Search found 26 matches

by Polyknikes
Sat Jul 30, 2022 2:20 pm
Forum: Crown of Glory: Emperor's Edition
Topic: Is there a scenario mod that starts from 1796 and goes all the way to 1815?
Replies: 0
Views: 1247

Is there a scenario mod that starts from 1796 and goes all the way to 1815?

I want to play as Nappy from the very beginning. From his start at Toulon all the way to 1815. Is this possible with this mod? With the proper scripts, allegiances, generals being able to be recruited, corps system coming into play after Italy, etc.

is there such a mod?
by Polyknikes
Sat Jul 30, 2022 10:47 am
Forum: Campaigns on the Danube 1805 - 1809
Topic: Memory access violation when trying to resolve with miniatures
Replies: 0
Views: 1190

Memory access violation when trying to resolve with miniatures

I am trying to play this game in conjunction with miniatures but I am getting this error every time. It does this for every scenario. I am playing on the French side.

https://imgur.com/a/0HtNLGC

Can anyone help me? I have not received a response yet =(

I really want to play this with miniatures ...
by Polyknikes
Thu Jul 28, 2022 1:14 pm
Forum: Campaigns on the Danube Support
Topic: Can't resolve with miniatures
Replies: 3
Views: 1119

Re: Can't resolve with miniatures

Hey @frankhunter

I have the same issue =(

Do you know a workaround?
by Polyknikes
Thu Jul 28, 2022 6:38 am
Forum: Campaigns on the Danube 1805 - 1809
Topic: Why don't intelligent reports work in enemy fog of war?
Replies: 0
Views: 1169

Why don't intelligent reports work in enemy fog of war?

Intelligence reports work when it is FULL fog of war, but not for enemy only fog of war. Why?

I want to know a guesstimate of how many enemy units are spotted. How can I know the enemy size if the report doesn't tell me?
by Polyknikes
Wed Jul 27, 2022 3:58 pm
Forum: Campaigns on the Danube 1805 - 1809
Topic: Is the dev working on a new game?
Replies: 0
Views: 1374

Is the dev working on a new game?

I've heard that the dev for this game is still creating more games and will make another similar game to cotd. Is this true? Will we one day get the hundred days war? Or what about napoleon's Italian campaign?

Also, is there a scenario editor for this game? Can we make our own scenarios?
by Polyknikes
Fri Jul 15, 2022 2:07 am
Forum: John Tiller's Battleground Series
Topic: I regret buying from Matrix store (Napoleon)
Replies: 6
Views: 3664

I regret buying from Matrix store (Napoleon)

Man I should have bought directly from Wargameds. I bought JT's Napoleon from Matrix and the engine it uses is outdated. Wargameds has the newest engine and better graphics. Is it possible to update my game to look like the Wargameds games? Where is the link to these mods and how can I install them ...
by Polyknikes
Thu Jun 23, 2022 11:45 am
Forum: Strategic Command: American Civil War
Topic: Is ACW better in terms of flanking and repeated attacks?
Replies: 1
Views: 524

Is ACW better in terms of flanking and repeated attacks?

In the other SC games, I could pound a corps for 30 turns and it will regain strength and maintain morale even if it's cut off from large sources of supply. are things a bit less static in this regard?

edit:

Just watched the VTH video, it's the same thing again. 4 units hitting 1 garrison at ...
by Polyknikes
Wed Jun 22, 2022 10:45 pm
Forum: Mods and Scenarios
Topic: A little graphic mod
Replies: 14
Views: 1326

Re: A little graphic mod

Amazing! Can you update the sprites in detailed battles? =)
by Polyknikes
Wed Jun 22, 2022 10:40 pm
Forum: Crown of Glory: Emperor's Edition
Topic: Tried nearly every napoleon game. This one is the best.
Replies: 3
Views: 1708

Tried nearly every napoleon game. This one is the best.

I love it. The scale. The armies. The Corps. The oobs. The morale system. Battles. Wow. I feel like napoleon.

Does this game have a discord where I can ask questions?

Right now I want to know how to create Corps. Do I have to buy a Corps in order to create a container or can I just make it appear ...
by Polyknikes
Wed Jun 22, 2022 5:58 am
Forum: Mods and Scenarios
Topic: All of Napoleon's battles
Replies: 3
Views: 1130

Re: All of Napoleon's battles

Curtis, do you know how I can add PO to scenarios that do not have POs? Also, can I make a request? Can you make a scenario that has napoleon fighting in all of europe? There's scenarios for the American Civil War that are like this, but nothing for Napoleon.
by Polyknikes
Wed Jun 08, 2022 8:39 am
Forum: The Operational Art of War IV
Topic: How can I see how many men I have?
Replies: 1
Views: 383

How can I see how many men I have?

