Search found 25 matches

by Gommer
Thu Oct 28, 2010 11:01 pm
Forum: General Discussion
Topic: Star Fleet Battles
Replies: 51
Views: 1118

RE: Star Fleet Battles

by Gommer
Fri Sep 24, 2010 11:00 pm
Forum: Distant Worlds 1 Series
Topic: Assorted Comments and Questions
Replies: 5
Views: 143

RE: Assorted Comments and Questions

<t> Your ship (and station) sizes are restricted by your Ship Yard tech, I think it starts with ships @ 230 and bases in the 670's Get the Yard tech up and your capacity (once you've upgraded the Bases) increases.<br/>
<br/>
That's a tricky one, I've managed it, and I've lost Constructors. I ...
by Gommer
Sat Jul 31, 2010 3:44 am
Forum: The War Room
Topic: does command / commerce centers stack?
Replies: 7
Views: 577

RE: does command / commerce centers stack?

<t> I'm not sure I understand the confusion here. Granted, I'm new to the game, but you seem to be asking if the "Bridge" and the "Duty Free Zone" benefits stack?<br/>
<br/>
Command Center = Bridge of a Ship (or ops center on station)<br/>
Commerce Center = "Shopping District" on a station.<br ...
by Gommer
Sun Jul 11, 2010 2:11 pm
Forum: Distant Worlds 1 Series
Topic: Hotkey storage
Replies: 4
Views: 136

RE: Hotkey storage

ORIGINAL: Chris H

So you can only use it to select screens then.

Yes, because pretty much everything else already has a hot-key associated with it. Mouse-over the various buttons and it'll tell you what most of those are.
by Gommer
Sun Jul 11, 2010 1:37 pm
Forum: Distant Worlds 1 Series
Topic: Credit AKA Money
Replies: 16
Views: 525

RE: Credit AKA Money

<r> Chris H: You simply have to give us information to work with. "I don't have any money, why?" (and repeating this later) tells us nothing. Give us a general idea of how you play. Do you build a Spaceport at every colony you start? Do you like to have lots of Cruisers in a fleet ready to rush to a ...
by Gommer
Sun Jul 11, 2010 1:22 pm
Forum: After Action Reports
Topic: Emperor Fred goes Postal AAR
Replies: 301
Views: 9399

RE: Emperor Fred goes Postal AAR

<r> <QUOTE><s>[quote]</s>lancer<br/>
<br/>
<snip>Kids were fighting with the kangaroo.<br/>
<br/>
Cheers,<br/>
Lancer
<e>[/quote]</e></QUOTE>
<br/>
[&:] seriously? Let it kick them once, that'll usually drive the point home. Down-side, it's a lot of wear and tear on the offspring...</r>
by Gommer
Sun Jul 04, 2010 2:02 am
Forum: Distant Worlds 1 Series
Topic: Ship Designer
Replies: 7
Views: 134

RE: Ship Designer

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Falokis<br/>
<br/>
Hospitals are only useful to troops carrying planets or ships, if I'm not mistaken. <br/>

<e>[/quote]</e></QUOTE>
<br/>
I read that having a Hospital and Rec Center on your Port will enhance colonies, growth or happiness, something like ...
by Gommer
Sun Jul 04, 2010 1:52 am
Forum: Distant Worlds 1 Series
Topic: AI and Mutual Defense
Replies: 6
Views: 103

RE: AI and Mutual Defense

<t> Not 100% certain if there was a previous pact, or if it was a 'bribe to go to war', but in my last game I declared on my neighbor only to have the only other Empire I'd met send me a message to the effect of "So-and-so just convinced us to declare war on you, so sorry..."<br/>
<br/>
Still way ...
by Gommer
Sat Jul 03, 2010 11:42 pm
Forum: Distant Worlds 1 Series
Topic: start-up annoyance
Replies: 4
Views: 94

start-up annoyance

<t> Every time I start the game Windows asks me (with a pop-up panel) if I should allow it, even when the game's set to run as Admin, and regardless of how many times I tell it 'yes I know this program'. How do I get this to stop?<br/>
<br/>
Can I set up the game to start w/o that auto-updater ...
by Gommer
Mon Jun 28, 2010 9:28 pm
Forum: Design and Modding
Topic: Transcendence mod release
Replies: 18
Views: 767

RE: Transcendence mod release

Nice set of ships!

