Search found 35 matches

by Dekzar
Thu Sep 14, 2006 1:55 am
Forum: Starshatter: The Gathering Storm
Topic: Starshatter: The Gathering Storm Screenshots & Videos
Replies: 8
Views: 236

RE: Starshatter: The Gathering Storm Screenshots & Videos

<t> Woo!<br/>
<br/>
Finally! Thank you Matrix Games, and thank you Milo. I cannot WAIT for this game. Finally, some new info!<br/>
<br/>
And that video makes the game look incredible. The graphics are far, far better than even the screenshots show, and the shot where you look around the 3D ...
by Dekzar
Tue Aug 29, 2006 10:47 pm
Forum: Tech Support
Topic: Missions not showing up!
Replies: 5
Views: 141

RE: Missions not showing up!

Ah, cool. Thanks zmohner - I didn't even realize it defaulted to something other than "All Topics".

It's working great now!
by Dekzar
Tue Aug 29, 2006 8:14 pm
Forum: Tech Support
Topic: Missions not showing up!
Replies: 5
Views: 141

RE: Missions not showing up!

<t> Hey guys. I too am having this problem. When you first start a campaign, selecting missions works just like it should. Once you leave and come back though, it breaks.<br/>
<br/>
Every second (it's timed exactly with the switch of the clock in the upper-right corner) a mission appears and then ...
by Dekzar
Sun Aug 27, 2006 10:02 pm
Forum: Starshatter: The Gathering Storm
Topic: Updates From the Newsletter
Replies: 4
Views: 146

RE: Updates From the Newsletter

Awesome, finally some StarShatter 2 news. I cannot wait for more info on the game - I seem to remember hearing something about a video being available soon...?
by Dekzar
Sun Mar 13, 2005 4:14 pm
Forum: Starshatter: The Gathering Storm
Topic: 4.5 Polycount allowances? Bump mapping?
Replies: 13
Views: 318

RE: 4.5 Polycount allowances? Bump mapping?

<r> Ohh, shoot. Sorry Matti - I switched email addresses a while back - I never got a message from you about BG.<br/>
<br/>
My new email is <EMAIL email="dekzar@gmail.com">dekzar@gmail.com</EMAIL><br/>
<br/>
If you email me, or I'll email you later today, we've already started planning BG's ...
by Dekzar
Sat Mar 12, 2005 1:10 am
Forum: Starshatter: The Gathering Storm
Topic: 4.5 Polycount allowances? Bump mapping?
Replies: 13
Views: 318

RE: 4.5 Polycount allowances? Bump mapping?

Hehehe, interesting.

Have there been any improvements to Magic? I mean, I assume so, but anything you can reveal? Does it import any new formats? Any new texturing tools in it?

Oh, and what about screenies? Any shots from the new engine been released?
by Dekzar
Fri Mar 11, 2005 11:41 pm
Forum: Starshatter: The Gathering Storm
Topic: 4.5 Polycount allowances? Bump mapping?
Replies: 13
Views: 318

RE: 4.5 Polycount allowances? Bump mapping?

Awesome. Really awesome.

So, is there any ETA on the patch release then?
by Dekzar
Fri Mar 11, 2005 10:25 pm
Forum: Starshatter: The Gathering Storm
Topic: 4.5 Polycount allowances? Bump mapping?
Replies: 13
Views: 318

4.5 Polycount allowances? Bump mapping?

<t> Hi there everybody!<br/>
<br/>
I haven't been around on the StarShatter scene recently, due to me being horribly busy, but now that I return I discover that there's a whole new graphics engine coming, and I've gotta say, I'm stoked.<br/>
<br/>
Anyway, I'm thinking of resurrecting my Black ...
by Dekzar
Tue Jul 27, 2004 2:20 am
Forum: Starshatter Modding Forum
Topic: Magic Questions
Replies: 4
Views: 99

RE: Magic Questions

<t> ...I can't hide JUST the polys I want to select. The way the model is built, I keep getting parts I don't want selected included with what I do want selected. This poses a bit of a problem, as you might imagine.<br/>
<br/>
So, is there any other way to select polys than just either clicking ...
by Dekzar
Mon Jul 26, 2004 4:48 am
Forum: Starshatter Modding Forum
Topic: Magic Questions
Replies: 4
Views: 99

RE: Magic Questions

<t> Okay then...is there a comman in Magic to just select the polys that are visible from a certain perspective?<br/>
<br/>
For example, my ship is sort of built in two sections, on underneath and in front of the other. So, to select enough of the ship to get the top of the lower section, I have ...
by Dekzar
Mon Jul 26, 2004 1:21 am
Forum: Starshatter Modding Forum
Topic: Magic Questions
Replies: 4
Views: 99

