Search found 22 matches

by peacemaker1945
Sun Dec 23, 2012 5:40 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Allies Landing at Etoforu in 42
Replies: 17
Views: 215

RE: Allies Landing at Etoforu in 42

As a summary, I think Puhis get it most right. First question to SRV should be "Are you playing AI or human?" [:D]
If its a human, I hope SRV shares with us this story more or even start AAR, as it seems a quite entertaining move.[8D]
by peacemaker1945
Sun Dec 23, 2012 1:20 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Allies Landing at Etoforu in 42
Replies: 17
Views: 215

RE: Allies Landing at Etoforu in 42

<t> Alfred, sorry I am not forum strategist(I have played 2 such guys in the past) who speaks loudly but surrenders as Allies after loosing 2 CVs, so I am not going to write here long explanation why I think so, all I would say and people who have played Empire and Allies will agree. All I say, if ...
by peacemaker1945
Sun Dec 23, 2012 8:16 am
Forum: War in the Pacific: Admiral's Edition
Topic: Allies Landing at Etoforu in 42
Replies: 17
Views: 215

RE: Allies Landing at Etoforu in 42

<t> You are toast. Prepare for the full scale landings by Allies. Forget about Noumea as player who lands in June 1942 at Etorofu, has at least 1 division behind 5 forts in Nomuea by this time. Shift your forces moving to Nomea to Japan and try to get rid of Allies as soon as possible as without it ...
by peacemaker1945
Sun Jul 29, 2012 11:36 am
Forum: War in the Pacific: Admiral's Edition
Topic: Barrage baloons
Replies: 23
Views: 535

RE: Barrage baloons

<t> Just a few turns ago bombed a base with balloon defense presented, made quick search and found this thread. Regarding a post by Chickenboy, as now it is not possible to add balloons as device to LCUs, does it mean that only cumulative size of port+airfield will affect number of balloons deployed ...
by peacemaker1945
Sun Jul 22, 2012 4:19 pm
Forum: War in the Pacific: Admiral's Edition
Topic: High value early game Japanese assets
Replies: 20
Views: 247

RE: High value early game Japanese assets

I am always praying to have just a few more large TK(even 1 will be fine), AFB will never understand that kind of feeling.[;)]
by peacemaker1945
Sun Jul 22, 2012 10:17 am
Forum: War in the Pacific: Admiral's Edition
Topic: High value early game Japanese assets
Replies: 20
Views: 247

RE: High value early game Japanese assets

Go for large Japanese TK(of course if you found them), if you destroy even 10 of them within first 6 months of the war, you will seriously hurt Japanese economy for coming years as there are no many TKs coming out of Japanese shipyards within 1942, meaning Japan will be always short of TK.
by peacemaker1945
Sat Jun 30, 2012 2:53 pm
Forum: Opponents Wanted
Topic: Japanese Opponent Wanted...Scenario and optional rules TBD
Replies: 1
Views: 61

RE: Japanese Opponent Wanted...Scenario and optional rules TBD

Do you have the password of your opponent, I would like to check it out. In case situation is not too bad I could take over Japanese side.
by peacemaker1945
Sat Jun 30, 2012 2:18 pm
Forum: Opponents Wanted
Topic: Allied opponent wanted.
Replies: 28
Views: 388

RE: Allied opponent wanted.

Why he is doing this? Is this some kind of illness? Seems as a very sick hobby for me.
by peacemaker1945
Sat Jun 30, 2012 2:15 pm
Forum: War in the Pacific: Admiral's Edition
Topic: TF Retirement Low Ammo
Replies: 13
Views: 166

RE: TF Retirement Low Ammo

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Commander Stormwolf<br/>

<QUOTE><s>[quote]</s>'Look, lets round up one hundred civilians, run them at the machine gun post until it runs out of ammo, and then attack!'. <e>[/quote]</e></QUOTE>
<br/>
Wasn't that the soviet way? [;)]
<e>[/quote]</e></QUOTE ...
by peacemaker1945
Wed May 30, 2012 1:32 pm
Forum: Opponents Wanted
Topic: Vanila WITP AE PBEM (Any side)
Replies: 1
Views: 80

Vanila WITP AE PBEM (Any side)

<t> Hello everyone,<br/>
<br/>
After one year away from WITP, I am back for some fun. I want to play PBEM on following basis and will be glad if intermediate level player accept this challenge. There is one principle regarding early game end which I would like my partner to understand and of ...
by peacemaker1945
Fri Jan 14, 2011 3:31 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Torpedo without AIR HQ
Replies: 6
Views: 90

RE: Torpedo without AIR HQ

Dear Nomad,

You are absolutely right. I just forgot that each of NAVY HQ on that theatre is
a Command HQ. So, no special secret bonus for IJN here.

