2x3+ Team Side Game - BOTH SIDES

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Telemecus
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RE: 2x3+ 025-037 Crimea

Post by Telemecus »

T037 Axis Crimea

By the end of blizzard the motorised forces had returned to winter quarters and we were pretty much back where we started!

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Beria
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RE: 2x3+ 025-037 Crimea

Post by Beria »

T037 Soviet Crimea

By the end you would not have known there had been a blizzard in Crimea. To be fair there were other more important sectors that ended up getting the sexy units.

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RE: 2x3+ 025-037 Crimea

Post by Telemecus »

I have to give credit to TunganNinja as our final south Axis commander during the Blizzard to bring us right back to where we started!

Prior to the blizzard we had a big team debate about the use of minor allies. I was all for their use (if used properly) and KenchiSulla was very apprehensive. We brought him round. But by the time of the blizzard the discussion had seemed to turn 180 degrees with the Crimea guarded only by Rumanians. I had visions of the Crimea being burst open and Soviet cavalry pouring into our rear wrecking our rail lines and all sorts of other calamities. KenchiSulla was the picture of calm. And he was right, the Soviet offensive never really happened. So it meant I had egg on my face and had to rip up my playbook! [:D]

That Rumanians alone were able to mount a hard defence against the Soviet forces in Crimea without giving up a hex for one month of blizzard means I have to pay them a new respect. And yes eventually some Germans were brought in. But at a much later time when other areas had calmed down. To be fair to the Soviet side they had other more interesting prospects elsewhere. And they did get their wins to credit them with some more guards promotions. On the loss of many Rumanians in the place of Germans dieing in the blizzard, being blood thirsty and ruthless, I can say that is a sacrifice I was more than happy for them to make! [:D]
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Beria
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2x3+ 025-037 Blizzard Mobility

Post by Beria »

The soviet team were quite surprised by how non mobile they actually were during the blizzard
Darojax, Soviet Centre Commander
Btw, im thinking it is going to be very hard for us to capitalize on any breaches in the enemy lines. We dont have any motorized units to push through! Whenever we make a breach the germans have plenty of time to clog it. : )
Mamluke, Soviet South Commander
that is just the reality, this is why I push for Cavalry, 15-21 MP can help alot
Darojax, Soviet Centre Commander
Its going to be a 1 or max 2 hex advance every turn for us....
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2x3+ 025-037 Mius

Post by Beria »

T025-037 Sov Mius Plans
Neogodhobo, Soviet Supreme Commander
Also, operation no one left behind will have to be drastically changed in light of recent event

Moving on to the Mius front. The Soviet team finds that they have to drastically change their plans in the light of recent events. Namely the axis surrounding and destroying the units earmarked for the offensive during snow!
Mamluke, Soviet South Commander
ho, my original plans will have to be adjusted, the Germans have the 1st and 4th Mountain division near Rostov, along with 2 Light infantry + Axis allies Mountain specialist. these are the worst units to be in my area[
in other words, the pressure to Kharkov will be weaken, I rather not focus on the Rostov Axis if the enemy insist on defending the Rostov-Donets area with a lot of Mountain units..
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Telemecus
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RE: 2x3+ 025-037 Mius

Post by Telemecus »

T025 Axis Mius

And too true! Already on turn 25 the collection of mountain units there are retaking ground captured in the blizzard!

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RE: 2x3+ 025-037 Mius

Post by Beria »

T025 Sov

I guess the mountain units can help bolster the weaker southern allied units. But they seem to be doing an OK job at the start of the blizzard anyway.

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Telemecus to KenchiSulla, Axis South Commander

While it is true that using armies of Rumanians would mean they just get routed and leave huge gaps there are good ways to use them nevertheless

i) Mountain units are still very good - probably know that already
ii) Cavalry units are very good behind the front line as reserve activators, If you make sure they have the full MPs they will usually activate once a turn and provide that little extra CV to tip the balance of battles.
iii) Allied infantry can be used simply as a way to eat up MPs and get routed away - but you still need a German infantry line between or behind them
iv) stacked with German units
vi) digging in lines to which the front line will fallback on
vii) as reargruards you do not mind losing - and that Soviets do not want to spend time encircling and forcing to surrender
viii) As dummy units to get the SUs - you do not care about their CV but they get another HQ in on a battle with all of their artillery and other SUs added to it. Battle penalties apply only to CVs, not disruption by artillery!

it is worth remembering that morale penalties from first blizzard do not apply if morale is less then 55 - which is most of your allies. You would rather see a Rumanian than a German die, so let them take the attrition. And they will have all summer to recover while in garrisons then.

