Yes Joel the part with the missing imports from minors was fixed in recent patch but the problem utilizing the captured equipment as "counting for production - substraction from equipment pool" still exists at least as far as the patch notes show it.
Kind regards chris
Search found 38 matches
- by snuffl
- Tue Feb 08, 2022 1:55 am
- Forum: Gary Grigsby's War in the East 2
- Topic: Captured Equipment rules?
- Replies: 19
- Views: 570
- by snuffl
- Mon Feb 07, 2022 2:32 pm
- Forum: Gary Grigsby's War in the East 2
- Topic: Captured Equipment rules?
- Replies: 19
- Views: 570
RE: Captured Equipment rules?
See the post on tech forum still bugged hopefully being fixed
https://www.matrixgames.com/forums/tm.asp?m=5043794
sorry for double post
https://www.matrixgames.com/forums/tm.asp?m=5043794
sorry for double post
- by snuffl
- Mon Feb 07, 2022 2:31 pm
- Forum: Gary Grigsby's War in the East 2
- Topic: Captured Equipment rules?
- Replies: 19
- Views: 570
RE: Captured Equipment rules?
See the post on tech forum ... there is still a bug on it hopefully being tracked
https://www.matrixgames.com/forums/tm.asp?m=5043794
https://www.matrixgames.com/forums/tm.asp?m=5043794
- by snuffl
- Tue Dec 14, 2021 3:19 am
- Forum: Tech Support
- Topic: Captured Tanks and Equipment ?
- Replies: 18
- Views: 3086
RE: Captured Tanks and Equipment ?
<t> Thx Joel!<br/>
<br/>
What I observed is that equipment, which is imported from another ID (captured equipment) just gets normally produced within the given or edited parameters (starting date, max. production/week, max. imports etc.) just like normal 105mm leFH artillery for example. And I'm ...
<br/>
What I observed is that equipment, which is imported from another ID (captured equipment) just gets normally produced within the given or edited parameters (starting date, max. production/week, max. imports etc.) just like normal 105mm leFH artillery for example. And I'm ...
- by snuffl
- Sat Dec 11, 2021 5:13 am
- Forum: Tech Support
- Topic: Captured Tanks and Equipment ?
- Replies: 18
- Views: 3086
RE: Captured Tanks and Equipment ?
<t> Thanks Joel!<br/>
Should not be a problem to reproduce, just change the production start of let's say the german variant of the 122mm M-30 Howitzer to 1/41 or 6/41 so that it can be produced from the beginning. you don't need to make attacks just move on to turn two and you will see the item ...
Should not be a problem to reproduce, just change the production start of let's say the german variant of the 122mm M-30 Howitzer to 1/41 or 6/41 so that it can be produced from the beginning. you don't need to make attacks just move on to turn two and you will see the item ...
- by snuffl
- Fri Dec 10, 2021 4:25 am
- Forum: Tech Support
- Topic: Captured Tanks and Equipment ?
- Replies: 18
- Views: 3086
RE: Captured Tanks and Equipment ?
<t> Yes I know they used them in reality but the problem is the game does not seem to take account for the captured equipment ... everything gets produced no matter if it is there or not, the pools stay the same it is just the exports where the pool changes.<br/>
The function where you set to ...
The function where you set to ...
- by snuffl
- Thu Dec 09, 2021 11:39 am
- Forum: Tech Support
- Topic: Captured Tanks and Equipment ?
- Replies: 18
- Views: 3086
RE: Captured Tanks and Equipment ?
<t> Well it seems as if the captured equipment is not even used when speaking of the production of the german converted versions of 122mm M-30s, 76.2mm Field Guns, 82mm Mortars, and later the 120mm Mortar. As you can see in the screen above from tm1 his stock of 122mm M-30 Howitzer, 82mm M41 Mortar ...
- by snuffl
- Tue Feb 19, 2019 10:25 am
- Forum: Opponents Wanted
- Topic: Stock Scenario 2 - Allied Opponent wanted - Closed
- Replies: 1
- Views: 79
Stock Scenario 2 - Allied Opponent wanted - Closed
<t> Looking for an allied opponent for scen 2!<br/>
<br/>
playing with the latest beta patch and the pwhexe (I can provide this file if not available to you) ensuring stacking limits are in place (making china and burma much more realistic).<br/>
<br/>
One day turns<br/>
Non-historical start<br ...
<br/>
playing with the latest beta patch and the pwhexe (I can provide this file if not available to you) ensuring stacking limits are in place (making china and burma much more realistic).<br/>
<br/>
One day turns<br/>
Non-historical start<br ...
- by snuffl
- Thu Dec 22, 2011 12:06 pm
- Forum: After Action Reports
- Topic: BACK IN BUSINESS - PzB goes East again(st) Andy Mac
- Replies: 3256
- Views: 35872
RE: Enemy assaults Port Blair
Merry Christmas too!!
Regarding the fact you sank so many troops a question is rising: Is it implemented in the game now that you get victory points for destroying his squads, e.g. is this counted within points for allied army loss points?
Greets Chris
Regarding the fact you sank so many troops a question is rising: Is it implemented in the game now that you get victory points for destroying his squads, e.g. is this counted within points for allied army loss points?
