Search found 402 matches

by Kitchens Sink
Fri May 19, 2017 2:28 pm
Forum: Command: Modern Operations series
Topic: Command v1.12 Hotfix release - Build 936.12
Replies: 9
Views: 398

RE: Command v1.12 Hotfix release - Build 936.12

Quick Question:

Does this version also have the properly LAA-flagged .exe file, or do I still have to apply the .exe patch shown in 936.11 thread? I haven't downloaded 936.11 yet.

Thanks!
by Kitchens Sink
Tue Apr 18, 2017 8:54 am
Forum: Tech Support
Topic: 936.2 Hostage Ware?
Replies: 29
Views: 1034

RE: 936.2 Hostage Ware?

<r> Sunburn, thanks for your response.<br/>
<br/>
I gave up axe-murdering a long time ago. There just didn't seem to be much of a future in it, and chain saws are much more effective anyhow. <SM sm="00000055.gif">[sm=00000055.gif]</SM><br/>
<br/>
p.s. The "hostage-ware" title sure wasn't my idea ...
by Kitchens Sink
Mon Apr 17, 2017 6:46 pm
Forum: Tech Support
Topic: [WAD] after deep Scenario rebuild all units topped off with fuel?
Replies: 3
Views: 129

RE: after deep Scenario rebuild all units topped off with fuel?

If you generate a Delta template .ini file using the SBR function and apply the file during the deep rebuild process, you can keep any special loadouts, magazines, and fuel states intact. If you do just a straight deep rebuild, you lose any special settings and everything reverts to default.
by Kitchens Sink
Fri Apr 14, 2017 2:48 pm
Forum: Tech Support
Topic: 936.2 Hostage Ware?
Replies: 29
Views: 1034

RE: 936.2 Hostage Ware?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Sunburn<br/>
<br/>
I looked into this now.<br/>
<br/>
1) Using a previous build, you added a "Laser Shot (Solid State Fiber)" weapon to the ship "DDG 127 Biddle". If you had attempted to fire this weapon in pre-v1.12 versions, you would have received a "this ...
by Kitchens Sink
Mon Apr 03, 2017 9:30 pm
Forum: Command: Modern Operations series
Topic: Command: Modern Air / Naval Operations second standalone expansion
Replies: 88
Views: 2656

RE: Command: Modern Air / Naval Operations second standalone expansion

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Primarchx<br/>

<QUOTE><s>[quote]</s>ORIGINAL: tk208<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: apache85<br/>
<br/>
<br/>
<br/>
<br/>
True it'd be nice if it was all free but I think we can all agree that the constant updates and continuing support do ...
by Kitchens Sink
Fri Mar 31, 2017 4:54 pm
Forum: Command: Modern Operations series
Topic: Command: Modern Air / Naval Operations second standalone expansion
Replies: 88
Views: 2656

RE: Command: Modern Air / Naval Operations second standalone expansion

I guess I'm a little disappointed to see new game engine features only available thru paid DLC, but I guess it was inevitable for business reasons.
by Kitchens Sink
Wed Mar 22, 2017 6:41 pm
Forum: Tech Support
Topic: [ADDED B924] MALD, MALDJ, and Harpy/Harop Loiter Capability
Replies: 6
Views: 302

RE: MALD, MALDJ, and Harpy/Harop Loiter Capability

Just a bump.

Should I put this in the DB3000 request area instead of Tech Support?
by Kitchens Sink
Fri Mar 17, 2017 5:48 pm
Forum: Tech Support
Topic: [ADDED B924] MALD, MALDJ, and Harpy/Harop Loiter Capability
Replies: 6
Views: 302

[ADDED B924] MALD, MALDJ, and Harpy/Harop Loiter Capability

<t> Is it possible to have the MALD, MALD-J, and Harpy/Harop loiter/circle at the end of their plotted paths instead of continuing on in whatever direction they were heading until they run out of fuel?<br/>
<br/>
I know that you can generally control the MALD and MALD-J to zig zag back and forth ...
by Kitchens Sink
Sat Mar 11, 2017 4:39 pm
Forum: Command: Modern Operations series
Topic: Naval and Defense News
Replies: 5119
Views: 195705

RE: Naval and Defense News

<r> Not exactly "Breaking News", but I thought it was an interesting read:<br/>
<br/>
<URL url="http://nationalinterest.org/blog/the-buzz/how-one-very-special-us-submarine-ravaged-japan-during-world-19746"><LINK_TEXT text="http://nationalinterest.org/blog/the-bu ... orld-19746">http ...
by Kitchens Sink
Wed Mar 08, 2017 10:16 pm
Forum: Tech Support
Topic: [FIXED B922] BOL Launch orders don't survive a game save/restart - Build 906.24
Replies: 2
Views: 97

[FIXED B922] BOL Launch orders don't survive a game save/restart - Build 906.24

<t> I don't have a save game for this, because the behavior resets on game save/restart. But here is how to re-create.<br/>
<br/>
1. Create a launch order for a weapon that is BOL-capable, but don't progress the game past that (i.e. don't let the platform fire)<br/>
<br/>
2. Save the game, exit ...
by Kitchens Sink
Thu Mar 02, 2017 1:11 pm
Forum: Command: Modern Operations series
Topic: SA-21 and radar vs JASSM & F-22
Replies: 85
Views: 2981

RE: SA-21 and radar vs JASSM & F-22

Thanks, glad you are enjoying it.