Key to this though is you mix them up with Germans. Put allied units into German HQs, and German units into allied HQs. Where they do get routed away they can then just be rested in the rear for a couple of turns before being fit to come back.
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RE: 2x3+ 025-037 Mius

Post by Telemecus »

T026 Axis Mius

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KenchiSulla, Axis South Commander
I've used air to resupply the mountain troops
made one counterattack, lost a lot of rumanians but routed 2,5 divisions
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RE: 2x3+ 025-037 Mius

Post by Telemecus »

T026 Axis Jodl

Jodl appointed to head AGS. He seems to not be a very popular choice with many players ....

But as KenchiSulla tested for this game that not only does the range penalty not apply to morale but niether does the command penalty. In which case, as AGS has not been split, it makes sense to give them a leader with good morale that can be spread over all those units. Plus as head of an army group will stop him being appointed head of an army where his other stats matter more!

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Beria
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RE: 2x3+ 025-037 Mius

Post by Beria »

T026 Sov Mius

Still even the allies are not giving way!

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Mamluke, Soviet South Commander
the offensive at the Rostov front, Progress is slow
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RE: 2x3+ 025-037 Mius

Post by Zorch »

ORIGINAL: Telemecus

T026 Axis Jodl

Jodl appointed to head AGS. He seems to not be a very popular choice with many players ....

But as KenchiSulla tested for this game that not only does the range penalty not apply to morale but niether does the command penalty. In which case, as AGS has not been split, it makes sense to give them a leader with good morale that can be spread over all those units. Plus as head of an army group will stop him being appointed head of an army where his other stats matter more!

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On the other hand, it costs 19 if you dismiss him. And you have to dismiss him because he's in Downfall.
He better have good Army commanders.
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RE: 2x3+ 025-037 Mius

Post by Telemecus »

ORIGINAL: Zorch
On the other hand, it costs 19 if you dismiss him. And you have to dismiss him because he's in Downfall.
He better have good Army commanders.

Only in this game it will end with the Death of Stalin! But I am sure we can get him a part still!

Did someone forget to INP? [:D]
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RE: 2x3+ 025-037 Mius

Post by Telemecus »

T027 Axis Mius

December and the Axis mountain divisions are still counterattacking keeping this sector of the front to a standstill!
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Beria
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RE: 2x3+ 025-037 Mius

Post by Beria »

T027 Sov Mius
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Crackaces, Axis North Commander
+1 is a game balancer .. but .. the Soviets are losing manpower the combats were bloody ..one lost 60 tanks (mostly light tanks)
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RE: 2x3+ 025-037 Mius

Post by Telemecus »

T028 Axis Mius
KenchiSulla, Axis South Commander
I'm going for a HQ BU in the south...
to resupply the mountains in LII Corps

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RE: 2x3+ 025-037 Mius

Post by Telemecus »

T029 Axis
KenchiSulla, Axis South Commander
The LII HQ build up corps
has pulled in almost 500 additional supply points
for next turn
About 200 supply went into each division
So that is about 1300 supply and ammo

Telemecus, Axis Supreme Commander
what was the effect on them
combat and MP wise did you see a difference this turn?

KenchiSulla, Axis South Commander
Movement not that much
but well supplied now
about 70% east of Stalino
which is great
Interesting fact
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It tried to pull 3600 supplies
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RE: 2x3+ 025-037 Mius

Post by Telemecus »

T029 Axis Mius
KechiSulla, Axis South Commander
I can counterattack and push back a couple of RDs
Which I am tempted to do, he'll have to pull back part of the line come feb or march
as the low part of the force is being blocked by Rumanian mountain troops
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RE: 2x3+ 025-037 Mius

Post by Beria »

T029 Sov Mius

But decides not to in the end. But apart from hitting back on some allied units we are not doing much either!

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RE: 2x3+ 025-037 Mius

Post by Zorch »

ORIGINAL: Telemecus
ORIGINAL: Zorch
On the other hand, it costs 19 if you dismiss him. And you have to dismiss him because he's in Downfall.
He better have good Army commanders.

Only in this game it will end with the Death of Stalin! But I am sure we can get him a part still!

Did someone forget to INP? [:D]
Cross-thread INP forbidden by Supreme Command.

I wonder if there is a parody video with Stalin-Hitler phone conversation?
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RE: 2x3+ 025-037 Mius

Post by joelmar »

Pretty much how I found things on turn 39.
"The closer you get to the meaning, the sooner you'll know that you're dreamin'" -Dio
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