Greets Chris
- by snuffl
- Wed Jun 29, 2011 10:53 am
- Forum: Opponents Wanted
- Topic: Looking for a japanese player GC1 - CLOSED -
- Replies: 1
- Views: 99
Looking for a japanese player GC1 - CLOSED -
<t> Hi everybody!<br/>
<br/>
I'm looking for a japanese player for GC1, 1-day-turns.<br/>
I'm an inexperienced allied player (never played on the allied side before in a PBEM) but like to try my hand on it.<br/>
Playing one maybe 2 turns (on weekends) a day should be possible.<br/>
<br/>
Open ...
<br/>
I'm looking for a japanese player for GC1, 1-day-turns.<br/>
I'm an inexperienced allied player (never played on the allied side before in a PBEM) but like to try my hand on it.<br/>
Playing one maybe 2 turns (on weekends) a day should be possible.<br/>
<br/>
Open ...
- by snuffl
- Thu Jun 09, 2011 7:11 am
- Forum: War in the Pacific: Admiral's Edition
- Topic: Japanese Aircraft schedule for SC#1
- Replies: 9
- Views: 223
RE: Japanese Aircraft schedule for SC#1
Thx very useful!
- by snuffl
- Tue Jun 07, 2011 3:26 am
- Forum: Tech Support
- Topic: PBEM question
- Replies: 2
- Views: 102
RE: PBEM question
Thank's very much witpqs!
Okay was a bit nervous as I nearly finished my 1st turn. Looking forward to the second turn hoping this get solved by itself.
Okay was a bit nervous as I nearly finished my 1st turn. Looking forward to the second turn hoping this get solved by itself.
- by snuffl
- Tue Jun 07, 2011 2:36 am
- Forum: Tech Support
- Topic: PBEM question
- Replies: 2
- Views: 102
PBEM question
<t> Hi folks!<br/>
<br/>
Just started my first PBEM game as Japan an am preparing my first turn. <br/>
Just found out that i can't hit some buttons (ship availability, ground withdrawal, etc.) within the information screen. Is this just a "first turn occurance" or a bug?<br/>
<br/>
Regards ...
<br/>
Just started my first PBEM game as Japan an am preparing my first turn. <br/>
Just found out that i can't hit some buttons (ship availability, ground withdrawal, etc.) within the information screen. Is this just a "first turn occurance" or a bug?<br/>
<br/>
Regards ...
- by snuffl
- Thu Jun 02, 2011 3:51 am
- Forum: Opponents Wanted
- Topic: First GC newbie (closed)
- Replies: 5
- Views: 149
RE: First GC newbie
Okay fine have sent you an email (cwegsche@edu.uni-klu.ac.at)
- by snuffl
- Wed Jun 01, 2011 9:23 am
- Forum: Opponents Wanted
- Topic: First GC newbie (closed)
- Replies: 5
- Views: 149
RE: First GC newbie
Hi!
I want to start my first PBEM Game for myself ... also willing to play the japanese side. So if you want but have to look at the mechanisms first how to set up a PBEM game but should not be too difficult
I want to start my first PBEM Game for myself ... also willing to play the japanese side. So if you want but have to look at the mechanisms first how to set up a PBEM game but should not be too difficult

- by snuffl
- Wed Mar 16, 2011 11:11 am
- Forum: War in the Pacific: Admiral's Edition
- Topic: Withdrawl question JFB
- Replies: 10
- Views: 242
RE: Withdrawl question JFB
<t> Some questions related to japanese Airgroup withdrawels:<br/>
<br/>
1)Where do you have to disband the air units? Can they be disbanded everywhere?<br/>
<br/>
2) What's the difference if the group is showing "*" to a "P"?<br/>
<br/>
3) What's the advantage of disbanding? Are the pilots and ...
<br/>
1)Where do you have to disband the air units? Can they be disbanded everywhere?<br/>
<br/>
2) What's the difference if the group is showing "*" to a "P"?<br/>
<br/>
3) What's the advantage of disbanding? Are the pilots and ...
- by snuffl
- Wed Mar 16, 2011 11:06 am
- Forum: War in the Pacific: Admiral's Edition
- Topic: B5M1 Mabel vs. B5N2 Kate
- Replies: 33
- Views: 477
RE: B5M1 Mabel vs. B5N2 Kate
No, don't think so (as far as Tracker tells me ...)
- by snuffl
- Tue Feb 08, 2011 9:47 am
- Forum: War in the Pacific: Admiral's Edition
- Topic: Centralized location for help resources
- Replies: 16
- Views: 110
RE: Centralized location for help resources
<r> There was a Thread where a large amount of very useful information was collected ... perhaps adding these in in good order would be heplful ...<br/>
<br/>
<URL url="http://www.matrixgames.com/forums/tm.asp?m=2260137"><LINK_TEXT text="tm.asp?m=2260137">http://www.matrixgames.com/forums/tm.asp?m ...
<br/>
<URL url="http://www.matrixgames.com/forums/tm.asp?m=2260137"><LINK_TEXT text="tm.asp?m=2260137">http://www.matrixgames.com/forums/tm.asp?m ...
- by snuffl
- Mon Jan 17, 2011 4:46 am
- Forum: The War Room
- Topic: Maximizing ship bombardment damage
- Replies: 8
- Views: 294
RE: Maximizing ship bombardment damage
No dosen't make any difference as far as i know.
- by snuffl
- Fri Jun 25, 2010 4:32 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Question regarding AI
- Replies: 16
- Views: 179
RE: Question regarding AI
So playing historical Level does not give the AI any advantages! Thx very much for the fast reply!
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