Search found 87 matches

by GeneralVikus
Sat Jun 20, 2026 6:25 am
Forum: Command: Modern Operations series
Topic: [FIXED] Do Sonobouys work in 1877?
Replies: 2
Views: 613

Re: Do Sonobouys work in 1877?

Nikel wrote: Sat Jun 20, 2026 4:33 am They are broken, we will have to wait for the next build, meanwhile use B1868.

https://forums.matrixgames.com/viewtopi ... 2#p5278892

https://forums.matrixgames.com/viewtopic.php?t=417411
Thanks very much!
by GeneralVikus
Sat Jun 20, 2026 1:44 am
Forum: Command: Modern Operations series
Topic: [FIXED] Do Sonobouys work in 1877?
Replies: 2
Views: 613

[FIXED] Do Sonobouys work in 1877?

Hi guys,

In the attached save, I have four submarines, two Permit and two LA class, each located less than 50m from active DICASS sonobuoys. All submarines are manually set to exactly the same depth as the sonobuoys. The sonobuoys do not detect anything. (The detections for RED are all from the MAD ...
by GeneralVikus
Tue Jun 16, 2026 8:19 am
Forum: Tech Support
Topic: [LOGGED] Sub Attack Throttle "Unspecified" Resets to Cruise
Replies: 3
Views: 173

Re: Sub Attack Throttle "Unspecified" Resets to Cruise

Raptorx7_slith wrote: Tue Jun 16, 2026 2:05 am This doesn't appear to be happening in the latest beta version, let us know when you update if it persists
I have reproduced the issue in build 1877 with a new save file. For me it occurs the same as before.
by GeneralVikus
Tue Jun 16, 2026 7:06 am
Forum: Command: Modern Operations series
Topic: Hardware for max performance in large scenarios?
Replies: 9
Views: 1434

Re: Hardware for max performance in large scenarios?


Some personal experience:

1. Multiple socketed Xeon rigs won't help, even with good single core performance and lots of RAMs (Tried with 2x Xeon Broadwells and Skylake-SPs, both with 128G ram). Inter-socket memory laterncy kills.

Maybe Pro version would be better suited on such kind of machines ...
by GeneralVikus
Mon Jun 15, 2026 11:13 am
Forum: Tech Support
Topic: [LOGGED] Sub Attack Throttle "Unspecified" Resets to Cruise
Replies: 3
Views: 173

[LOGGED] Sub Attack Throttle "Unspecified" Resets to Cruise

On ASW / Sea Control Patrol, submarine attack throttle can be set to "unspecified," in the UI, but whenever the mission is reopened, it resets to cruise. All other throttle settings are unaffected. This means that a friendly submarine cannot be told to select the appropriate speed when intercepting ...
by GeneralVikus
Sun Jun 14, 2026 4:21 pm
Forum: Command: Modern Operations series
Topic: Hardware for max performance in large scenarios?
Replies: 9
Views: 1434

Re: Hardware for max performance in large scenarios?

thewood1 wrote: Sat Jun 13, 2026 12:34 pm CPU raw speed. Core count helps somewhat, but fast single core is the best benchmark. Fast RAM is also a factor. Graphics power makes little difference. SSD is good for loading and accessing the database, but is a very small factor in execution.
Thank you, that helps a lot!
by GeneralVikus
Sat Jun 13, 2026 12:30 pm
Forum: Command: Modern Operations series
Topic: Hardware for max performance in large scenarios?
Replies: 9
Views: 1434

Hardware for max performance in large scenarios?

I have been experimenting recently with some extremely high unit count (theater - scale) scenarios, and this is probably going to be the pacing requirement for my new PC. With that in mind, can anyone give me some recommendations on what sort of hardware to buy? For example, is the CPU the sole ...
by GeneralVikus
Sun Jun 07, 2026 7:38 am
Forum: Command: Modern Operations series
Topic: Realistic Sub Communications
Replies: 5
Views: 1116

Re: Realistic Sub Communications


A non-lua way is to use zones, events, and mission switching. I have done it a few times in limited tests. Detect a sub in a zone that triggers the event to change missions. The triggered mission is at peri depth. Set for X minutes than reengage original mission. You have to tweak it a little to ...
by GeneralVikus
Sat Jun 06, 2026 1:49 am
Forum: Command: Modern Operations series
Topic: Realistic Sub Communications
Replies: 5
Views: 1116

Realistic Sub Communications

Hey guys,

I've been playing around with automated ASW scenarios, and it occurred to me that it would probably be ideal to have realistic sub communication enabled for only one side.

For example, if a defending submarine (i.e. a Soviet SSN defending a bastion) detects an enemy sub, its optimal ...
by GeneralVikus
Sat May 23, 2026 2:20 pm
Forum: Command: Modern Operations series
Topic: Sector Control Comms LUA?
Replies: 9
Views: 1548

Re: Sector Control Comms LUA?

blu3s wrote: Fri May 22, 2026 5:32 am I'll write an example this weekend. Basically you decide the structure and the network, you just need to save that structure in the scenario lua workspace for later.
Awesome, thanks!
by GeneralVikus
Wed May 20, 2026 4:15 pm
Forum: Command: Modern Operations series
Topic: Sector Control Comms LUA?
Replies: 9
Views: 1548

Re: Sector Control Comms LUA?


