It's got nothing to do wtih the base or non-base hex, it's purely the strength of the unit(s) in the hex. I'm assuming anything that can affect a units abillity to fight is taken into account, I don't know and not overly interested either as FOG also probably comes into it so I take the shades with a pinch of salt.Arkham wrote: Sat Apr 27, 2024 7:10 pm So why are the same units light green when they are in a non base hex, but dark green if in a base hex?
Recon, recon, recon and then some.