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by randallw
Sat Mar 25, 2023 10:01 pm
Forum: Gary Grigsby's War in the East Series
Topic: artillery production
Replies: 2
Views: 587

artillery production

It seems like some certain artillery pieces ( playing the Soviet side ) don't seem to get produced. Their end date is 9/45 so I don't understand the problem.

The 152mm gun-howitzer, 152mm field gun, and 280mm siege mortar are the culprits I notice.
by randallw
Wed Feb 15, 2023 8:03 am
Forum: Tech Support
Topic: rail capacity is 0
Replies: 1
Views: 612

rail capacity is 0

I'm on turn 35, Soviet side, full campaign. I have 0 rail cap on my turn. Never seen had this happen.

Game version 1.11.03
Windows 10 Home version 10.0.19045
by randallw
Fri Feb 03, 2023 1:08 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Unable to install ( Windows 10 )
Replies: 1
Views: 828

Unable to install ( Windows 10 )

I've spent parts of the last two days trying to install on a Windows 10 Home ( laptop, if that info matters or not ). When file extraction begins, the system burps because it is unable to access the uninstall file.

I saw mention of a DxWnd in another thread. I've never heard of it till now. Would ...
by randallw
Fri Mar 12, 2021 12:15 am
Forum: After Action Reports
Topic: brianG v tyronec anatomy of disaster all welcome
Replies: 694
Views: 43317

RE: 56 TANK CORP mp's

Getting the tank corps to powerful units is a long crawl. The slow increase in national moral for 1942 and 1943 means the corps morale can bump up here and there, which should help MPs. Up to three support units can be directly attached to the corps, helping the CV a bit.
by randallw
Mon Mar 08, 2021 9:55 pm
Forum: Tech Support
Topic: 1943 Soviet rifle division TO&E
Replies: 1
Views: 177

1943 Soviet rifle division TO&E

They seem to have no AA weapons. Some kind of terrible bureaucratic mistake?

It also applies to the 1942c TO&E.
by randallw
Thu Mar 04, 2021 11:25 pm
Forum: Tech Support
Topic: Range of HQs for support units when attaching them to Soviet corps?
Replies: 2
Views: 227

RE: Range of HQs for support units when attaching them to Soviet corps?

<t> I'm trying to attach a combat support unit ( a specific one ), to a tank corps ( as a direct attachment ).<br/>
<br/>
In my current situation I have a Guards tank corps; Southern Front HQ is 11 hexes away, with a MG-artillery bn in it. 2nd Tank Army also has a MG-artillery bn it, 7 hexes from ...
by randallw
Sun Feb 28, 2021 6:25 pm
Forum: Tech Support
Topic: Range of HQs for support units when attaching them to Soviet corps?
Replies: 2
Views: 227

Range of HQs for support units when attaching them to Soviet corps?

<t> So I have tank corps, serving in tank army HQs. I have support units in the front HQs, and a couple in the tank army HQs. When I look at a specific corps to see what I can assign to it, the amount of units I can attach are not just the ones in the tank army but also the fronts. Some of my ...
by randallw
Fri Oct 30, 2020 11:38 pm
Forum: After Action Reports
Topic: Through the looking glass: the Soviet side of my mirror match
Replies: 141
Views: 5253

RE: Turn 14: the tank army

The smallest and longest tank parade the world has ever seen.
by randallw
Fri Oct 30, 2020 9:34 pm
Forum: Tech Support
Topic: F2 key now defaults to decrease screen brightness
Replies: 3
Views: 398

RE: F2 key now defaults to decrease screen brightness

After looking at a couple websites I restarted the comp to go into BIOS mode. Apparently it went rogue on me like Andrey Vlasov, changing the setting for the function keys. It has been returned to standard.
by randallw
Fri Oct 30, 2020 8:37 pm
Forum: Tech Support
Topic: F2 key now defaults to decrease screen brightness
Replies: 3
Views: 398

RE: F2 key now defaults to decrease screen brightness

I'm sure I didn't perform either of those.
by randallw
Fri Oct 30, 2020 3:58 pm
Forum: Tech Support
Topic: F2 key now defaults to decrease screen brightness
Replies: 3
Views: 398