Magic Questions

<t> Hey everybody.<br/>
<br/>
I have a question about texturing in Magic. See, I don't own/use 3DS Max or Rhino or anything like that, I use LightWave. So all the ship models for ym mod that were made with other programs have been exported to OBJ format for me to use. Unforuntately, they only have ...
by Dekzar
Sat Jul 03, 2004 3:58 pm
Forum: Starshatter: The Gathering Storm
Topic: AI Pilots watch too much Transformers
Replies: 2
Views: 93

AI Pilots watch too much Transformers

<r> As the title says, Milo, I think you gave the cap ship AI too much free time during which they watch Transformers. Maybe we should get some replacements?<br/>
<br/>
<IMG src="http://www.gazler.com/users/dekzar//collision.jpg"><s>[img]</s><URL url="http://www.gazler.com/users/dekzar//collision ...
by Dekzar
Sat Jul 03, 2004 3:52 pm
Forum: Starshatter: The Gathering Storm
Topic: Running out of fuel
Replies: 3
Views: 88

RE: Running out of fuel

/\ What Pheagey said. I got shot a couple times and had my engine fried, so I could on use my reverse thrusters. So, I turned my ship around and flew back and landed - backwards. Woot. But yeah, your not completely dead in the water, even with no fuel or no engine.
by Dekzar
Thu Jun 17, 2004 9:47 pm
Forum: Starshatter Modding Forum
Topic: My first ever ship.
Replies: 6
Views: 85

RE: My first ever ship.

<t> Well, I like to model. Very nice. Although...did you smooth it or somesuch? It seems kinda rounded, like it were made of clay. That works on some areas of it, but like the tail fin might work better with sharp edges.<br/>
<br/>
I dunno.<br/>
<br/>
The texturing isn't bad for a "base" and ...
by Dekzar
Wed Jun 16, 2004 1:58 pm
Forum: Starshatter Modding Forum
Topic: Shields
Replies: 11
Views: 181

RE: Shields

You don't need to texture it at all.

I just duplicate my .MAG file, wipe any textures off the new model, and then increase it's size to be a little larger than the other ship.

Works great.
by Dekzar
Wed Jun 16, 2004 1:49 pm
Forum: Starshatter: The Gathering Storm
Topic: Project 7 Homepage
Replies: 10
Views: 272

RE: Project 7 Homepage

<r> Sorry for being off topic, but<br/>
<br/>
I'm using a 19" MultiSync FE950+ CRT monitor made by NEC. It's actually kinda old. And uhm, it is a flat screen <E>:P</E><br/>
<br/>
Also, I have no idea what refresh rate I'm using, and I'm to lazy to go search google for how to find out, but the ...
by Dekzar
Tue Jun 15, 2004 9:59 pm
Forum: Starshatter: The Gathering Storm
Topic: Project 7 Homepage
Replies: 10
Views: 272

RE: Project 7 Homepage

<t> Well, I likie the design, but you seem to be limiting it. I'm running in 1600x1200 and nothing is lined up right. I have to reduce my window size to 1024x768 to get it to look correct.<br/>
<br/>
But, other than that, it's a great website, although the buttons need mouseovers.<br/>
<br ...
by Dekzar
Mon Jun 14, 2004 3:13 pm
Forum: Starshatter Modding Forum
Topic: Cant load ship mods.
Replies: 5
Views: 99

RE: Cant load ship mods.

<t> To use unpackaged mods, as Lord QDaan said, you need to use the -filesys command line.<br/>
<br/>
To do that go to wherever you installed StarShatter, and create a shortcut to the EXE. Right-click the shortcut, and click properties. Then in the "Target" box in the window that pops up, it ...
by Dekzar
Tue Jun 01, 2004 12:41 am
Forum: Starshatter Modding Forum
Topic: Turret Woes - Please Help
Replies: 2
Views: 39

Turret Woes - Please Help

<r> Hi guys,<br/>
<br/>
I'm having trouble getting my turrets to work. I've never dealt with them before, so I'm stuck.<br/>
<br/>
I've got the turret all modeled, positioned on the ship correctly, etc. The turret rotates to face it's target and all. But here I encounter problems.<br/>
<br ...
by Dekzar
Sat May 29, 2004 4:47 pm
Forum: Starshatter: The Gathering Storm
Topic: Black Genesis - Screenshots!
Replies: 13
Views: 246

RE: Black Genesis - Finally, New Stuff!

<r> Yeah, it's still on your server. And yup, it's been running perfectly.<br/>
<br/>
[edit] First Screens of the Thief Light Frigate:<br/>
<br/>
<IMG src="http://www.gazler.com/users/dekzar//thief1.jpg"><s>[img]</s><URL url="http://www.gazler.com/users/dekzar//thief1.jpg">http://www.gazler.com ...

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