Search found 13 matches

by billd
Wed Aug 31, 2011 3:51 am
Forum: Advanced Tactics Series
Topic: Assault Guns.
Replies: 13
Views: 300

RE: Assault Guns.

<t> I think assault guns have a niche role in our motorized infantry divisions. To provide an anti-armor role in defense, artillery role in offense and be mobile enough to keep up with motorized infantry.Antitank guns are purely defensive and tanks would be in there own independent formations. <br ...
by billd
Fri Aug 26, 2011 11:53 pm
Forum: Advanced Tactics Series
Topic: "shipyard" upgrade for ports??
Replies: 3
Views: 116

RE: "shipyard" upgrade for ports??

Cheers Mat

I had built a port, I didn't realise I could build shipyards with engineers :)
by billd
Thu Aug 25, 2011 1:03 am
Forum: Advanced Tactics Series
Topic: "shipyard" upgrade for ports??
Replies: 3
Views: 116

"shipyard" upgrade for ports??

<r> The random game I'm playing at the moment is on a really cool map. Normal World (~40% water), with 2 continents connected by a narrow finger of land. Even before I had conquered Eastern continent I was planning a combined airborne/seaborne assault to capture finger of land. BUT, because I didn't ...
by billd
Wed Aug 24, 2011 4:02 am
Forum: Advanced Tactics Series
Topic: Age Group Playing AT
Replies: 230
Views: 3001

RE: Age Group Playing AT

30, brisbane, my first wargame was chess.
by billd
Sat Aug 20, 2011 10:34 pm
Forum: Advanced Tactics Series
Topic: armored group template
Replies: 9
Views: 265

RE: armored group template

<r> Positioning of the HQ is very interesting (in terms of front size), I hadn't thought much about that. Also because my idea for this force was to 1. punch through front-line and 2. go HQ hunting with these mobile units. Taking out a HQ would lead to my opponents whole front collapsing due to the ...
by billd
Sat Aug 20, 2011 1:10 am
Forum: Advanced Tactics Series
Topic: armored group template
Replies: 9
Views: 265

armored group template

<t> Hi guys, <br/>
<br/>
I'm trying to design an armored group template. Here's what I have so far.<br/>
<br/>
1 x HQ (not sure how many staff/trucks I need yet)<br/>
<br/>
2 x tank div (each div: 1 arm car, 3 tanks, 1 h/track, 2 flak, 11 rifle, 5 mg's = 55 stack)<br/>
<br/>
2 x arm inf div ...
by billd
Sun Aug 14, 2011 10:37 pm
Forum: Advanced Tactics Series
Topic: PBEM v AI
Replies: 3
Views: 52

PBEM v AI

<r> Hi guys, <br/>
<br/>
I'm keen to play my first PBEM game soon. I was wondering a couple of things about PBEM v AI games. Firstly, what features are available in PBEM games that aren't in AI games (Action Cards)?? Secondly, do you find yourself playing in a similar way against human opponents ...
by billd
Mon Aug 08, 2011 8:17 pm
Forum: The War Room
Topic: fav way to attack hardpoint
Replies: 2
Views: 130

RE: fav way to attack hardpoint

<r> You'll need to scout the hex(s) that you want to drop para's on each turn to make sure you don't drop para's onto something nasty e.g. elite halftrack infantry with MG's! This scouting will let you know how many fighters enemy has so you know how many fighters you'll need to defend drops. I have ...
by billd
Mon Aug 08, 2011 3:52 am
Forum: The War Room
Topic: fav way to attack hardpoint
Replies: 2
Views: 130

fav way to attack hardpoint

<t> Hi guys, <br/>
<br/>
I've been doing an Market Garden style attack recently against hard-points and it's good fun. <br/>
<br/>
If I come up against a strongly defended city (for example) with strong surrounding hexes I'll (1) drop para's behind strong hex (ideally, on a good defensive hex ...
by billd
Fri Aug 05, 2011 3:40 am
Forum: Advanced Tactics Series
Topic: ATG College - First season finished!
Replies: 54
Views: 4809

RE: ATG College

Hi Guys,

Could we have a tutorial on how to reinforce staff/units with minimal penalties (readiness/experience etc)? Is it better to build new units and merge old ones OR reinforce??

Cheers
by billd
Fri Jul 29, 2011 9:35 am
Forum: Advanced Tactics Series
Topic: Stacking info in editor?
Replies: 3
Views: 77

RE: Stacking info in editor?

Hi Josh

I just found that the stacking info comes up in the mouse-over bar when setting up an attack. I don't know how I didn't see that before..

Cheers
by billd
Fri Jul 29, 2011 12:45 am
Forum: Advanced Tactics Series
Topic: Stacking info in editor?
Replies: 3
Views: 77

Stacking info in editor?

<t> Hi guys, <br/>
<br/>
I've been trying to find info on stacking. Someone in the forums said that the there is info on stacking in the editor but I can't find it (I've never used editor). Could somone tell me how to find this info in editor?<br/>
<br/>
From what I've read in forum (1) units ...
by billd
Wed Jul 27, 2011 12:04 am
Forum: Advanced Tactics Series
Topic: ATG: Wishlist thread
Replies: 365
Views: 14067

RE: ATG: Wishlist thread

<r> Hi Guys, <br/>
<br/>
I think having some more race/people specific units would really add some flavour to the game e.g. German panzergrenadiers which could have a bonus when fighting with tanks or maybe British LRDPG units that could ghost through front lines to fight in the rear-areas and get ...

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