Search found 42 matches

by torontorock
Thu Jun 19, 2014 1:25 am
Forum: Mods and Scenarios
Topic: Assigning heroes
Replies: 2
Views: 220

RE: Assigning heroes

Ah thx a bunch sir, it works now. I didn't have anything in the image section was the problem. Thx for the help :)
by torontorock
Wed Jun 18, 2014 6:23 pm
Forum: Mods and Scenarios
Topic: Assigning heroes
Replies: 2
Views: 220

Assigning heroes

Quick question about assigning heroes to units. I write in hero info and the associated bonuses and click ok but when I click back to check, everything that I entered is erased. Are there some specific rules I'm supposed to follow or am I just missing something?
by torontorock
Mon Jun 16, 2014 6:01 pm
Forum: Mods and Scenarios
Topic: Nocache startup switch
Replies: 2
Views: 420

RE: Nocache startup switch

Oops I didn't notice that sparatacus actually made the scenario. Anyways, thanks a bunch for the reply and the direction :)
by torontorock
Mon Jun 16, 2014 9:57 am
Forum: Mods and Scenarios
Topic: Nocache startup switch
Replies: 2
Views: 420

Nocache startup switch

<t> Hola all. I recently bought panzer corps and have been enjoying the game. Have recently started playing Vpaulus's epic 1941 scenario and have been enjoying playing on the huge map. I have also started thinking about making a huge solo map myself. I have read something in the forum however that ...
by torontorock
Wed Jan 25, 2012 6:16 pm
Forum: Advanced Tactics Series
Topic: Mercs
Replies: 6
Views: 228

RE: Mercs

Ah ok, didn't realise that. Gonna have to pay attention to that and figure out where that can be edited.
by torontorock
Wed Jan 25, 2012 2:00 am
Forum: Advanced Tactics Series
Topic: Wierd Ai war declareing behaviour
Replies: 1
Views: 118

Wierd Ai war declareing behaviour

<r> Just started playing AT again recently. One thing I've been noticeing is that when I play with the one town start option, practically all the Ai's declare war on me almost immediately for some reason whereas if I don't play with the one town start option, I can stay at peace with most Ai's no ...
by torontorock
Wed Jan 25, 2012 1:55 am
Forum: Advanced Tactics Series
Topic: Mercs
Replies: 6
Views: 228

RE: Mercs

Mercenary bases have to be within a certain range of an HQ in order to produce troops? What is the maximun range?
by torontorock
Fri Jan 20, 2012 2:10 am
Forum: Mods and Scenarios
Topic: Altering raw and oil production
Replies: 2
Views: 72

Altering raw and oil production

<r> Hola all just a quick question from a newcomer. I was wondering how I could adjust the oil and raw that opponents get from thier resource fileds (if possible). I went into the editor and doubled the amount of production from cities and political points by going into Ppl and adjusting ProdMod ...
by torontorock
Mon Nov 28, 2011 3:40 pm
Forum: Tech Support
Topic: Cant order
Replies: 3
Views: 78

RE: Cant order

&nbsp;I tried ordering without putting the correct expiry date&nbsp;from my card (that's what used the drop down menus) and it worked, so I'm good now. Internet explorer7&nbsp;version 7.0.6002.18005 by the way.
by torontorock
Sat Nov 26, 2011 4:26 am
Forum: Tech Support
Topic: Cant order
Replies: 3
Views: 78

Cant order

Not sure if this is the right place to post but i'll give er a shot. I'm tryingto orer legends but when I get to the order screens the drop down menus aren't working for me so I can't give my info. Anyone else having this problem?
by torontorock
Mon Oct 31, 2011 11:59 pm
Forum: Distant Worlds 1 Series
Topic: Swords of the Stars II - Friendly warning
Replies: 43
Views: 706

RE: Swords of the Stars II - Friendly warning

<r>
<QUOTE><s>[quote]</s>ORIGINAL: martok<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Erik Rutins<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Das123<br/>
I'm blaming Elliot and Eric for making me find distractions while waiting for Legends to be released. <E>;)</E>
<e>[/quote]</e></QUOTE>
<br ...
by torontorock
Tue Jun 21, 2011 9:49 pm
Forum: Armada 2526 Series
Topic: Unusual system featues list
Replies: 3
Views: 268

RE: Unusual system featues list

Wow thx for the list Ice [&o]
by torontorock
Sun Jun 19, 2011 2:26 pm
Forum: Armada 2526 Series
Topic: Expanding your range with tech.
Replies: 2
Views: 204

RE: Expanding your range with tech.

Ah yes thx a bunch. I was looking at the hyperspace line cause I figured it wuld be there somewhere.
by torontorock
Sat Jun 18, 2011 8:30 pm
Forum: Armada 2526 Series
Topic: Expanding your range with tech.
Replies: 2
Views: 204

Expanding your range with tech.

<r> In the rulebook it says that the blue line that indicates the movement limit of your ships can be extended with technology but it doesn't mention which tech and I can't figure out what tech does this. Is there a tech that allows you to increase the range of your ships for exploration and ...
by torontorock
Sat Jun 18, 2011 1:47 pm
Forum: Armada 2526 Series
Topic: Unusual system featues list
Replies: 3
Views: 268

Unusual system featues list

<r> Hola all. I just picked up Armada+supernova and am exploreing my first game. I was just wondering if there is a list somewhere of all the unusual system features. When exploreing the galaxy I would like to know what these features are and what they do before deciding wether to colonize or ...
by torontorock
Fri May 06, 2011 5:33 pm
Forum: Mods and Scenarios
Topic: giving peoples extra research to start
Replies: 2
Views: 113

giving peoples extra research to start

<r> Hola all just have a question. If I wanted to create my own masterfile where certain people start with extra categories researched to start the game, how would I do that. For example if I wanted to say, give any Japanese people's all the battleship techs at the start of every random game, what ...
by torontorock
Tue May 03, 2011 5:08 pm
Forum: Advanced Tactics Support
Topic: couple of quick questions
Replies: 2
Views: 71

RE: couple of quick questions

&nbsp;Ok thx for the confirmation :)
&nbsp;
by torontorock
Tue May 03, 2011 4:16 pm
Forum: Advanced Tactics Support
Topic: couple of quick questions
Replies: 2
Views: 71

couple of quick questions

<r> Hola all, I just have a couple of quick questions. First, I build heavy artillery and when I put them in a formation with halftracks or trucks they get incresed movement speed but when I put them in a formation with horses they stay at artillery movement speed (and yes I have enough horses to ...
by torontorock
Fri Apr 22, 2011 6:04 pm
Forum: The War Room
Topic: fighter intercept range
Replies: 3
Views: 145

RE: fighter intercept range

&nbsp;Ah the recon button. I didn't think of that (wouldn't know what the little airplane symbols meant anyway hehe). Thx for the answer th1207.
&nbsp;
Any info on wether the intercept chance decreases the farther away the fighter is from it's base?
by torontorock
Fri Apr 22, 2011 5:48 pm
Forum: Mods and Scenarios
Topic: Scenario help
Replies: 4
Views: 57

RE: Scenario help

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Russboy<br/>
<br/>
Hi torontorock,<br/>
<br/>
Thanks for the reply mate really appreciated, and your right it does work.<br/>
<br/>
However what I really would like is to be able to have all towns, capitals etc change all in one go as this is not very ...

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