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by Nirosi
Wed May 06, 2026 12:06 am
Forum: War Plan: Tech Support
Topic: Sub Hunter Bonus
Replies: 11
Views: 2627

Re: Sub Hunter Bonus

Hum... interesting. Not even in other ports where convoy lanes are ending?
by Nirosi
Tue Apr 28, 2026 2:45 pm
Forum: War Plan: Tech Support
Topic: Sub Hunter Bonus
Replies: 11
Views: 2627

Re: Sub Hunter Bonus

As it represents a relatively small bonus, also since convoys themselves go port to port, and since it can represent patrols of partial units in a "counter", it does not bother me that much to be honest that the bonus could apply from ships ports. Not a big deal I think, certainly not a game breaker.
by Nirosi
Sat Apr 11, 2026 3:51 pm
Forum: War Plan: Tech Support
Topic: Sub Hunter Bonus
Replies: 11
Views: 2627

Re: Sub Hunter Bonus

It might count CVs and DDs in port within range.
by Nirosi
Tue Apr 07, 2026 5:29 pm
Forum: WarPlan
Topic: How do I attack subs with destroyers and /or aircraft carriers?
Replies: 2
Views: 1028

Re: How do I attack subs with destroyers and /or aircraft carriers?

You can attack sub with CV and DDs only of the sub is in a coastal hex or adjacent to a costal hex. But you can always attack with land bases air units (weather permitting).

You can place DDs and CV on a convoy lane and they will provide a small bonus to the lane protection up to 24 hexes IIRC (if ...
by Nirosi
Sun Apr 05, 2026 4:28 pm
Forum: WarPlan
Topic: Attack Odds
Replies: 3
Views: 943

Re: Attack Odds

I do believe Warplan is the best wargame for its scale. It does have surprising realism and subtleties. First time I see supply well rendered at this scale. In some other games of this scale, one could supply half the allied armies in France with a single port! Here you never have enough ports; each ...
by Nirosi
Sun Apr 05, 2026 1:10 am
Forum: WarPlan
Topic: Attack Odds
Replies: 3
Views: 943

Re: Attack Odds

Hi,

It is not a combat loses prediction, but an odd of relative strength. 3vs1 does not mean you inflict 3x the loses or win 3 times out of 4.

It means you have 3 times the defender's "power". Usually 3vs1 is beginning to be an "ok" attack. Anything less is usually a risky attack and will more ...
by Nirosi
Sat Jan 03, 2026 2:01 pm
Forum: Warplan Pacific
Topic: Newbie Question - supply numbers
Replies: 2
Views: 495

Re: Newbie Question - supply numbers

Oil use IIRC.
by Nirosi
Mon Dec 01, 2025 4:59 pm
Forum: WarPlan
Topic: Manual
Replies: 5
Views: 789

Re: Manual

IIRC it was reduced from 3 to 2 to help the Soviets since the Germans were very often advancing too fast.
by Nirosi
Sat Oct 11, 2025 8:58 pm
Forum: WarPlan
Topic: manpower
Replies: 4
Views: 398

Re: manpower

IIRC the economic panel show the amount of MN it produces each turn.

Not producing and/or not repairing will help it recover faster.

Then again, maybe it is worth it to still be producing lower quality units rather than not producing or producing very little better units. I think depending on the ...
by Nirosi
Wed Sep 24, 2025 2:10 pm
Forum: WarPlan
Topic: Naval advancements
Replies: 6
Views: 570

Re: Naval advancements


I did not know that! Do you know a ballpark figure how much difference they make? Is that the only off-map unit in the advancement table? Still, it would add versatility if naval advancements could be changed.

Do you distribute research advancement points or just max a few ones? Do you specialise ...
by Nirosi
Tue Sep 23, 2025 9:33 pm
Forum: WarPlan
Topic: Naval advancements
Replies: 6
Views: 570

Re: Naval advancements

There is no real reason to buy CVs or DDs in WarPlan (but yes in WP Pacific). Allies usually have enough of them at start. And the Warship advancement they use also has enough anti-sub improvement to do the job of protecting themselves vs subs.

But convoy escort advancement should still be ...
by Nirosi
Sun Sep 14, 2025 2:58 pm
Forum: WarPlan
Topic: Finnland oil supply
Replies: 2
Views: 441

Re: Finnland oil supply

You need to make sure the Baltic trade route is open but also that you have more merchants than ressources imported from Sweden/Norway as the program will give priority to imports.

Honestly this can easily by fixed (or so I think but I am nor a programmer :D ) by giving priority to exports (lend ...
by Nirosi
Wed Sep 10, 2025 8:30 pm
Forum: WarPlan
Topic: Battle of Atlantic - Allied side
Replies: 7
Views: 867

Re: Battle of Atlantic - Allied side

Hum... that is a lot of oil. In 1940 (even 1941), the UK can run out if it is not careful. Even more so if MMs start sinking...
by Nirosi
Wed Sep 10, 2025 2:05 am
Forum: WarPlan
Topic: Battle of Atlantic - Axis side
Replies: 1
Views: 314

Re: Battle of Atlantic - Axis side

Seems very good to me.

But the moving every turn to another convoy might become predictable. You basically randomize it weather you move or not.

It is useful to know that although subs can not do " pursuit " in fleet mode they still follow the pursuit logic when raiding if they used both actions ...
by Nirosi
Wed Sep 10, 2025 2:01 am
Forum: WarPlan
Topic: Battle of Atlantic - Allied side
Replies: 7
Views: 867

Re: Battle of Atlantic - Allied side

All that and I was also building eventually 2-3 heavy bombers with anti-subs advancements. It can help in some situations. Once not needed anymore, they can be changed to other types such as strategic bombing.

You can also attack the subs bases. You can gamble that air defense there (fighters ...
by Nirosi
Wed Sep 03, 2025 2:06 pm
Forum: WarPlan
Topic: BOA benchmark
Replies: 3
Views: 513

Re: BOA benchmark

I still remember our game fondly. It was epic! 8-)
by Nirosi
Wed Sep 03, 2025 2:19 am
Forum: WarPlan
Topic: BOA benchmark
Replies: 3
Views: 513

Re: BOA benchmark

It is very tough to say as it depends on how many MMs UK has build in the previous year.

For the same amount of damage you could put the UK in big trouble (most beginner UK player build too few MMs even tough it should the main a priority of its build) or not that much.

But the UK can also "hurt ...
by Nirosi
Mon Sep 01, 2025 1:57 pm
Forum: WarPlan
Topic: narvik
Replies: 16
Views: 1545

Re: narvik

If I am not mistaken, I believe the Ore route will be stopped in winter if any costal or beach hex adjacent to the route is allied controlled.
by Nirosi
Wed Jul 16, 2025 1:44 pm
Forum: WarPlan
Topic: List of exploits
Replies: 9
Views: 2562

Re: List of exploits

You should also have an understanding with you opponent that the Fins will not enter the Soviet occupied Finnish hexes before the war. Right now they can as no fix has been found yet. However, in my experience most Axis players will respect that. Of course, the Soviet could block that exploit by ...
by Nirosi
Mon Apr 21, 2025 3:28 pm
Forum: War Plan: Tech Support
Topic: Gibralter Blockade
Replies: 8
Views: 2798

Re: Gibralter Blockade

It is supposed to work also "in port" (it did for Malta in my games). Could be a bug for Gibraltar...

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