Iran Strike, 2022 (Updated August 8, 2025)

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WillpowerDisturbance
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Re: Iran Strike, 2022 (Updated 8-28-2022)

Post by WillpowerDisturbance »

Finally got a chance to play through this a couple of time. I really like the sandbox nature of the scenario and the different ways of playing it. I will say the using the Jericho 3s felt like cheating since I 'won' immediately. Overall this was very enjoyable to play.

My suggestions would be to:
  • Allow the 'Upgrade Iranian Air Force' options for the United States-Israel side
  • The Iranian AF doesn't seem to react to cruise missile strikes. I was able to destroy radars and SAM sites without triggering a response. Even destroying some of the nuclear sites didn't seem to invoke a reaction
  • Would it be possible to give Syria better SAMs? I believe they have three or so S-300 batteries
Kushan04
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Re: Iran Strike, 2022 (Updated 8-28-2022)

Post by Kushan04 »

Thanks for the feedback.
Allow the 'Upgrade Iranian Air Force' options for the United States-Israel side.
It already is. It gets turned off, along with a number of other options, after you've started playing.
The Iranian AF doesn't seem to react to cruise missile strikes. I was able to destroy radars and SAM sites without triggering a response. Even destroying some of the nuclear sites didn't seem to invoke a reaction.
I'll take a look at the Iranian WRA. I might have been overly restrictive with it.
Would it be possible to give Syria better SAMs? I believe they have three or so S-300 batteries.
No, that's not planned. Syria is meant to be a blocker, or a time sync, not a serious threat.
WillpowerDisturbance
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Re: Iran Strike, 2022 (Updated 8-28-2022)

Post by WillpowerDisturbance »

It already is. It gets turned off, along with a number of other options, after you've started playing.
Got it. It was a little confusing to see it when playing the 'Israel' or 'United States' side, but not for 'United States-Israel'.
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Kushan04
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Re: Iran Strike, 2022 (Updated 8-28-2022)

Post by Kushan04 »

This is what you should see when starting the game as US-Israel before any time as been run.
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Kushan04
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Re: Iran Strike, 2022 (Updated 9-7-2022)

Post by Kushan04 »

Posted another update to the first post as well as to Steam.

Unless any issues are encountered or new features require things to be adjusted, this version will be the the final release.

Update 9/7/2022:
• Added third Iranian Air Force Upgrade special action. Chance to upgrade Iranian F-4, F-14, and MiG-29 squadrons to Su-30s, Su-35s, or J-10s.
• Added Upgrade Iranian IADS Air Defenses special action. Chance to replace each Iranian I-HAWK with a modern SAM system.
• Added Upgrade Iranian IADS Early Warning Radars special action: Randomly adds additional early warning radars
• Added special messages for special actions with randomization.
• Additional adjustments to Iranian WRA.

Should have the 2025 variant ready for testing by the weekend.
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Re: Iran Strike, 2022 (Updated 9-12-2022)

Post by Kushan04 »

Another day, another minor update...

I swear I am trying to be done.

Update 9/12/2022:
• Added scenario variant with database updated to DB496 (Requires B1276.1+).
• Fixed Sdot Micha, once again has 24x Jericho 3 missiles.
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Re: Iran Strike, 2022 (Updated 12-10-2022)

Post by Kushan04 »

On the first day of his vacation Kushan brings to thee, an update to Iran Strike!

Update 12/10/2022:
• Updated scenario to DB497a.
• Added USAF C-17s to allow use of Rapid Dragon palletized munitions.
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Re: Iran Strike, 2022 (Updated 12-21-2022)

Post by Kushan04 »

Another small update to add some requests from my Discord.

Update 12/21/2022:
• Added additional USAF recon assets to Al Dhafra AB. 2x RQ-4B Global Hawks, 12x MQ-9A Reapers, 4x RQ-170 or RQ-180s (Random).
• Deploy B-2 special action can now be repeated twice, for a total of 12 B-2s. This makes it easier to do an all B-2 strike.
• Civilian aircraft will stop flying once Iran has become alerted. Airborne aircraft will continue to destination but should stop flying after landing.
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Re: Iran Strike, 2022 (Updated 2-3-2023)

Post by Kushan04 »

New update posted.

