Search found 25 matches

by glozier
Wed Mar 16, 2011 11:26 am
Forum: Time of Fury
Topic: Free Upgrade or Discount for 'TIme of Wrath' Owners
Replies: 5
Views: 118

RE: Free Upgrade or Discount for 'TIme of Wrath' Owners

OK there will be no free upgrade from 'Time of Wrath'. How about a free copt of 'Time of Wrath' for those who pre-order 'Time of Fury'?
by glozier
Sun Mar 13, 2011 2:18 pm
Forum: Time of Fury
Topic: Free Upgrade or Discount for 'TIme of Wrath' Owners
Replies: 5
Views: 118

Free Upgrade or Discount for 'TIme of Wrath' Owners

<t> Will there be a free or discounted upgrade for the owners of 'Time of Wrath'? I'm considering buying that game. With 'Time of Fury' coming out soon, I rather wait for Fury than buy Wrath now. However a free or discounted update would make buying Wrath now a good deal.<br/>
<br/>
One other ...
by glozier
Thu Feb 03, 2011 11:26 am
Forum: Distant Worlds 1 Series
Topic: Please help me locate where saved games are?
Replies: 9
Views: 169

RE: Please help me locate where saved games are?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: dazoline II<br/>
<br/>
Mine is here:<br/>
C:\Documents and Settings\<username>\Application Data\Code Force Limited\Distant Worlds\1.5.0.4\SavedGames<br/>
<br/>
I don't know why they keep it in that folder as its hidden by default windows settings.
<e ...
by glozier
Tue Jan 25, 2011 6:22 pm
Forum: Distant Worlds 1 Series
Topic: Buy DW only or DW & ROTS
Replies: 10
Views: 137

RE: Buy DW only or DW & ROTS

Well, I went ahead and bought them both. I'm definitly havr fun with them. Thanks for the advise.
by glozier
Thu Jan 20, 2011 11:56 pm
Forum: Distant Worlds 1 Series
Topic: Buy DW only or DW & ROTS
Replies: 10
Views: 137

Buy DW only or DW & ROTS

<t> I just dicovered this game and as a big space 4X fan, I'll probably buy it. My question is should I buy only the original game, play it and buy the expansion later? Or should I buy both and skip playing DW without ROTS?<br/>
<br/>
Also concerning software bugs, is DW cleaner that ROTS? If so ...
by glozier
Sat Apr 04, 2009 5:52 pm
Forum: Crown of Glory: Emperor's Edition
Topic: More questions
Replies: 21
Views: 300

RE: More questions

<r> <QUOTE><s>[quote]</s>ORIGINAL: bjmorgan<br/>
Another point, if you see 0 of something, the game is NOT accruing some fractional part turn to turn. Every turn the production variables are reset to zero. So, if there is 1/2 of something produced what happens? Well, that means there's a 50/50 ...
by glozier
Sat Mar 28, 2009 6:07 pm
Forum: Crown of Glory: Emperor's Edition
Topic: More questions
Replies: 21
Views: 300

RE: More questions

<r>
<QUOTE><s>[quote]</s>ORIGINAL: henri512) The manual says that most items (except for a few exceptions) have a default production capacity value of 10%, which I think means that if I set any item, say timber, at 10% in any province, it will produce 10% if I set it at zero, it will produce 5 ...
by glozier
Sun Mar 22, 2009 7:29 pm
Forum: Crown of Glory: Emperor's Edition
Topic: What is "Target Province" in Glory History?
Replies: 4
Views: 81

RE: What is "Target Province" in Glory History?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Joram<br/>
<br/>
It means the enemy owns 5 glory points of provinces that you need to capture. Most likely, it's poland but if you right click on a province you can turn on the filter to show you which specific provinces it is.
<e>[/quote]</e></QUOTE>
<br ...
by glozier
Sun Mar 22, 2009 6:09 pm
Forum: Crown of Glory: Emperor's Edition
Topic: What is "Target Province" in Glory History?
Replies: 4
Views: 81

What is "Target Province" in Glory History?

I'm playing Russia in the 1792 scenario. On the first turn I DOW Poland. Every turn I lose glory. In the Gloria History it reads "Target Province: -5". What does this mean?
by glozier
Sun Mar 15, 2009 8:55 pm
Forum: Crown of Glory: Emperor's Edition
Topic: Naval Tactics
Replies: 5
Views: 115

RE: Naval Tactics

<t> I was out numbered and down wind in one engagement. I left my frigates in a line parallel and out of range of the enemy's battle line. My Man-O-Wars slipped behind the enemy battle line and proceeded to attack the rear-most ship. When it was finished, I attacked the next and so-on. The enemy ...
by glozier
Fri Mar 13, 2009 11:45 am
Forum: Crown of Glory: Emperor's Edition
Topic: Experts and stuff
Replies: 3
Views: 76

