Search found 19 matches

by Blackjack
Mon Nov 27, 2000 8:48 pm
Forum: Pacific War: The Matrix Edition
Topic: I CHALLENGE YOU ALL !!
Replies: 21
Views: 417

<r> <QUOTE><s>[quote]</s>Originally posted by folgore:<br/>
<B><s>[b]</s>ABDA is good to be british , i will be incline to forbid american use of british ships to balance the game , regardind the AUstralians i think they will be given by the supreme commanders to subordinates ( few units anyway ...
by Blackjack
Fri Oct 27, 2000 8:30 pm
Forum: Pacific War: The Matrix Edition
Topic: Jeep Carriers with No air groups!
Replies: 10
Views: 307

<r> <QUOTE><s>[quote]</s>Originally posted by CliffC:<br/>
<B><s>[b]</s> The second Bogue x 2, the Sagamon x 1 and a Attacker x 2! CVL's do have air groups when they appear.<br/>
<e>[/b]</e></B><e>[/quote]</e></QUOTE>

I seem to remember the Sagamon as always having no Air Groups from the first ...
by Blackjack
Wed Oct 25, 2000 11:29 pm
Forum: Pacific War: The Matrix Edition
Topic: Jeep Carriers with No air groups!
Replies: 10
Views: 307

<r> <QUOTE><s>[quote]</s>Originally posted by CliffC:<br/>
<B><s>[b]</s>I am starting to get jeep carriers with no air groups! My first two, the Bogue, have air groups but the latter reinforcements don't!? Any Ideas? <br/>
<br/>
I am not running with full conventional memory, only 572k! I have not ...
by Blackjack
Wed Oct 25, 2000 11:21 pm
Forum: Pacific War: The Matrix Edition
Topic: Aircraft comments
Replies: 71
Views: 1630

<t>While all the Aircraft losses and PW AC modeling discussions demanding changes for greater accuracy or more historic outcomes are both interesting and useful to those just coming to this great game I must say that they are not new.<br/>
<br/>
This has been an ongoing issue since the old Comp U ...
by Blackjack
Tue Oct 24, 2000 10:46 pm
Forum: Pacific War: The Matrix Edition
Topic: Bug: 6th INF DIV starts at Truk
Replies: 6
Views: 285

Same problem, same time and place.
by Blackjack
Thu Oct 19, 2000 9:22 pm
Forum: Pacific War: The Matrix Edition
Topic: Aircraft comments
Replies: 71
Views: 1630

<r> <QUOTE><s>[quote]</s>Originally posted by RevRick:<br/>
<B><s>[b]</s><br/>
Regarding TacAir and Shipping: I used A-20's with the Marine Bomber groups - set them on NI, and the things launched a TORPEDO attack on an IJN task force. I almost fell out of my chair. Tried it a couple of times with ...
by Blackjack
Thu Oct 19, 2000 12:35 am
Forum: Pacific War: The Matrix Edition
Topic: Aircraft comments
Replies: 71
Views: 1630

<t>On the Aircraft questions: The original game had the Wildcat set at 2 and the SBD set at 3. This usually had unhappy results in that the Zeros would always slaughter the unescorted SBD`s in any Carrier vs Carrier battles so you couldn`t pull off a "Midway". <br/>
<br/>
( I know the SBD`s had ...
by Blackjack
Wed Oct 18, 2000 11:56 pm
Forum: Pacific War: The Matrix Edition
Topic: Game Ends message
Replies: 3
Views: 83

I really wish there was some way to disable this feature, it pops up at the beginning of each turn even if ignored.

No offensive to the hard working Matrix team,
but I don`t understand the logic behind it, for either side.
by Blackjack
Wed Oct 18, 2000 5:07 am
Forum: Pacific War: The Matrix Edition
Topic: LCU Readiness on Transports and other things
Replies: 2
Views: 152

<r> <QUOTE><s>[quote]</s>Originally posted by mjmooney:<br/>
<B><s>[b]</s>Somtimes I got a full zoc around johnston and sometimes I don't-literally I would airtran them off then retran them back on the same turn and the zone would change....<e>[/b]</e></B><e>[/quote]</e></QUOTE>

My feeble memory ...
by Blackjack
Wed Oct 18, 2000 4:35 am
Forum: Pacific War: The Matrix Edition
Topic: LCU's still dissapear in V2.1
Replies: 5
Views: 154

