled
Guns lost 48 (1 destroyed, 47 disabled)


Assaulting units:
25th Indian Division
39th Indian Division
23rd Indian Division
7th Indian Division
8th New Chinese Corps
2nd West African AA Regiment
1st Burma Auxiliary AA Regiment
4th West African AA Regiment
88th Medium Regiment
23rd AA Bde
56th Heavy Regiment
3rd West African AA Regiment
2nd HK&S Heavy AA Regiment


Defending units:
104th Division
19th Ind.Mixed Brigade
40th Division
37th Division
1st Army

The Chinese Corps not too surprisingly take 80% of the losses while the Indian IDs are almost untouched. Very, very close to a 1:1 here. Next attack will do it. 4Es continue to maintain pressure. I´m counting on the bombardments to prevent recovery of disabled squads.

------------------------
Luzon
------------------------

We have started landing on the small island between Formosa and Luzon.

------------------------
Formosa
------------------------

Naval forces again strike sinking 3 10VP PBs and 3 MTBs outside Formosa. I feel pretty confident we are no in control of the seas. Soon Erik will have to start pulling out the planes or risk losing them to naval bombardments.

Sorry for the lack of screens. I´ll get them up tomorrow.
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JocMeister
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RE: Battle for Okinawa!

Post by JocMeister »

ORIGINAL: Bullwinkle58

You've got a customized mousepad?!

Haha, yeah I was sponsored by Q-pad for a while. [:)]
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JocMeister
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RE: Battle for Okinawa!

Post by JocMeister »

[font="Verdana"]2nd April 1945 - China [/font]
______________________________________________________________________________

A tactical mistake by Erik allows the CMA to drive hard towards the very important town of Wuchow. This will force Erik to either abandon both the Nanning pocket and the HK/Canton sector. The main army is following behind. Reinforcements will be flown into Wuchow once its secure to free the CMA from garrison duties.

The CMA will continue to drive hard east. If Erik doesn´t pull out from the pockets the main army will split up at Wuchow and close the pockets. That would leave something like 300-400.000 Japanese soldiers cut of from the MLR and supply from the HI. Quite a catch. [:)] If Erik do pull back we will still have gained a lot of ground for no combat at all.

In preparation of the river crossing the bombers took off to pound the defenders of Wuchow. This turned out to be unnecessary as Erik for some reason have decided not to protect this extremely important crossing. Only a battalion and some engineers are in place. [&:]
Morning Air attack on 17th JAAF AF Bn , at 76,57 (Wuchow)

Weather in hex: Moderate rain

Raid spotted at 20 NM, estimated altitude 9,000 feet.
Estimated time to target is 5 minutes

Allied aircraft
B-24J Liberator x 11
B-24J Liberator x 97
B-25G Mitchell x 15
B-25H Mitchell x 8
B-25J1 Mitchell x 51
B-25J11 Mitchell x 82
P-38J Lightning x 11
P-38L Lightning x 27
PBJ-1D Mitchell x 14
PBJ-1H Mitchell x 15
PBJ-1J Mitchell x 15


No Allied losses

Japanese ground losses:
1607 casualties reported
Squads: 3 destroyed, 50 disabled
Non Combat: 18 destroyed, 137 disabled
Engineers: 2 destroyed, 23 disabled


Also attacking 17th JAAF AF Bn ...
Also attacking 68th Ind.Infantry Battalion ...


--------------------------------------------------------------------------------

Japanese ground losses:
400 casualties reported
Squads: 0 destroyed, 5 disabled
Non Combat: 5 destroyed, 23 disabled
Engineers: 1 destroyed, 7 disabled
Guns lost 12 (3 destroyed, 9 disabled)


--------------------------------------------------------------------------------

Japanese ground losses:
535 casualties reported
Squads: 3 destroyed, 0 disabled
Non Combat: 40 destroyed, 13 disabled
Engineers: 4 destroyed, 26 disabled
Guns lost 10 (8 destroyed, 2 disabled)



Giving away Wuchow like this was very nice of him. Why bother to guard 3 crossings but leave a 4th undefended? [&:]

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JocMeister
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RE: Battle for Okinawa!

Post by JocMeister »

[font="Verdana"]2nd April 1945 - Okinawa [/font]
______________________________________________________________________________

We continue to effortless secure the remaining bases in the Okinawa chain. No more Japanese disturbances. I think KB and the fleet is lurking in the Sea of Japan. The buildup of these bases are given top priority. Every engineer attached to CENTPAC/SOPAC/SWPAC are now on Okinawa or on its way there.

We now completely control the waters around Okinawa. Formosa is now completely cut of from the sea as SCTFs strike out from both Luzon and Okinawa sinking the remaining Japanese TFs around the island.
Night Time Surface Combat, near Taihoku at 88,62, Range 8,000 Yards

Japanese Ships
PB Toko Maru, Shell hits 41, and is sunk
PB Tomitu Maru, Shell hits 15, Torpedo hits 2, and is sunk
PB Toko Maru #4, Shell hits 30, and is sunk


Allied Ships
DD Bennion
DD Callaghan
DD Cogswell
DD Erben
DD Foote
DD Gregory
DD John Hood
DD Hopewell
DD Johnston
DD Laws
DD Longshaw
DD McCord


--------------------------------------------------------------------------------
Night Time Surface Combat, near Kagi at 85,64, Range 8,000 Yards

Japanese Ships
ML G-322, Shell hits 1, and is sunk
ML G-427, Shell hits 1, and is sunk
ML G-429, Shell hits 1, and is sunk


Allied Ships
CL Phoenix
CL Nashville
DD Nicholson
DD Gillespie
DD Hobby
DD Meade
DD Thompson


There are now 300.000 Japanese troops cut of on Formosa. [:'(] Erik will soon start to fly them out though. But this will leave the heavy equipment behind making the already fragile Japanese troops even more vulnerable.

The BBs that was earlier stationed at Kagoshima are moving. He may try to strike at Nago/Naha with them. I took a risk and decided not to act on this. If he does they will be sunk in the morning. I´ll happily trade shipping for BBs at this point.

Shanghai is pretty much left on its own now with only a token force in place. 300 Fighters and 100 bombers are still keeping guard. Looks like at least some of the troops that have left western China have headed here. Another superstack forming? 75.000 men and growing. But the bases around Shanghai is pretty much empty... [8D]

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