Search found 100 matches

by splashell
Mon Aug 24, 2020 4:08 pm
Forum: Strategic Command WWII: World at War
Topic: What to do about Yugoslavia?
Replies: 32
Views: 1157

RE: What to do about Yugoslavia?

Yup the description clearly states that after February 24th, if the prerequisites are met, there's a 50% chance every turn that the Coup event for Yugoslavia will trigger. After it triggers and if Allied player say's yes, Yugoslavia joins the allies immediately.
by splashell
Sun Aug 23, 2020 9:05 pm
Forum: Strategic Command WWII: World at War
Topic: What to do about Yugoslavia?
Replies: 32
Views: 1157

RE: What to do about Yugoslavia?

<t> "<br/>
DE 104 – UK: Support a Pro-Allied Coup in Yugoslavia?<br/>
&#61623; Event fires: There is a 50% chance per turn from the 24th February 1941 when London is in Allied hands, France has surrendered, both Germany and Italy are Axis and not surrendered,<br/>
and Yugoslavia is aligned with ...
by splashell
Fri Aug 21, 2020 9:49 pm
Forum: After Action Reports
Topic: splashell (A) vs. gervabit
Replies: 96
Views: 2070

RE: splashell (A) vs. gervabit

<t> Thanks for the concern, and thanks for the game. There is nothing wrong with the game. <br/>
<br/>
I currently and for the foreseeable future find making turns too time consuming, and hence unfair to continue on a very random turn exchange rate. If someone reads and is interested picking up ...
by splashell
Tue Aug 18, 2020 5:20 pm
Forum: General Discussion
Topic: The question to ask about The Italians
Replies: 1422
Views: 29226

RE: The question to ask about The Italians

<r> [/quote]<br/>
Let me see if I've got this straight:<br/>
<br/>
Between 1939 and 1941, the Germans absolutely roll everyone they meet on the continent of Europe: Poland, Denmark, Norway, The Netherlands, Belgium, France, The BEF, Yugoslavia, Greece, AND!!! the Soviet Union. But, somehow, puny ...
by splashell
Sun Aug 16, 2020 8:45 am
Forum: Scenario Design and Modding
Topic: ASW Modding (Comments)
Replies: 19
Views: 760

RE: ASW Modding (Comments)

<t> Yes, everything depends on the level of modelling wanted which can be anything. FWIW I love the ASW part of the game (it's very fun to watch) and a suddenly popping up torpedo attacks always raises the tension. I also play Silent Hunter games which are fun as well to quench the thirst of the ...
by splashell
Sun Aug 16, 2020 7:39 am
Forum: Scenario Design and Modding
Topic: ASW Modding (Comments)
Replies: 19
Views: 760

RE: ASW Modding (Comments)

<t> Not an expert but I assume relevant RL factors in terms of hitting a submerged target or not is the depth the target is in, the relative direction it's going to compared to the ship dropping charges, the relative speed it's going compared to ship dropping charges, and of course the area which ...
by splashell
Sat Aug 15, 2020 11:25 pm
Forum: The War Room
Topic: The R's
Replies: 85
Views: 2135

RE: The R's

<t> Yes indeed it comes down to whether the fighter cover is "really" enough, which it probably won't. Of course Pearl Harbor would've probably been quite a bit different as well with a pre knowledge of a strike. It's a hard proposition, though even the full KB strike wings should suffer quite ...
by splashell
Sat Aug 15, 2020 10:21 pm
Forum: The War Room
Topic: The R's
Replies: 85
Views: 2135

RE: The R's

<t> I've been thinking about these 4R's since it's coming timely in my game. The role of these old and slow dreadnoughts during WW2 is indeed well and historically known as gun platforms against shore/invasions targets. But it is only after the Allies go on the offensive, which may take quite a ...
by splashell
Wed Aug 12, 2020 7:13 pm
Forum: General Discussion
Topic: What Book Are You Reading at the moment?
Replies: 3261
Views: 77715

RE: What Book Are You Reading at the moment?

<r> Finished Castles of Steel a while ago, covering developments in naval warfare, ship design and the great naval arms race just from the pre-20th century till the end of WW1. It also covers every detail of every naval battle during WW1 involving Britain (and Germany), although with more heavier ...
by splashell
Mon Aug 10, 2020 4:48 pm
Forum: After Action Reports
Topic: splashell (A) vs. gervabit
Replies: 96
Views: 2070

RE: splashell (A) vs. gervabit

<r> Air losses thus far:<br/>
<br/>
<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/70610/D243B477E5A0436186232953058CECE9.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/70610/D243B477E5A0436186232953058CECE9.jpg"><LINK_TEXT text="https://www ...
by splashell
Mon Aug 10, 2020 4:46 pm
Forum: After Action Reports
Topic: splashell (A) vs. gervabit
Replies: 96
Views: 2070

