TRIDENT BOREAL

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Knightpawn
Posts: 453
Joined: Mon Dec 02, 2024 12:28 pm

Re: TRIDENT BOREAL

Post by Knightpawn »

Correcaminos wrote: Fri Feb 20, 2026 10:31 am Perfect, easy to fix. I must have accidentally deleted it in the build versions. I'll name all the TF and SGC files. The sides is easy too. Anything else?
I will give it a go tonight. If I add Queen Elizabeth, how many F-35Bs and helos do you envision in your scenario?
Nikel
Posts: 2601
Joined: Tue Mar 24, 2009 10:51 am

Re: TRIDENT BOREAL

Post by Nikel »

Nikel wrote: Fri Feb 20, 2026 1:05 pm
Messages like this appear on the screen when you load a save. More advanced the scenario, the more messages.

E5.png
E5.png (8.99 KiB) Viewed 27 times

Besides this.

When you load a save, the briefing looks like from another scenario?
Knightpawn
Posts: 453
Joined: Mon Dec 02, 2024 12:28 pm

Re: TRIDENT BOREAL

Post by Knightpawn »

I am at 1130 Zulu and this feels very immersive. Bravo.

Reporting the following:

1. A lot of error messages at the outset. I understand they are from the script of the Jammer event that needs refinement

2.
Nikel wrote: Fri Feb 20, 2026 8:45 pm

Messages like this appear on the screen when you load a save. More advanced the scenario, the more messages.


E5.png

Besides this.

When you load a save, the briefing looks like from another scenario?
[/quote]

I second the above. Also note:

3. Orland Airbase:
The briefing speaks about 2 B-1B Lances with LRASM. Is it on purpose with different loadout? It takes 20hrs to rearm. Also it seems that the intention for the other 2 B-B1 is to be in maintenance, but this is not the case.
Same for two F-35A. Their name implies maintenance.

4. Queen Elisabeth missing. I added it myself for now.
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