Thanks, I've fixed on issue with the scenario setup (seems that some terrain altitudes changed from last year)

The Sector Control is not that hard, you need to create a good data structure and then capture when the units are killed.

For example for each sector you add an HQ unit and a Comms unit ...
by GeneralVikus
Tue May 19, 2026 1:01 am
Forum: Command: Modern Operations series
Topic: Sector Control Comms LUA?
Replies: 9
Views: 1548

Re: Sector Control Comms LUA?


I don't know of any scenario that does this specifically.

Down Town, 1967 (Standalone Scenarios) has a script that sets the North Vietnamese IADS to comms out when the sector control station is destroyed. It Could be adapted pretty easily. I'd caution against doing it for aircraft though. The ...
by GeneralVikus
Mon May 18, 2026 9:42 pm
Forum: Command: Modern Operations series
Topic: Sector Control Comms LUA?
Replies: 9
Views: 1548

Sector Control Comms LUA?

Hey guys,

Does anyone happen to have an off - the - shelf LUA script for sector control station destruction (i.e. a pulsed event which causes units within a certain radius or RP - area to go out of communication if the sector control station no longer exists?)

I can probably figure it out myself ...
by GeneralVikus
Thu Feb 12, 2026 9:35 pm
Forum: Command: Modern Operations series
Topic: Intercept Mission all targeting same aircraft
Replies: 8
Views: 562

Re: Intercept Mission all targeting same aircraft


Are you still having issues with this?

I played your scenario file and all the bombers are shot down or damaged. Two Backfire get through and are shot down by the FFG 7 Oliver Hazard Perry and I had to point one F-14 towards four Badger that slipped through.

Initially what I saw was all the ...
by GeneralVikus
Thu Feb 12, 2026 8:57 pm
Forum: Command: Modern Operations series
Topic: Intercept Mission all targeting same aircraft
Replies: 8
Views: 562

Re: Intercept Mission all targeting same aircraft


if it is a Patrol Mission, there is a setting allow you to decide the # of AC investigate unknow target and # of AC engage a hostile target. But this option doesn't exist for an intercept mission.


Yeah, I know. I just thought that I had found the way to make interception missions work, but now ...
by GeneralVikus
Thu Feb 12, 2026 7:53 am
Forum: Command: Modern Operations series
Topic: Intercept Mission all targeting same aircraft
Replies: 8
Views: 562

Re: Intercept Mission all targeting same aircraft



I'm not sure I know what you mean, could you explain?


I'll try.

IIRC Doctrine/WRA settings separately apply to the side, a mission(s) and the unit(s). Mission settings once setup may not always match the current unit settings. To remedy that, after setting the Doctrine/WRA for a mission ...
by GeneralVikus
Wed Feb 11, 2026 1:15 pm
Forum: Command: Modern Operations series
Topic: Intercept Mission all targeting same aircraft
Replies: 8
Views: 562

Re: Intercept Mission all targeting same aircraft

Mark352 wrote: Wed Feb 11, 2026 1:01 pm Could it be the doctrine/WRA for the fighters needs to be updated too? So it matches the mission doctrine. You may have already thought of that.
I'm not sure I know what you mean, could you explain?
by GeneralVikus
Wed Feb 11, 2026 9:39 am
Forum: Command: Modern Operations series
Topic: Intercept Mission all targeting same aircraft
Replies: 8
Views: 562

Intercept Mission all targeting same aircraft

Hey guys,

Can anyone tell me how to fix the problem of all the aircraft on an intercept mission going after the same target? What's really peculiar to me is that I've been keeping notes, and those notes say that I solved this problem by changing the "shooters per salvo" setting, which makes perfect ...
by GeneralVikus
Sat Jan 10, 2026 8:14 pm
Forum: The War Room
Topic: A simple method for automating complex tanker operations
Replies: 22
Views: 2700

Re: A simple method for automating complex tanker operations


With your scenario, I wanted to demonstrate that one could set up a refuel operation and imbed it in the flight path of a ASuW patrol. I simply did not bother to see what happens next after all bombers have refueled successfully. Nikel noticed that they enter into an infinite patrol loop until ...
by GeneralVikus
Sat Jan 10, 2026 2:47 pm
Forum: The War Room
Topic: A simple method for automating complex tanker operations
Replies: 22
Views: 2700

Re: A simple method for automating complex tanker operations


Hey KP, I have a question: you seemed unsure as to the benefit of using this patrol mission method as opposed to using regular strike missions. Is this because, if you wanted to set up a large number (dozens or hundreds) of missions, each with their own refueling points, you would use a LUA script ...

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