I am playing the Grand Armee battle and I have 7 corps to command. But I can't seem to find the panel where it shows how many men I have in each corps. I mean there's a number but it's only like 250 men per corps. Obviously that's too low, so is there a place where I can see the real number that is ...
by Polyknikes
Wed Jun 08, 2022 7:15 am
Forum: Norm Koger's The Operational Art Of War III
Topic: Where can I purchase?
Replies: 5
Views: 2233

Re: Where can I purchase?

how can we buy this game?
by Polyknikes
Wed Jun 08, 2022 5:00 am
Forum: Mods and Scenarios
Topic: All of Napoleon's battles
Replies: 3
Views: 1130

All of Napoleon's battles

I've found Jena, Waterloo, and Austerlitz (in-game). Are there any more scenarios for Napoleon? Please show me where you can download all his battles. I want to play as Napoleon from his beginnings in Italy and all the way to his Russian debacle.
by Polyknikes
Thu Mar 31, 2022 2:48 am
Forum: Strategic Command WWII: World at War
Topic: Having a difficult time with my China playthrough.
Replies: 9
Views: 628

Re: Having a difficult time with my China playthrough.


Its the port! Pakhoi port is providing 5 supply to the corps you're trying to destroy.

Take the port supply down to 0 and the corps will be a cakewalk to take out.

Do you have strategic bombers from the USA? Use them or the Chinese mediums, TACs also.

If you can get your artillery within 2 ...
by Polyknikes
Wed Mar 30, 2022 1:17 pm
Forum: Strategic Command WWII: World at War
Topic: Having a difficult time with my China playthrough.
Replies: 9
Views: 628

Re: Having a difficult time with my China playthrough.


Also what is the readiness of your units? It is what determines their actual stats, e.g. base atk 6 and readiness 50% => actual atk 3. In this type of terrain (mountains, hills, urban) tanks perform rather poorly in general. If you right click on any terrain hex and select properties you will see ...
by Polyknikes
Wed Mar 30, 2022 2:11 am
Forum: Strategic Command WWII: World at War
Topic: Having a difficult time with my China playthrough.
Replies: 9
Views: 628

Re: Having a difficult time with my China playthrough.

https://imgur.com/a/U0DTynp

this is the current situation. It's been like this for over 10 turns. What am I missing? I really like this game but I feel like I am missing some of the mechanics. Is there a more efficient approach to taking this city and destroying this corps?
by Polyknikes
Wed Mar 30, 2022 12:26 am
Forum: Strategic Command WWII: World at War
Topic: Having a difficult time with my China playthrough.
Replies: 9
Views: 628

Re: Having a difficult time with my China playthrough.


That all sounds like overkill to destroy one corps. But besides that, are you keeping at least two units next to the town? If you do then the town's supply will reduce by 1 per turn. Is it getting supply from a HQ on Hainan? If so then maybe bomb and damage the HQ. Also note morale doesn't ...
by Polyknikes
Tue Mar 29, 2022 4:59 pm
Forum: Strategic Command WWII: World at War
Topic: Having a difficult time with my China playthrough.
Replies: 9
Views: 628

Having a difficult time with my China playthrough.

https://imgur.com/a/U0DTynp

I'm a bit frustrated with my current game. I am at Pakhoi with 2 heavy artillery, 3 tanks, and another army and I have Pakhoi pretty cut off from the rest of Japan. It's just a damn Japanese Corp on the town. I even have a bomber that is bombing the heck out of it. The ...
by Polyknikes
Tue Mar 29, 2022 4:53 pm
Forum: Strategic Command WWII: World at War
Topic: How do port landings work? Operation Sea Lion is more like operational rubber duck.
Replies: 6
Views: 549

Re: How do port landings work? Operation Sea Lion is more like operational rubber duck.


It's complicated! You should practice in hotseat or in AI single player on a low difficulty setting.

1. Transports can't land in enemy controlled ports at all. The port won't be controlled by you unless you have captured it - usually by airborne troops or amphibious assault.

2. BUT even after ...
by Polyknikes
Tue Mar 29, 2022 4:52 pm
Forum: Strategic Command WWII: World at War
Topic: How do port landings work? Operation Sea Lion is more like operational rubber duck.
Replies: 6
Views: 549

Re: How do port landings work? Operation Sea Lion is more like operational rubber duck.


The way to do it is to load your assault forces into Amphibious Transports, and for these to land on the coast, ideally preceded by air strikes on enemy units where they are landing, and with Paratroops in a Prepared state ready to drop

They can strike before they unload from the Amphibious ...

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