Search found 67 matches

by doctormm
Sun Aug 30, 2009 5:27 pm
Forum: AI Opponent Discussion
Topic: AI for MWiF - Japan
Replies: 213
Views: 5548

RE: AI for MWiF - Japan

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Extraneous<br/>

<QUOTE><s>[quote]</s>ORIGINAL: coregames<br/>
<br/>
It may be worth the DoW. Something's gotta give. If the Russians did not set up for demanding Bessarabia, they may be able to defend against a Japanese attack and take Persia, but if they ...
by doctormm
Tue Aug 25, 2009 12:08 am
Forum: AI Opponent Discussion
Topic: AI for MWiF - Japan
Replies: 213
Views: 5548

RE: AI for MWiF - Japan

ORIGINAL: Extraneous


Remember if you are a Neutral major power your limited to how many ships you can build per production phase.

Where did you get this idea?
by doctormm
Fri Aug 07, 2009 8:39 pm
Forum: World in Flames
Topic: US entry question
Replies: 135
Views: 2262

RE: US entry question

<r>
<QUOTE><s>[quote]</s>ORIGINAL: lavisj<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: doctormm<br/>
How did that end up happening? Was Japan already at war with the CW and FR, and failed to DoW the Netherlands?
<e>[/quote]</e></QUOTE>
<br/>
No Japan was not at war with CW or FF at the time ...
by doctormm
Wed Aug 05, 2009 10:19 pm
Forum: World in Flames
Topic: US entry question
Replies: 135
Views: 2262

RE: US entry question

<r>
<QUOTE><s>[quote]</s>ORIGINAL: lavisj<br/>
<br/>
The one thing not to do with the NEI though is what happened in our last local game.<br/>
An agreement was made between Germany and Japan not to DoW the Netherlands until Japan was ready to attack so that it would benefit from a surprise ...
by doctormm
Wed Aug 05, 2009 10:03 pm
Forum: World in Flames
Topic: Unit Descriptions: Air, Naval, Land
Replies: 2488
Views: 32669

RE: Unit Descriptions: Air, Naval, Land

<r>
<QUOTE><s>[quote]</s>ORIGINAL: SewerStarFish<br/>

<QUOTE><s>[quote]</s>ORIGINAL: warspite1
<QUOTE><s>[quote]</s>ORIGINAL: paulderynck<br/>
It is hard to know if the CL Vicksburg was named after the city or the battle though? Especially considering it was more of a siege than a battle.
<e ...
by doctormm
Sat Aug 01, 2009 11:05 pm
Forum: World in Flames
Topic: A few questions about the rules
Replies: 184
Views: 2716

RE: A few questions about the rules

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Froonp<br/>

<QUOTE><s>[quote]</s>ORIGINAL: sajbalk<br/>
Honestly, I have never had this question come up, and I agree the designer could have used clearer language (i.e. "except in response to an ...
by doctormm
Sat Aug 01, 2009 10:56 pm
Forum: World in Flames
Topic: When?
Replies: 3679
Views: 63157

RE: When?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Cheesehead<br/>

<QUOTE><s>[quote]</s>But he hasn't answered the question : Why Gettysburg is not the name of a big ship <e>[/quote]</e></QUOTE>
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Maybe so as not to offend a certain section of the country????
<e>[/quote]</e></QUOTE>
<br/>
There's an ...
by doctormm
Sun Jul 26, 2009 7:07 pm
Forum: War in the Pacific: Admiral's Edition
Topic: GOLD Screen Shots
Replies: 61
Views: 620

RE: GOLD Screen Shots

ORIGINAL: Terminus

Like the philosopher Jagger once said, Ya can't always get what ya want...

Didn't he also say
"But if you try sometimes well you just might find
You get what you need"
by doctormm
Wed Jan 14, 2009 5:26 pm
Forum: World in Flames
Topic: What kind of manual(s) should we ask for?
Replies: 417
Views: 6876

RE: What kind of manual(s) should we ask for?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: doctormm<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: brian brian<br/>
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I hope though that this isn't really pointed out explicitly to new players of the game, because those who know their history would soon start to wonder just what other fantasies are ...
by doctormm
Wed Jan 14, 2009 5:23 pm
Forum: World in Flames
Topic: What kind of manual(s) should we ask for?
Replies: 417
Views: 6876

RE: What kind of manual(s) should we ask for?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: brian brian<br/>
<br/>
I hope though that this isn't really pointed out explicitly to new players of the game, because those who know their history would soon start to wonder just what other fantasies are going to occur in a game of WiF.
<e>[/quote]</e></QUOTE ...
by doctormm
Thu Nov 27, 2008 3:33 am
Forum: World in Flames
Topic: Unit Descriptions: Air, Naval, Land
Replies: 2488
Views: 32669

