ORIGINAL: JocMeister
ORIGINAL: Crackaces
Ok ... just to frame this perspective .. I just noticed that each aircraft I have drawn from the pool has cost me 30 supply points .. Given that algorithm 800 aircraft is 24,000 supply points to replace
There can be millions of aircraft in the pools but if the supply criteria is not met, and there is not enough supply to draw from above and beyond that criteria -- there will be a point in which supply decides this game ..
Now there is food for thought... you need what? 20k supply at the base to upgrade. Is it the same to draw replacements?
16.2 AIR UNITS
Air units will automatically gain replacements under certain circumstances if aircraft are
available in the replacement pool and the air unit has been set to Accept Replacements. To get
replacement aircraft to flow automatically into an air unit, there must be planes in the pool and
one of the following cases must be true (the first true will take effect):
»» The air unit is located at a base with an airfield size of 1+ (or 0 if a
float-equipped group and the base is in a coastal hex) and the base
has over 20,000 supplies. Supplies will be expended at the base
and the unit will receive damaged planes from the pool (they may
repair before the next orders phase during the repair phase).
»» The air unit is located at a base and the HQ that the group is
assigned to is within transfer range of the air unit’s aircraft type,
and the HQ is located at a base with an airfield size of 1+ and has
over 20,000 supplies. Supplies will be expended at the HQ base
and the unit will receive damaged planes from the pool.
»» The air unit is located at a base and the Command level HQ that
the group is assigned to is within transfer range of the air unit’s
aircraft type, and the Command HQ is located at a base with
over 20,000 supplies. Supplies will be expended at the HQ base
and the unit will receive damaged planes from the pool.
»» The air unit is located on a ship and a replenishment air unit
is within normal range of the ship, the unit will receive planes
from the replenishment unit instead of the pool.
»» The air unit is located on a ship in the same hex as a base with an airfield size
of 1+ (TF or at anchor) and the base has over 20000 supplies. Supplies will be
expended at the base and the unit will receive damaged planes from the pool.
If none of these conditions apply, land based air units may automatically have a sub unit
created for it at the base containing the HQ that the air unit is assigned to or the Command HQ
of the air unit’s HQ if it is not in the base. The base with the HQ must have supplies that are at
least equal to twice the base’s supply needs plus the supplies that will be expended in creating
the sub unit, the supply base must be within twice the maximum range of the aircraft type, and
there must be planes in the pool equal to:
»» 10 + (plane build rate / 2)
If these conditions are met, a sub unit of damaged planes will be placed at the HQ’s location
and supplies will be expended from the base. Note Japanese build rates are usually 0 when
production is on. Another subgroup will not be formed for the air unit until at least 7 days have
elapsed.
A maximum of 12 planes will be added to a group as replacements every 7 days.
A group may take replacements in their national home base, subject to the above conditions.
It acts as a Command HQ base.