Is it just my imagination, or is the Sm Freighter bigger than the Medium Freighter image? Does this hold true in-game?
by Gommer
Sat Jun 26, 2010 5:36 pm
Forum: Distant Worlds 1 Series
Topic: A simple start, how to?
Replies: 1
Views: 58

A simple start, how to?

<t> How does one start a game with one colony, period? I think one of the "quick start" options has a setup like this, but it does NOT allow me to choose anything else, something I frown upon in my 'empire games'. I've tried the expansion slider at the far left, yet when I start games I've had ...
by Gommer
Thu Aug 27, 2009 5:14 pm
Forum: General Discussion
Topic: WitP AE
Replies: 19
Views: 176

RE: WitP AE

ORIGINAL: Terminus

I'd agree, except I don't know what an "isk" is...

Um, the unit of currency in Eve-Online? Perhaps something in the real world too, like that would matter [;)]
by Gommer
Tue Aug 25, 2009 11:25 pm
Forum: General Discussion
Topic: Linked games
Replies: 15
Views: 360

RE: Linked games

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Southern_land<br/>
<br/>
I seem to recall one where you could fight either as an ASW destroyer or submarine but they were two distinct games[&:]
<e>[/quote]</e></QUOTE>
<br/>
I believe that was Silent Hunter II and Destroyer Commander, and while I dimly ...
by Gommer
Tue Aug 25, 2009 6:11 pm
Forum: General Discussion
Topic: Does this exsist?
Replies: 12
Views: 129

RE: Does this exsist?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Terminus<br/>
<br/>
And for heaven's sake, DON'T say WitP!
<e>[/quote]</e></QUOTE>
<br/>
Does <I><s>[i]</s>thinking<e>[/i]</e></I> it really loudly count? Seriously though, I'd considered this very thing, but it's already an epic level game (ie: takes bloody ...
by Gommer
Mon Aug 24, 2009 1:10 am
Forum: General Discussion
Topic: Does this exsist?
Replies: 12
Views: 129

Does this exsist?

<t> I remember a 'set' of games way back when, at the dawn of the PC age, that were going to go under the broad label: Interlocking Game System. The idea was to have a seperate game for each aspect of an over-all campaign. Something along the lines of what the Total War series does with it's turn ...
by Gommer
Tue Aug 18, 2009 8:43 pm
Forum: The War Room
Topic: How come...
Replies: 8
Views: 118

RE: How come...

You aren't fooling anyone.
by Gommer
Sun Aug 16, 2009 6:23 pm
Forum: General Discussion
Topic: Matrix goes the extra mile
Replies: 89
Views: 10613

RE: Matrix goes the extra mile

<r> I've started looking at Matrix first for any 'gaming itch' I develop, as I've come to realy like not only the staff (actually active in the forums, ect) but also the simple and useful Member's Page. Until I came to Matrix, registering a game mostly meant someone else had my E-mail to spam my in ...
by Gommer
Sun Aug 16, 2009 5:36 pm
Forum: General Discussion
Topic: A Bit About "Medieval: Total War I"
Replies: 38
Views: 827

RE: A Bit About "Medieval: Total War I"

<r> The best thing about having a Matrix Games' game is having the Serial Numbers on-line and <B><s>[b]</s>never<e>[/b]</e></B> losing them again! When I last re-installed GG's WBtS I had just fired up the Members' Page and used the old cut-and-paste to get the serial # to the install window (and of ...
by Gommer
Mon Aug 10, 2009 7:24 pm
Forum: Unofficial Tech Support By Gamers for Gamers
Topic: redownload of WITP
Replies: 3
Views: 94

RE: redownload of WITP

<t> I didn't know you could still get a download once the initial DL period ended, and my computer died before I'd gotten around to making a backup of the file. Good to know I can get it again (and have media to back up to now)!!! <br/>
<br/>
Woot, Matrix is still my new favorite toy store! So ...
by Gommer
Sun Aug 09, 2009 2:35 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Kamikaze Planes in 1945
Replies: 6
Views: 215

RE: Kamikaze Planes in 1945

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Miller<br/>
<br/>
I will never forget the day I had saved all my high exp torpedo carrying kami sqds for a massive strike.<br/>
<br/>
Unfortunately they considered a PT boat TF and a land base in China as higher value targets than the enemy carriers[:@]
<e ...

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