Mostly special action consolidation with some new additions.
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Re: Iran Strike, 2022 (Updated 7-28-2023)

Post by Kushan04 »

New update posted.

Update 7/28/2023:
• Updated scenario to DB501.
• Fixed error in F-15E script. Will now add the proper amount of F-15Es.
• Added Random AAA
• Added Random SHORAD
• Added additional random SAM options.
• Added special action to add additional AAA at Natanz. Imagery from May 2022 indicates that most of the AAA around the Natanz facility has been removed. Correspondingly by default there is a very low chance for AAA to be placed during scenario setup. Use this action if you wish to replace most of the AAA around the facility.
• Split Upgrade Iran AD into two actions. One using only domestic Iranian systems, one with FMS purchases.
• Split Upgrade Iran EW into two actions. One using only domestic Iranian systems, one with FMS purchases.
• Unneeded sides will now be deleted at scenario start, i.e. when playing as the United States Israel and Syria will be deleted.
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Re: Iran Strike, 2022 (Updated Nov 4, 2023)

Post by Kushan04 »

Just uploaded version 4 RC for testing! Full change log is in the first post.

I've done a lot of testing on my own and I think everything is working but can't 100% guarantee it.

Highlights in this update include:
• Updated to DB502.
• Special Actions Overhaul.
• Added Cyberattacks special actions.
• Added optional Search and Rescue.
• Various other minor changes.

Special Actions Overhaul:
• Special Actions are now "gated" to help improve usability.
• Consolidated the USAF deployment actions. There is now a single action per aircraft type. To deploy units, select a friendly airbase and execute the desired action.
• Added a few new options: Iran Strike, 2023, Enable Search and Rescue, and Israel - Request US Missile Strikes.

Cyberattacks
Conduct Cyberattack Against Iranian Command and Control. Affected Iranian units will become autodetectable. Aircraft will eventually be restored to normal, while facilities will remain autodetected.
Conduct Cyberattack Against Iranian Communications. Affected Iranian units will be cut off from the Iranian common operating picture (set to no comms). Has a lower chance of success then the other actions.
Conduct Cyberattack Against Iranian IADS. Affected Iranian units will be cut off from the Iranian common operation picture (set to no comms).

I have a few more that I plan to add but I didn't want to keep delaying the release until they are ready.

Each cyberattack will reduce the chance of success for succeeding actions. Effects will only last for a limited period of time. After the reset increment, there is a chance units will be reset to normal. The time between reset attempts will then be reduced and the chance of reset success will be increased. This will continue until all units have been reset.
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Blast33
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Re: Iran Strike, 2022 (Updated Nov 4, 2023)

Post by Blast33 »

Interesting, tnx
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ClaudeJ
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Re: Iran Strike, 2022 (Updated Nov 4, 2023)

Post by ClaudeJ »

With build 1328.11, that pops up in the log at scen start :

Code: Select all

07-06-22 14:00:00 - Lua script execution error:  [string "Game_LuaInit"]:848: attempt to get length of a nil value (local 'unitList')
I can't ready my aircraft.

Also, and that's a bit on my side, I have both the CSP and your updated version from the Workshop. In the scenario selection panel, it's hard to tell the two files apart.
May I suggest a rev version in the title for the updated version, until it gets into the CSP?

Cheers
Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz, NVIDIA GeForce GTX 1650 4 Go, Windows 10 64bits, 32 GB RAM, Regional settings = French, Belgium
(Previously known as JanMasters0n)
Kushan04
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Re: Iran Strike, 2022 (Updated Nov 4, 2023)

Post by Kushan04 »

ClaudeJ wrote: Sun Nov 05, 2023 3:39 am With build 1328.11, that pops up in the log at scen start :

Code: Select all

07-06-22 14:00:00 - Lua script execution error:  [string "Game_LuaInit"]:848: attempt to get length of a nil value (local 'unitList')
I can't ready my aircraft.

Also, and that's a bit on my side, I have both the CSP and your updated version from the Workshop. In the scenario selection panel, it's hard to tell the two files apart.
May I suggest a rev version in the title for the updated version, until it gets into the CSP?