F2 key now defaults to decrease screen brightness

<t> So the computer got one of those updates that Windows likes to run. Now in the game when I press the F2 key ( to go in rail mode for a unit ), the brightness of the screen goes down. It's working as the basic key function, instead of the game function. I can make the rail mode work if I hold ...
by randallw
Sun Sep 06, 2020 2:41 am
Forum: Tech Support
Topic: Soviet Siege Mortar and heavy howizter production
Replies: 8
Views: 497

RE: Soviet Siege Mortar and heavy howizter production

I too am curious about the 280mm siege mortars and 203mm howitzers. I have plenty of armaments in the pool and neither of these weapons have been built.
by randallw
Thu Mar 12, 2020 3:34 pm
Forum: Tech Support
Topic: AT rifles being useless
Replies: 0
Views: 172

AT rifles being useless

<t> I watched a battle with level 7 detail. The AT rifles on the respective sides fired a decent amount but did very little damage. They fired a lot of HE rounds, but do they even have HE rounds? The rifles have a penetration value ( AP rounds? ) above 0 but for other targeting ( anti-soft, anti-air ...
by randallw
Thu Mar 12, 2020 3:02 pm
Forum: Gary Grigsby's War in the East Series
Topic: Soviet AT rifles
Replies: 22
Views: 863

RE: Soviet AT rifles

<t> I did it ( a battle on level 7 ). The rifles shoot a little at 500 yards, then quite a bit at 175 yards then 50 yards. Most of their targets were German infantry, some shots at artillery, a little at tanks. The infantry and artillery targeting used HE shells; against the tanks, AP. The rifles ...
by randallw
Wed Mar 11, 2020 3:58 am
Forum: Gary Grigsby's War in the East Series
Topic: Soviet AT rifles
Replies: 22
Views: 863

RE: Soviet AT rifles

I watched a battle on level 4 detail; the AT-rifles failed to do anything for the level of results ( equipment destroyed or damaged ). I tried the next battle on level 5 with the same failure. On level 6 they disrupted maybe three tanks, though again none destroyed or damaged.
by randallw
Wed Feb 26, 2020 6:42 pm
Forum: Gary Grigsby's War in the East Series
Topic: Soviet AT rifles
Replies: 22
Views: 863

RE: Soviet AT rifles

<r>
<QUOTE><s>[quote]</s>ORIGINAL: joelmar<br/>
<br/>
So to reflect that, maybe that the effect of the AT rifle would be seen more in disrupted or damaged or even logistic phase write offs than in actual AFV kills during combat?
<e>[/quote]</e></QUOTE>
<br/>
I often see very little AFV ...
by randallw
Tue Feb 25, 2020 6:15 pm
Forum: Gary Grigsby's War in the East Series
Topic: Soviet AT rifles
Replies: 22
Views: 863

Soviet AT rifles

<t> Do they achieve anything? At some point in 1942 the rifle divisions are allotted a few hundred of them, but they still don't seem to kill anything. I know that they'd have trouble with anything as sturdy as a 1942 upgrade of Pz IIIs or IVs, but what about the German armored cars? Are bunches of ...
by randallw
Fri Mar 01, 2019 11:38 pm
Forum: Tech Support
Topic: light gun brigade HQ assignment doesn't stick
Replies: 3
Views: 261

light gun brigade HQ assignment doesn't stick

I'm having this problem i've seen before. I assign one of my light gun brigades ( it's an on map unit ) to a combined army HQ. I end my turn, the computer runs it's turn, then on my next turn the brigade is now under Stavka control.
by randallw
Fri Feb 22, 2019 2:40 am
Forum: After Action Reports
Topic: The dunce (ST) vs the diligent (Dinglr) - all welcome
Replies: 64
Views: 2133

RE: The dunce (ST) vs the diligent (Dinglr) - all welcome

I believe the dead cav and AT brigades are reestablished automatically ( up to the Nov or Dec '41 cutoff ). Possibly also happens with combat support units.
by randallw
Wed Feb 20, 2019 5:02 am
Forum: Tech Support
Topic: cannot disband air commands
Replies: 1
Views: 131

cannot disband air commands

A couple of the Soviet fronts/MD have multiple air command HQs. The option to disband some of them doesn't appear any more.

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