RE: Unit Descriptions: Air, Naval, Land

<r>
<QUOTE><s>[quote]</s>ORIGINAL: warspite1<br/>
<br/>
<br/>
In Mech in Flames there is a Canadian aircraft carrier counter - HMCS Canada. This is obviously a "what if" counter, but I would be grateful if anyone knows if its reason for inclusion is based upon a <U><s>[u]</s><I><s>[i]</s><B><s ...
by doctormm
Sun Nov 23, 2008 6:15 pm
Forum: World in Flames
Topic: MWIF Game Interface Design
Replies: 2154
Views: 25672

RE: MWIF Game Interface Design

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Froonp<br/>

<QUOTE><s>[quote]</s>ORIGINAL: doctormm<br/>
Harry's "wrong" here. It may be what he intended, or what he wants it to say, it may end up being what gets written into MWiF, but it's not what the rules say. <br/>
<br/>
TBH, ENG should have 0 ...
by doctormm
Sat Nov 22, 2008 8:40 pm
Forum: World in Flames
Topic: MWIF Game Interface Design
Replies: 2154
Views: 25672

RE: MWIF Game Interface Design

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Froonp<br/>

<QUOTE><s>[quote]</s>ORIGINAL: abj9562<br/>
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I don't usually comment on rules as there are people infinitly more qualified than I. Since opinions are so strong could someone ask Harry and just get this resolved by the creator of the game ...
by doctormm
Sat Nov 22, 2008 8:34 pm
Forum: World in Flames
Topic: MWIF Game Interface Design
Replies: 2154
Views: 25672

RE: MWIF Game Interface Design

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Froonp<br/>

<QUOTE><s>[quote]</s>ORIGINAL: doctormm
<QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
<br/>
What I quoted is straight from the RAW 7.0 PDF. I made no changes to this section for RAC.
<e>[/quote]</e></QUOTE>
Ah, that's for the 1d10. I ...
by doctormm
Sat Nov 22, 2008 2:48 pm
Forum: World in Flames
Topic: MWIF Game Interface Design
Replies: 2154
Views: 25672

RE: MWIF Game Interface Design

<r>
<QUOTE><s>[quote]</s>ORIGINAL: paulderynck<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: brian brian<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: doctormm<br/>
<br/>
<br/>
<br/>
<br/>
The first loss must be a winterized unit if you take the column shift.
<e>[/quote]</e></QUOTE>
<e ...
by doctormm
Fri Nov 21, 2008 9:29 pm
Forum: World in Flames
Topic: Complexity ?
Replies: 19
Views: 182

RE: Complexity ?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: hjaco<br/>
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<QUOTE><s>[quote]</s>ORIGINAL: terje439<br/>
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<QUOTE><s>[quote]</s>ORIGINAL: hjaco<br/>
<br/>
Especially in the late part of the game with gazillions of counters.<br/>

<e>[/quote]</e></QUOTE>
<br/>
Which is why the tossing and ...
by doctormm
Fri Nov 21, 2008 2:47 pm
Forum: World in Flames
Topic: MWIF Game Interface Design
Replies: 2154
Views: 25672

RE: MWIF Game Interface Design

<r>
<QUOTE><s>[quote]</s>ORIGINAL: brian brian<br/>
<br/>
I hate to mention this, but with the 1d10 system there doesn't seem to be any bonus or loss penalty for the defender's winterized units. So the defender winterized choice in 1d10 may not be too important and could be skipped?<br/>

<e ...
by doctormm
Fri Nov 21, 2008 2:45 pm
Forum: World in Flames
Topic: MWIF Game Interface Design
Replies: 2154
Views: 25672

RE: MWIF Game Interface Design

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: doctormm<br/>
<br/>
OK, I see that you've gone with "keep it simple" on the OChit doubling. You've also left the emergency HQ quite early. Presumably that's to make things easier as well. But it ...
by doctormm
Fri Nov 21, 2008 2:40 pm
Forum: World in Flames
Topic: MWIF Game Interface Design
Replies: 2154
Views: 25672

RE: MWIF Game Interface Design

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: doctormm<br/>
<br/>
<br/>
<br/>
<br/>
On what is the RAC change to RAW based? The 2d10 that I have has none of that text.<br/>
<br/>
Also, if you allow players to decline the winter bonus, you ...
by doctormm
Thu Nov 20, 2008 11:07 pm
Forum: World in Flames
Topic: MWIF Game Interface Design
Replies: 2154
Views: 25672

RE: MWIF Game Interface Design

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
<br/>
Here goes, ....<br/>
===========<br/>
<B><s>[b]</s>MWIF Sequence of Play for resolving land combat<br/>
(as of November 20, 2008)<e>[/b]</e></B><br/>

<CODE><s>[code]</s><i>
</i> Land Movement - RAC 11.11.
Air Transport - RAC ...

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