Cheers
Sent you a message on Discord. Can you provide a save? What actions had you/trying to execute? I loaded it up a few times and didn't see any errors.

I'll eventually update the CSP. Won't be until the next CSP update.
Nikel
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Re: Iran Strike, 2022 (Updated Nov 4, 2023)

Post by Nikel »

Thanks Kushan, this scenario is extremely interesting, specially in the situation right now and also causes strange effects, after reading your post I ended up reading Reagan quoting Ezekiel, the prophet :shock:

And also the thrillers author, among other things, Joel Rosenberg, I will not post the link just in case is considered modern politics or whatever, but he was commenting the attack on Iran not after the war with Hamas, but after Hezbollah full attack in the same conflict we are now seeing, if it happens…

Is there a typo is the special action strike 2023? Should it be 2024?
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Re: Iran Strike, 2022 (Updated Nov 4, 2023)

Post by Kushan04 »

Nikel wrote: Sun Nov 05, 2023 12:12 pm Thanks Kushan, this scenario is extremely interesting, specially in the situation right now and also causes strange effects, after reading your post I ended up reading Reagan quoting Ezekiel, the prophet :shock:

And also the thrillers author, among other things, Joel Rosenberg, I will not post the link just in case is considered modern politics or whatever, but he was commenting the attack on Iran not after the war with Hamas, but after Hezbollah full attack in the same conflict we are now seeing, if it happens…

Is there a typo is the special action strike 2023? Should it be 2024?
I started updating the scenario a week before things blew up. I have a few other Iran scenarios on the drawing board but I'm going to ice those for now. I wouldn't feel comfortable releasing them if things do turn into a general conflict with Iran. I don't feel as bad with this scenario since I've updated multiple times over the course of the last year and a half. I'm going to work out the bugs in this one before updating 2025, then it'll be back to either the Libya scenario I was working on or a US strike on North Korea scenario.

I fixed the spelling of the special action last night. Originally I was going to have it be late this year, but I changed it to January 2024. Some dark humor on my part for having it start on the same day as ODS...and my birthday.
Nikel
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Re: Iran Strike, 2022 (Updated Nov 4, 2023)

Post by Nikel »

Kushan04 wrote: Sun Nov 05, 2023 5:00 pm I have a few other Iran scenarios on the drawing board but I'm going to ice those for now. I wouldn't feel comfortable releasing them if things do turn into a general conflict with Iran. I don't feel as bad with this scenario since I've updated multiple times over the course of the last year and a half. I'm going to work out the bugs in this one before updating 2025, then it'll be back to either the Libya scenario I was working on or a US strike on North Korea scenario.

More Iran scenarios? Where have you hidden them? ;)




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Kushan04
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Re: Iran Strike, 2022 (Updated Nov 4, 2023)

Post by Kushan04 »

Nikel wrote: Sun Nov 05, 2023 5:45 pm More Iran scenarios? Where have you hidden them? ;)
They're in a different document. One of them is similar to Iran Strike but with a different target set, more of a general air strike/campaign vs Iran. Think Iran Strike with Black Gold Blitzs strike and counter strike. Player has to defend as well as attack. The other is a current Operation Brass Drum. Both scenarios built with the flexibility and options I have in my two current Iran scenarios.
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Re: Iran Strike, 2022 (Updated Nov 5, 2023)

Post by Kushan04 »

Just uploaded a small update to both Steam and the first post. Huge thanks to ClaudeJ for pointing out a lua error to me.

Some people may see a AutoDetectableUnits exception fuse reached error. This is a game bug and has already been fixed. It'll be included in a future patch. The lua scripts triggering this should still work as intended.
Nikel
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Re: Iran Strike, 2022 (Updated Nov 5, 2023)

Post by Nikel »

Thanks for the update.

Just read this (from Hans Kristensen), so here is a question, could this special kind of aircraft play a role in your scenario? No idea how these capabilities are simulated in CMO, but it is included in the database.


The USAF WC-135R Constant Phoenix “nuclear sniffer” is back over the Mediterranean, completing the second leg of a calibration flight along North Africa. The first leg happened Monday.


Image


https://en.wikipedia.org/wiki/Boeing_WC ... nt_Phoenix
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