<t>Loaded the 1st. Marine Div. 220 Sqs. strong at Pearl on to a Transport TF of 2 Liners and 20 APA`s.<br/>
<br/>
When it landed at Fiji 2 turns later on the 9/6/42 turn it only had 100 sqs. All the TF ships were present.<br/>
<br/>
This is with 2.1. me VS the AI.<br/>
<br/>
It`s going to be a long ...
by Blackjack
Mon Oct 16, 2000 7:10 pm
Forum: Pacific War: The Matrix Edition
Topic: Convoy Supply
Replies: 28
Views: 600

<t>I would like to strongly disagree with all who say " PacWar is just a time filler until Pacific War come out, "don`t waste time on it, etc ". PW may be great but will be a long time coming IMHO.<br/>
<br/>
You guys on the Matrix team have done great things with this old game, especially in the AI ...
by Blackjack
Mon Oct 16, 2000 3:06 am
Forum: Pacific War: The Matrix Edition
Topic: the dreaded 125:1
Replies: 8
Views: 224

<r>Although 20 turns are a long time for the "canal" it`s not unheard of for Heavy Jungle Hexs. Although you probably know this, it seems to me that's really a _Good Thing_ since you hold the base and your LCU and Air Units are building experience fast by attacking. <br/>
<br/>
However 20 turns or 5 ...
by Blackjack
Sun Oct 15, 2000 10:40 pm
Forum: Pacific War: The Matrix Edition
Topic: Spitfire, why so late?
Replies: 4
Views: 61

It never gets past 16 planes.
by Blackjack
Sun Oct 15, 2000 5:25 pm
Forum: Pacific War: The Matrix Edition
Topic: A Good Idea
Replies: 0
Views: 37

A Good Idea

<t>I`ve noticed alot of new folks, or oldtimers like myself returning to the Game asking questions about the Game. <br/>
<br/>
To get answers in great detail go to the "Links" on the Menue Bar above and go to Rich`s Page and download and print out the PW FAQ. It has much material there not in the ...
by Blackjack
Sat Oct 14, 2000 3:01 am
Forum: Pacific War: The Matrix Edition
Topic: PBEM RULES...?
Replies: 17
Views: 639

<t>Another useful old House Rule for PBEM Games is that the Allied/US Player cannot use the MTB`s or PT`s for Task Force Escorts or as a separate TF in "Blue Water" operations along the same track as a Cargo/Transport TF`s. <br/>
<br/>
Reason being the PT/MTB`s draw all the Naval Interdication air ...
by Blackjack
Thu Oct 12, 2000 5:23 pm
Forum: Pacific War: The Matrix Edition
Topic: Bugs I've Experienced.......
Replies: 13
Views: 237

<t>On the lets have more B-29`s Question..please, lets go slow on this. <br/>
<br/>
They are very powerful and Game Unbalancing<br/>
if they A: Appear too early and B: Too many are in play.<br/>
<br/>
Gary et al ( oldtime PacWar players )put alot of time into researching and testing the OB over many ...
by Blackjack
Thu Oct 12, 2000 3:19 pm
Forum: Pacific War: The Matrix Edition
Topic: v2.1 Issues
Replies: 11
Views: 189

<t>I'm not sure this is still in Ver 2.1 but in the `41 campaign with 2.0 I am at 7/43 and the Hellcat Air Group on the Bunker Hill are not filling out even though there are 120 aircraft in the pool.( still in L.A. ) have not moved it. Manual say it`s available on 6/43. It looks like it is getting ...
by Blackjack
Mon Oct 09, 2000 2:53 am
Forum: Pacific War: The Matrix Edition
Topic: New thread on BUGS!
Replies: 39
Views: 1044

<r> <QUOTE><s>[quote]</s>Originally posted by Major Tom:<br/>
<B><s>[b]</s>The disappearing units have already been taken care of.<br/>
<br/>
The recombining unit problem... Well that has always been there. I have had troubles getting my units to recombine when they are just at the same base. I ...
by Blackjack
Sun Oct 08, 2000 7:39 am
Forum: Pacific War: The Matrix Edition
Topic: New thread on BUGS!
Replies: 39
Views: 1044

<t>Playing the full `41 campaign as US vs AI Japan. All HQ`s full Human Control<br/>
<br/>
At 5/3/42 turn tried to load the Americal Div. in L.A. onto 5 liners. The unit was too large so I disbanded the TF. In past turns of this Game the unit just stays, as well in 5+ years of PacWaring with the SSI ...

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