One BIG mistake I made was to have all of the PAK-FA's blaring out their radars, shouting "I'm right here!" I think having most of them in stealth mode would make a big difference.
by Kitchens Sink
Thu Mar 02, 2017 12:43 pm
Forum: Command: Modern Operations series
Topic: SA-21 and radar vs JASSM & F-22
Replies: 85
Views: 2981

RE: SA-21 and radar vs JASSM & F-22

<t> I should probably revisit and revise that scenario. With all the recent System and Database changes, it could probably use some tweaking....like some random events so repeat players will still be challenged [:D]<br/>
<br/>
But I do have a question, what were your results/losses the FIRST time ...
by Kitchens Sink
Wed Mar 01, 2017 5:59 pm
Forum: Mods and Scenarios
Topic: New Scenario for Testing...3 No Trump-2019
Replies: 58
Views: 1081

RE: New Scenario for Testing...3 No Trump-2019

<t> Yeah, basically all of the Antelope and Centurion CIWS had a LaWS system added on. Some bases had up to 3 of these systems, and some were guarding radar installations and protecting certain missile units as well. Once they were activated in the latest Build...it was clearly WAY too much. Blue ...
by Kitchens Sink
Wed Mar 01, 2017 11:04 am
Forum: Mods and Scenarios
Topic: New Scenario for Testing...3 No Trump-2019
Replies: 58
Views: 1081

RE: New Scenario for Testing...3 No Trump-2019

<t> Now that lasers are active in the final SR7 Build, I can see that I have been way to aggressive in deploying LaWS systems onto CIWS units for the blue side, making blue-side facilities and airbases pretty close to invulnerable. I will need to take some of them out and re-think this issue in the ...
by Kitchens Sink
Fri Feb 24, 2017 2:41 pm
Forum: Mods and Scenarios
Topic: New Scenario for Testing...3 No Trump-2019
Replies: 58
Views: 1081

RE: New Scenario for Testing...3 No Trump-2019

<t> Fair enough, I'll wait for awhile after SR7 Public version is released before adding to Community Pack. Yes, the current version is SR7 Build 906.20, but the Public version will have the lasers re-activated so the player action will change.<br/>
<br/>
I'm in no hurry, I'll just move on to my ...
by Kitchens Sink
Fri Feb 24, 2017 9:52 am
Forum: Mods and Scenarios
Topic: New Scenario for Testing...3 No Trump-2019
Replies: 58
Views: 1081

RE: New Scenario for Testing...3 No Trump-2019

I'm going to be making some final tweaks/changes to this one over the coming weekend and will put it in the Community Scenario Pack folder on the forum.

If anyone has any comments or suggestions, let me know.

Thanks!
by Kitchens Sink
Sun Feb 19, 2017 9:25 pm
Forum: Tech Support
Topic: [Q] No more laser weapons systems until V1.12?
Replies: 4
Views: 218

RE: No more laser weapons systems until V1.12?

Thanks for the heads up. The scenario I mentioned uses the LaWS, so I'm glad I didn't delete them yet.
by Kitchens Sink
Sat Feb 18, 2017 10:20 am
Forum: Tech Support
Topic: [FIXED v1.11 SR7] Build 906.21 - All enemy airbases now show as individual units, not groups
Replies: 1
Views: 212

[FIXED v1.11 SR7] Build 906.21 - All enemy airbases now show as individual units, not groups

I saw the change log for Build 906.21. Was it intended that all red-side airbases now show as individual components (runways, access points, ammo dumps, etc.) and not grouped units? The Group/Unit view does not change this.

Thanks.
by Kitchens Sink
Fri Feb 17, 2017 11:01 pm
Forum: Mods and Scenarios
Topic: New Scenario for Testing...3 No Trump-2019
Replies: 58
Views: 1081

RE: New Scenario for Testing...3 No Trump-2019

Yes, there are two other Japanese ships that are the same. I emptied them of the Hyunmoo missiles on purpose. The only ones you have are on TF Sejong. I'll delete the TF Atago Hyunmoo magazines on the final version.

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