Search found 24 matches

by Agua
Wed Jan 11, 2006 7:03 pm
Forum: John Tiller's Campaign Series
Topic: WF Tutorial-No Time for Training
Replies: 4
Views: 108

RE: WF Tutorial-No Time for Training

IIrc, it's on the WF Elite disk. If you REALLY want it, send me your e-mail and I'll go dig around to see if I can find it. IIrc, it's in .doc format.
by Agua
Sat Jun 04, 2005 6:45 pm
Forum: Gary Grigsby's World at War
Topic: Game for sale
Replies: 8
Views: 157

RE: Game for sale

I'm in the same boat. Loved UV and WitP, but this one just doesn't do much for me. I've got the retail box version. PM if interested.
by Agua
Mon May 09, 2005 1:37 pm
Forum: Gary Grigsby's World at War
Topic: Cd on demand?
Replies: 7
Views: 162

RE: Cd on demand?

Thanks for the heads up. I'd never purchased a game from EB online, but found W@W with no problem and should have it in my grubby hands within a week.
by Agua
Sat May 07, 2005 6:10 pm
Forum: Gary Grigsby's World at War
Topic: Cd on demand?
Replies: 7
Views: 162

RE: Cd on demand?

Well, none of the game store around me (e.g., Game Stop, Circuit City) have it so guess I'm SOL. I'd get the game if they'd offer the retail box over the net. Shame.
by Agua
Thu Jul 15, 2004 12:52 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Ground combats too quick
Replies: 52
Views: 573

RE: Ground combats too quick

<r> <QUOTE><s>[quote]</s>ORIGINAL: Mr.Frag<br/>

<QUOTE><s>[quote]</s>WitP is primarily a naval forces game. Very little focus is given to ground combat. It's the same with UV. Which is fine, it's still a great game, but the modeling of ground combat is not its strong point. <e>[/quote]</e></QUOTE ...
by Agua
Wed Jul 14, 2004 4:34 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Ground combats too quick
Replies: 52
Views: 573

RE: Ground combats too quick

WitP is primarily a naval forces game. Very little focus is given to ground combat. It's the same with UV. Which is fine, it's still a great game, but the modeling of ground combat is not its strong point.
by Agua
Sat Nov 08, 2003 3:52 am
Forum: General Discussion
Topic: Anyone here Play WWII Online
Replies: 36
Views: 726

<t>Hey Wheelz,<br/>
<br/>
I remember the first time you and I hooked up. You had joined 3RTR on some night I wasn't there and we found each other on the squad channel thing. We were in some dip$h!t town in a couple Rennies blasting the crap out of 38(t)s, PzIIc and PzIIIs? Remember that. We had a ...
by Agua
Sat Nov 08, 2003 3:34 am
Forum: General Discussion
Topic: Anyone here Play WWII Online
Replies: 36
Views: 726

<r><QUOTE author="Merciful"><s>[QUOTE=Merciful]</s>It's too bad people still have that negative image associated with WW2ol. Eventually they will lose it once more players start to try out the game, this combination package deal should make a difference. <e>[/QUOTE]</e></QUOTE>

If it's improved ...
by Agua
Sat Nov 08, 2003 3:06 am
Forum: General Discussion
Topic: Anyone here Play WWII Online
Replies: 36
Views: 726

<r>Now, the infantry fatigue model is the ONE thing in ww2ol that I thought they did better than ANYONE else, by far: better than Flashpoint, GR, R6 ... any of those games. The infantry injury modeling wasn't too bad either, working within the limitations they had to work with in light of the ...
by Agua
Sat Nov 08, 2003 2:37 am
Forum: General Discussion
Topic: Anyone here Play WWII Online
Replies: 36
Views: 726

<t>Great to see you too Wheelz. How far off are they on implementing that "brigade" spawning feature? What about the inf' camera in the abdomen? They get that fixed yet?<br/>
<br/>
Anyway, if Matrix has any input or provides any assistance to CRS beyond simply a marketing partnership, it definitely ...
by Agua
Sat Nov 08, 2003 2:20 am
Forum: General Discussion
Topic: Anyone here Play WWII Online
Replies: 36
Views: 726

LOL!! Creed and his quest for motorcycles. :D I swear to God, they've GOT to put that in there just for you man. Best of luck dude.
by Agua
Sat Nov 08, 2003 2:13 am
Forum: General Discussion
Topic: Anyone here Play WWII Online
Replies: 36
Views: 726

<r>WHEELZ?!? Hey man!! What's goin' on? <br/>
<br/>
Oh, I believe that YOU really like it man. I don't doubt that at all. I remember your rants on the changes made on FB destructability (is that what it was?) <E>:D</E><br/>
So, I'm WELL aware you aren't a blind fanboy or something. [Edit] Yeah, now ...
by Agua
Sat Nov 08, 2003 1:12 am
Forum: General Discussion
Topic: Anyone here Play WWII Online
Replies: 36
Views: 726

<r><QUOTE author="Egbert"><s>[QUOTE=Egbert]</s>I play WWIIOnline several hours every day. After running around with a couple of friends for a little while I joined a squad and that is when the game got interesting. <e>[/QUOTE]</e></QUOTE>

I played with a squad as well. The camaradarie was ...
by Agua
Fri Nov 07, 2003 11:39 pm
Forum: General Discussion
Topic: WW2OL bands with Matrix Games?
Replies: 77
Views: 1051

Stege wrote:I hear ya, Ill probably never buy a game with the SF logo on it again.
ditto.
by Agua
Fri Nov 07, 2003 11:27 pm
Forum: General Discussion
Topic: Anyone here Play WWII Online
Replies: 36
Views: 726

<t>Probably a good marketing move for Matrix as a lot of those players have a strong interest in military history, but don't have a clue as to what a command perspective wargame is.<br/>
<br/>
On the other side, that was one of the worst games I've ever played and it feels sort of "icky" to see ...
by Agua
Thu Jun 27, 2002 5:02 am
Forum: Tech Support
Topic: Okay, why does the screen jerk when I scroll around the map?
Replies: 0
Views: 70

Okay, why does the screen jerk when I scroll around the map?

<t>I noticed in the game options or preferences setup an option to increase map scroll speed or decrease it. I can't for the life of me figure what a delayed map scroll is meant to simulate. But in any event, I set the map scroll delay to "0". Nevertheless, it is still somewhat "jerky" when I scroll ...
by Agua
Mon Jun 24, 2002 1:55 am
Forum: Tech Support
Topic: ahistorical Japanese AI tactics
Replies: 9
Views: 112

Thanks Mjk and Erik. My disk needed a fresh defrag anyway. The "auto update" feature isn't working (didn't work the other night either), but I just dl'd the .exe's.
by Agua
Mon Jun 24, 2002 1:08 am
Forum: Tech Support
Topic: ahistorical Japanese AI tactics
Replies: 9
Views: 112

Ughhh...... Thanks Mjk. I see no option for uninstallation of 1.11 so I suppose I'm going to have to do a complete fresh installation. Was tired when I installed the patch and I should have noticed the difference in size.
by Agua
Mon Jun 24, 2002 12:39 am
Forum: Tech Support
Topic: ahistorical Japanese AI tactics
Replies: 9
Views: 112

Ahhh..... I installed only 1.11. So now what? SOL?
by Agua
Mon Jun 24, 2002 12:28 am
Forum: Tech Support
Topic: ahistorical Japanese AI tactics
Replies: 9
Views: 112

brisd: Sorry for the instrusion, but where did you find a new scenario at? I've looked through downloads on this site and can't find it anywhere.
Thanks in advance

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