[14.09.2025]
Version 2.1.0.8-beta
https://github.com/DW-UX/DistantWorldsE ... 1.0.8-beta
Possible fix for edge case bug on ship leaving fleet
[14.09.2025]
Post by zoommooz11 »
Copy content of full folder into game main directory to install. Copy content of new to update to next version if already installed.zoommooz11 wrote: Sun Sep 21, 2025 7:09 am Just a quick question, where exactly do I put the two folders, 'new' and 'full'? Do I copy the contents of them into the main install folder, or the folders themselves? Then launch as normal from steam, or use new exe?
Cheers
Any content mod will work, only Bacon mod is not compatible as both mods change exe, but this mod is continuation to that should not be problem
No changes for explorer research, should work same as Bacon mod.Noyyau wrote: Wed Oct 15, 2025 9:57 pm Hello Alvek, question about the Explorer ships doing research (BaconMod feature): did you change something about them?
Had a look through the thread but could't find anything beyond a comment about Explorers and 1.05, and can't find a changelog , only the note
[03.06.2023]
Version 1.05
https://shorturl.at/lmwxH (dead link)
Tutorial bug fixed (BaconMod)
Noticed that now Explorer-science ships research automatically something random on their own. I put a Energy Lab on the Explorer and it started researching a Weapons tech.
With the !science all command, it started researching 1 tech per each branch (intended behavior).
However tech selection is random, can't find the command to set/choose manually what to research (in original Bacon Mod it was possible).
Thanks
Indeed the Galactopedia held the answer: research target is selectable after the first month!Alvek wrote: Thu Oct 16, 2025 4:07 amNo changes for explorer research, should work same as Bacon mod.Noyyau wrote: Wed Oct 15, 2025 9:57 pm Hello Alvek, question about the Explorer ships doing research (BaconMod feature): did you change something about them?
Had a look through the thread but could't find anything beyond a comment about Explorers and 1.05, and can't find a changelog , only the note
[03.06.2023]
Version 1.05
https://shorturl.at/lmwxH (dead link)
Tutorial bug fixed (BaconMod)
Noticed that now Explorer-science ships research automatically something random on their own. I put a Energy Lab on the Explorer and it started researching a Weapons tech.
With the !science all command, it started researching 1 tech per each branch (intended behavior).
However tech selection is random, can't find the command to set/choose manually what to research (in original Bacon Mod it was possible).
Thanks
Check galaxypedia for Bacon commands, not sure if contains all of them. If there is no info about command you are looking for then tell me and I'll look for it when I will have time.
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