RE: Experts and stuff

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Lützow<br/>
<br/>
Why unallocated labor points don't get assigned by playing with advanced economy and enabled province development expert ?<br/>

<e>[/quote]</e></QUOTE>
<br/>
In my experience, I found the development A.I. to be rather dumb.<br/>

<QUOTE ...
by glozier
Thu Mar 12, 2009 2:27 pm
Forum: Crown of Glory: Emperor's Edition
Topic: Economy Again
Replies: 20
Views: 223

RE: Economy Again

<r>
<QUOTE><s>[quote]</s>ORIGINAL: bjmorgan<br/>
<br/>
Actually, it is not always a good idea to leave sliders producing one resource of some type when those slider points could be on another slider where the produce two resources of some other type. Of course, since you dump everything into a ...
by glozier
Thu Mar 12, 2009 1:04 am
Forum: Crown of Glory: Emperor's Edition
Topic: Hunting privateers
Replies: 21
Views: 276

RE: Hunting privateers

ORIGINAL: Anthropoid

So will privateers attack neutral or allied nations, or only enemy nations shipping?

Yes! I had my ally's privateers attack my shipping.
by glozier
Thu Mar 12, 2009 12:59 am
Forum: Crown of Glory: Emperor's Edition
Topic: Economy Again
Replies: 20
Views: 223

RE: Economy Again

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Anthropoid<br/>
<br/>
Also noticed that moving agriculture high can change not just food, but wine and horse output for some provinces. End result: I totally reset all the provinces so that each one is "specialized," i.e., making what they are best at making ...
by glozier
Wed Mar 11, 2009 7:27 pm
Forum: Crown of Glory: Emperor's Edition
Topic: Economy Again
Replies: 20
Views: 223

RE: Economy Again

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Hard Sarge<br/>
<br/>
but remember things change each turn, so while you may have a province set to build two trees (grow ?/cut down)<br/>
<br/>
something may change, and when you come back next turn, you are only getting 1, so I agree with the point made ...
by glozier
Wed Mar 11, 2009 7:12 pm
Forum: Crown of Glory: Emperor's Edition
Topic: Hunting privateers
Replies: 21
Views: 276

RE: Hunting privateers

<r>
<QUOTE><s>[quote]</s>ORIGINAL: ericbabe<br/>
<br/>
I did find a frigate hunting privateer bug that sometimes made privateers invisible to frigates (metaphorically speaking). Have fixed it.<br/>
<br/>
I've also added a "Anti-Privateering" report to the end of the Battles Report that shows ...
by glozier
Wed Mar 11, 2009 2:15 am
Forum: Crown of Glory: Emperor's Edition
Topic: Hunting privateers
Replies: 21
Views: 276

RE: Hunting privateers

<t> It seems to me that something is wrong (a bug?) with frigates hunting privateers. I had 9 frigates hunting 2 privateers in the same sea zone for several turns with no results. Every turn the privateers were stealing my exports and blocking imports.<br/>
<br/>
The frigates were not in a fleet ...
by glozier
Sun Mar 08, 2009 10:28 pm
Forum: Crown of Glory: Emperor's Edition
Topic: Economy Again
Replies: 20
Views: 223

RE: Economy Again

<r>
<QUOTE><s>[quote]</s>ORIGINAL: balto<br/>
<br/>
Isn't the LABOR ALLOCATION slider based on the % of the number of MEN? <br/>

<e>[/quote]</e></QUOTE>
<br/>
No, it has nothing to do with the number of MEN. It just controls the value of a variable that is used to calculate production ...
by glozier
Sun Mar 08, 2009 3:30 pm
Forum: Crown of Glory: Emperor's Edition
Topic: Economy Again
Replies: 20
Views: 223

RE: Economy Again

<r>
<QUOTE><s>[quote]</s>ORIGINAL: balto<br/>
<br/>
Economy Again, sorry.<br/>
<br/>
1803 Prussia, in Brandenburg. I put max in Iron and says +11 Iron. <br/>
<br/>
I create an INF to lower the Brandendurg Men from 4 to 3. It still makes +11 Iron.
<e>[/quote]</e></QUOTE>
<br/>
What you ...
by glozier
Sun Mar 08, 2009 2:12 pm
Forum: Tech Support
Topic: Bug - Enforced Alliance Treaty Acceptance
Replies: 2
Views: 113

Bug - Enforced Alliance Treaty Acceptance

<t> When a player proposes an 'Enforced Alliance' treaty, only the 'First Party' has to accept the treaty in order for it to be ratified. The 'Second Party' does not have a choice to accept or reject the treaty. In effect you can force an alliance upon any opponent. Maybe this should be called a ...

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