RE: splashell (A) vs. gervabit

<r> Score thus far:<br/>
<br/>
<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/70610/E7580A078683404A8151CCCC013F3EB3.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/70610/E7580A078683404A8151CCCC013F3EB3.jpg"><LINK_TEXT text="https://www.matrixgames ...
by splashell
Mon Aug 10, 2020 4:31 pm
Forum: After Action Reports
Topic: splashell (A) vs. gervabit
Replies: 96
Views: 2070

RE: splashell (A) vs. gervabit

<r> <B><s>[b]</s>March 4th<e>[/b]</e></B><br/>
-I-24 gets two torpedo hits on xAP Matua at Christmas Island which sinks<br/>
-Advance in Burma continues fast<br/>
-Kuching falls without supplies<br/>
<br/>
<br/>
<br/>
<br/>
<B><s>[b]</s>March 5th<e>[/b]</e></B><br/>
-1 BB / 2 CA bombard ...
by splashell
Fri Aug 07, 2020 6:56 pm
Forum: After Action Reports
Topic: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
Replies: 1134
Views: 16783

RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)

<t> Really bad luck with Force Z. <br/>
<br/>
One-on-one Prince of Wales will absolutely wipe the floor with a Kongo class and two-on-two POW and Repulse should easily sink both Kongos, but at 2k yards against CAs/DDs packing torps, and considering the Japanese had a large numerical advantage as ...
by splashell
Thu Aug 06, 2020 8:07 pm
Forum: After Action Reports
Topic: splashell (A) vs. gervabit
Replies: 96
Views: 2070

RE: splashell (A) vs. gervabit

<r> As we approach March, Japanese are heavily investing in taking the remainder of Java and capture DEI islands and islets. There is also a heavy push in Burma in the vicinity of Toungoo, and Prome was captured. In Northern China, the Japanese advance near Yenan seems to have been halted after a ...
by splashell
Sun Jul 26, 2020 11:00 am
Forum: After Action Reports
Topic: splashell (A) vs. gervabit
Replies: 96
Views: 2070

RE: splashell (A) vs. gervabit

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Bif1961<br/>
<br/>
Taking Port Morseby and Singapore on the same day was like the victories of Vicksburg and Gettysburg one day apart. Each open up huge possibilities for you future operations.
<e>[/quote]</e></QUOTE>
<br/>
Certainly and there are gosh, how ...
by splashell
Sat Jul 25, 2020 9:23 am
Forum: After Action Reports
Topic: splashell (A) vs. gervabit
Replies: 96
Views: 2070

RE: splashell (A) vs. gervabit

<t> February 7th - February 19th, 1942<br/>
<br/>
<br/>
This time period is marked by drastic developments around the map, as in Burma, Rangoon falls to a paratroop attack due to miscalculation on February 14th. Singapore and Port Moresby fall on February 9th and apparently Japanese troops are ...
by splashell
Thu Jul 23, 2020 4:02 am
Forum: The War Room
Topic: Strategic movement for ground units
Replies: 12
Views: 359

RE: Strategic movement for ground units

<t> I had the following kind of issue relating to a contested rail line hex: <br/>
<br/>
I set a unit to strat mode in a rail line base hex, intending to move it out along the rail line. Meanwhile, while packing, an enemy unit has entered the hex. The unit is now fully packed, in this contested ...
by splashell
Sat Jul 18, 2020 3:57 am
Forum: The War Room
Topic: Understanding airfield size in GC scenario
Replies: 11
Views: 388

RE: Understanding airfield size in GC scenario

<r>
<QUOTE><s>[quote]</s>ORIGINAL: RangerJoe<br/>
<br/>
Something for you to bookmark:<br/>
<br/>
TENDERS and SUPPORT/AUXILLARY SHIP GUIDE<br/>
<br/>
<URL url="https://www.matrixgames.com/forums/tm.asp?m=2920431">https://www.matrixgames.com/forums/tm.asp?m=2920431</URL>
<e>[/quote]</e ...
by splashell
Fri Jul 17, 2020 7:00 pm
Forum: The War Room
Topic: Understanding airfield size in GC scenario
Replies: 11
Views: 388

RE: Understanding airfield size in GC scenario

<r>
<QUOTE><s>[quote]</s>ORIGINAL: RangerJoe<br/>
<br/>
The number of groups. Also, disband the AVD and you will see air support something like 72 + 6 where the 6 is from the AVD.
<e>[/quote]</e></QUOTE>
<br/>
Do AV/AVD/AVP etc. support LBA as well or only float planes? Latter seems logical ...
by splashell
Tue Jul 07, 2020 7:27 pm
Forum: After Action Reports
Topic: splashell (A) vs. gervabit
Replies: 96
Views: 2070

RE: splashell (A) vs. gervabit

<t> First day battle occurred at 7 hexes, while 5 was envisioned, but in terms of plane losses it was favorable. Second day occurred at 7 or 8 hexes, but this time under the CAP umbrella of Noumea. Also Vals can really only use 60kg bombs at 7 hexes leaving Kates as the only real threat. Every ...

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