Search found 37 matches

by AVisme
Sat Jul 07, 2007 3:30 am
Forum: After Action Reports
Topic: AI v GB - First Steps
Replies: 4
Views: 669

RE: AI v GB - First Steps

<r> Superb <SM sm="sign0031.gif">[sm=sign0031.gif]</SM><br/>
<br/>
discover this site too <LINK link="http://ssg.com.au/forums/"><s>[link=http://ssg.com.au/forums/]</s>SSG<e>[/link]</e></LINK>, OMG tourney is heating up!<br/>
<br/>
<LINK link="http://ssg.com.au/forums/viewtopic.php?t=3910&sid ...
by AVisme
Fri Jun 29, 2007 1:06 am
Forum: Carriers At War
Topic: Capitan? What's that?
Replies: 23
Views: 447

RE: Capitan? What's that?

<r> welcome<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/24671/4C2FB77F80B54214BF45D66996D1254A.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/24671/4C2FB77F80B54214BF45D66996D1254A.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ... D1254A ...
by AVisme
Mon Jun 25, 2007 11:02 pm
Forum: After Action Reports
Topic: CAW MP AAR - Island Battles Campaign
Replies: 30
Views: 1998

RE: CAW MP AAR - Island Battles Campaign

nice concept!

Anything you could use help with? How about BF scenarios for the landings.... that would be sweet [8D]
by AVisme
Sat Jun 23, 2007 4:44 pm
Forum: Carriers At War
Topic: Ridicolous scenario design (for MP at least)
Replies: 58
Views: 1689

RE: Ridicolous scenario design (for MP at least)


Nothing like telling someone that their kid is "UGLY".


I feel bad, its like I pulled back the blanket... [;)]
by AVisme
Sat Jun 23, 2007 4:04 pm
Forum: Carriers At War
Topic: Ridicolous scenario design (for MP at least)
Replies: 58
Views: 1689

RE: Ridicolous scenario design (for MP at least)

<r> <QUOTE><s>[quote]</s>
That strikes me as overly harsh.<e>[/quote]</e></QUOTE>
<br/>
I'd have to agree Oleg. I can appretiate your observations but have to state that in spite of the shortcommings I've still enjoyed my MP expierence sofar. I tend to try and look beyond the ludicrous results ...
by AVisme
Sat Jun 23, 2007 3:07 pm
Forum: Carriers At War
Topic: Ridicolous scenario design (for MP at least)
Replies: 58
Views: 1689

RE: Ridicolous scenario design (for MP at least)

<r> and after editing it didn't crash [&:][&:] idiot proof maybe [;)]<br/>
<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/24671/22BD773A4C364383A4570B453C187C78.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/24671/22BD773A4C364383A4570B453C187C78 ...
by AVisme
Sat Jun 23, 2007 3:00 pm
Forum: Carriers At War
Topic: Ridicolous scenario design (for MP at least)
Replies: 58
Views: 1689

RE: Ridicolous scenario design (for MP at least)

<r> an interesting twist can be added!<br/>
<br/>
I lowered the sighting range by 100nm for each side's 3+ groups [X(] and reduced jap torps to 'good'<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/24671/931F294F0C474213BFDDA243787A6AE8.jpg"><s>[img]</s><URL url="https://www ...
by AVisme
Sat Jun 23, 2007 2:46 pm
Forum: Carriers At War
Topic: Ridicolous scenario design (for MP at least)
Replies: 58
Views: 1689

RE: Ridicolous scenario design (for MP at least)

<r> <br/>
Change the points for sinking certain ships can easily be done aswell<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/24671/318CE2A91C4140D3BBDF4CE6CC7D37E3.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/24671/318CE2A91C4140D3BBDF4CE6CC7D37E3.jpg ...
by AVisme
Sat Jun 23, 2007 2:44 pm
Forum: Carriers At War
Topic: Ridicolous scenario design (for MP at least)
Replies: 58
Views: 1689

RE: Ridicolous scenario design (for MP at least)