Thank you all for kind support.
by peacemaker1945
Fri Jan 14, 2011 6:50 am
Forum: War in the Pacific: Admiral's Edition
Topic: Torpedo without AIR HQ
Replies: 6
Views: 90

RE: Torpedo without AIR HQ

I confirm that there is only NAVY HQ in Rabaul, but could NAVY HQ provide torpedos?
Never heard about such future.
by peacemaker1945
Wed Jan 12, 2011 2:53 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Torpedo without AIR HQ
Replies: 6
Views: 90

Torpedo without AIR HQ

<t> Hi all! <br/>
Would be glad if someone clarify following situation.<br/>
Playing Japanese, the info of Torpedo Bomber squad based<br/>
in Rabaul shows that it have torpedos(ordinance button yellow),<br/>
but I do not have any AIR HQ in Rabaul or within 10 hex around.<br/>
The airfield of ...
by peacemaker1945
Sun Nov 21, 2010 1:39 pm
Forum: Opponents Wanted
Topic: Scenario 1, looking for Allied player(CLOSED)
Replies: 1
Views: 42

Scenario 1, looking for Allied player(CLOSED)

<t> Hello<br/>
<br/>
Playing this from WITP time. Around 10 PBEM under belt. <br/>
I consider myself experienced player. Looking for Allied<br/>
player who played at least 5 PBEM lasting for a few month <br/>
at least.<br/>
And please do not quit after loosing 2 CV, although I accept<br/>
the ...
by peacemaker1945
Sun Sep 26, 2010 10:03 am
Forum: War in the Pacific: Admiral's Edition
Topic: Recon not flying with addtional fuel tanks?
Replies: 6
Views: 91

RE: Recon not flying with addtional fuel tanks?

Thank you guys. Let me check the situation once again. Maybe I just got a bad weather
or something making recond not flying. Anyway, thank you for confirming that recon
should fly with drop tanks.
by peacemaker1945
Thu Sep 23, 2010 7:37 am
Forum: War in the Pacific: Admiral's Edition
Topic: Recon not flying with addtional fuel tanks?
Replies: 6
Views: 91

Recon not flying with addtional fuel tanks?

<t> When I set up recon planes to fly using additional tanks, the planes does not seems <br/>
to fly recon missions.(no fatigue at the start of new turn)<br/>
When recon planes set up to fly without addtional tanks they do just fine.(there is fatigue <br/>
at the start of new turn)<br/>
<br ...
by peacemaker1945
Sat Sep 04, 2010 5:22 pm
Forum: The War Room
Topic: Allied SS torpedo expenditure
Replies: 16
Views: 180

RE: Allied SS torpedo expenditure

As far as I know, SS always shoot only salvos no matter of target size.
by peacemaker1945
Sat Jun 12, 2010 1:46 pm
Forum: War in the Pacific: Admiral's Edition
Topic: 70% CAP/30% Rest ... or 70% CAP/30% Training?
Replies: 23
Views: 178

RE: 70% CAP/30% Rest ... or 70% CAP/30% Training?

Could somebody answer to question raised be crsutton, if planes on "rest" will join the CAP in case base is attacked or not? I mention to situation when for example 30% of planes fly CAP and other 70% is given rest command.

Thank you in advance for your answers.
by peacemaker1945
Mon May 31, 2010 1:05 pm
Forum: Tech Support
Topic: Interface bug (buttons)
Replies: 4
Views: 51

RE: Interface bug (buttons)

<t> Thanks guys. Unfortunately, I do not using ALT+TAB before black outs happen.<br/>
<br/>
Just for your reference I have attached the screen copy of this interface bug.<br/>
The bad thing is this happens each time within 1 hour into the game. Any possible <br/>
solutions will be appreciated ...
by peacemaker1945
Sun May 30, 2010 4:28 pm
Forum: Tech Support
Topic: Interface bug (buttons)
Replies: 4
Views: 51

Interface bug (buttons)

<t> Hi all.<br/>
<br/>
A few hours after starting the game strange interface bug arise.<br/>
<br/>
When I click on base, buttons for units and resources within bottom screen<br/>
are shown in black. Even in black the buttons are still clickable and works but <br/>
bug still bug, I will be glad ...

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