<r> <br/>
lots of combinations possible, easily allow the Japanese to withdraw with dignity and or punish the invasion fleet more.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/24671/0C420F9A818A4EB883B814FF483EF564.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums ...
by AVisme
Sat Jun 23, 2007 2:08 pm
Forum: Carriers At War
Topic: Ridicolous scenario design (for MP at least)
Replies: 58
Views: 1689

RE: Ridicolous scenario design (for MP at least)


in defense here, I just fooled around with the editor and victory conditions and this is really easy to fix. teach a man to fish they say.
by AVisme
Sat Jun 23, 2007 3:13 am
Forum: Carriers At War
Topic: Ridicolous scenario design (for MP at least)
Replies: 58
Views: 1689

RE: Ridicolous scenario design (for MP at least)

<t> <br/>
Some 'what ifs' scenarios would be the easiest solution to more variety/balance.<br/>
<br/>
If there's anybody thinking of creating one for MP, I'd suggest 2 distinct objective locations to keep players guessing at the start. If I had half a clue I'd attempt one myself, but that could ...
by AVisme
Sat Jun 23, 2007 2:51 am
Forum: Carriers At War
Topic: Ridicolous scenario design (for MP at least)
Replies: 58
Views: 1689

RE: Ridicolous scenario design (for MP at least)


I'd have to agree with the loss of the three CV's here. The victory screen just didn't seem right when it popped up at the end...

by AVisme
Sat Jun 23, 2007 2:41 am
Forum: Carriers At War
Topic: Another Player
Replies: 7
Views: 177

RE: Another Player


yup, having a hoot learning the ins and outs of MP too
by AVisme
Sat Jun 23, 2007 2:39 am
Forum: Carriers At War
Topic: Earlier Problem & Possible Answer
Replies: 2
Views: 143

RE: Earlier Problem & Possible Answer


if you click on the 5 hour start delay does it stay in the games settings for future strikes?

i dont think so as I use this feature alot

by AVisme
Sat Jun 23, 2007 2:30 am
Forum: Carriers At War
Topic: Ridicolous scenario design (for MP at least)
Replies: 58
Views: 1689

RE: Ridicolous scenario design (for MP at least)

<r> The absolutes are key here, in MP anyway. In the above the American Fleets stayed separated, the first strike on the northern group came in unsighted [8D] < not cool, blind!) and ent or sara (i forget)was quickly sunk.<br/>
<br/>
My center task force and the southern force only had the two ...
by AVisme
Wed Jun 20, 2007 1:37 pm
Forum: Carriers At War
Topic: MOVED: MP game is up
Replies: 0
Views: 72

MOVED: MP game is up

Opponents Wanted: fb.asp?m=1489384
by AVisme
Tue Jun 19, 2007 1:37 pm
Forum: Carriers At War
Topic: Aircraft Questions - VP's, "Squadron Review Screen", and Aircraft Data
Replies: 4
Views: 118

RE: Aircraft Questions - VP's, "Squadron Review Screen", and Aircraft Data

<r> <QUOTE><s>[quote]</s>"Squadron Review Screen"<br/>
<br/>
How does one access the screen given in the second screenshot of the game's main page. This screenshot shows a list of the pilots in an American fighter squadron. Their fates or current states are listed along with a list of the ...
by AVisme
Tue Jun 19, 2007 4:47 am
Forum: Carriers At War
Topic: Premature Strike Results
Replies: 34
Views: 470

RE: Premature Strikeulation

In multi-player I use chat for the wave after wave of land based whiffle bombing to *taunt my opponent a second time


* best J.Cleese accent
by AVisme
Tue Jun 19, 2007 4:39 am
Forum: Battlefront
Topic: Drect fire at one hex range ?
Replies: 4
Views: 143

RE: Drect fire at one hex range ?

I think you can sort by 'units capable of direct fire' dont quote me though : )
by AVisme
Tue Jun 19, 2007 4:30 am
Forum: Opponents Wanted
Topic: MP game is up
Replies: 13
Views: 1003

RE: MP game is up

<r> <br/>
and now the bad news...<br/>
<br/>
<br/>
looks like i popped a few CAW MP cherries tonight [;)] after my game with Hellcat I started up a game with Sean but we lost connection 3 times in just over an hour of play <E>:(</E> which kinda took the wind out of the sails [:(]<br/>
<br ...

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