Search found 3128 matches
- by Dereck
- Sun Oct 12, 2025 10:41 am
- Forum: Scenario Design and Modding
- Topic: Question About TOE delay
- Replies: 3
- Views: 106
Re: Question About TOE delay
TOE upgrades are not complusary nor are they automatic. If you completely ignore TOE upgades the unit will simply keep on using the one it was authorised at the start of the game.
For TOEs delay date is date the unit is scheduled to upgrade to the next TOE. It is not the date that the TOE is ...
- by Dereck
- Sat Oct 11, 2025 6:58 pm
- Forum: Scenario Design and Modding
- Topic: Question About TOE delay
- Replies: 3
- Views: 106
Question About TOE delay
This example is from my version of Scenario #1. For the upgrade chain below:
TOE A Delay 420601 upgrades to TOE B
TOE B Delay 430601 upgrades to TOE C
TOE C Delay 450115 upgrades to TOE D
TOE D Delay 9999
Does this mean that TOE A is effective UNTIL 420601 and the same for the other TOEs?
But, if ...
TOE A Delay 420601 upgrades to TOE B
TOE B Delay 430601 upgrades to TOE C
TOE C Delay 450115 upgrades to TOE D
TOE D Delay 9999
Does this mean that TOE A is effective UNTIL 420601 and the same for the other TOEs?
But, if ...
- by Dereck
- Wed Oct 08, 2025 5:11 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Destroyed LCU Screen
- Replies: 8
- Views: 202
Re: Destroyed LCU Screen
In the upper left hand corner is a button you can push which will clear the units that you cannot buy back.
By pushing it, you will have just the units that you can buy back in the list....GP
I've done that. I have units where the cost to recall is either "Can't recall" or "Not defined ...
- by Dereck
- Wed Oct 08, 2025 5:03 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Destroyed LCU Screen
- Replies: 8
- Views: 202
Re: Destroyed LCU Screen
In the upper left hand corner is a button you can push which will clear the units that you cannot buy back.
By pushing it, you will have just the units that you can buy back in the list....GP
I've done that. I have units where the cost to recall is either "Can't recall" or "Not defined ...
- by Dereck
- Wed Oct 08, 2025 4:44 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Destroyed LCU Screen
- Replies: 8
- Views: 202
Re: Destroyed LCU Screen
In the upper left hand corner is a button you can push which will clear the units that you cannot buy back.
By pushing it, you will have just the units that you can buy back in the list....GP
I've done that. I have units where the cost to recall is either "Can't recall" or "Not defined". When i ...
- by Dereck
- Wed Oct 08, 2025 3:29 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Destroyed LCU Screen
- Replies: 8
- Views: 202
Destroyed LCU Screen
What does it mean when under the formation type it says "No base formation" and the cost to recall is "Not defined"?
I also have some where the formation type is defined but still has a cost of "Not defined"
I also have some where the formation type is defined but still has a cost of "Not defined"
- by Dereck
- Tue Oct 07, 2025 1:35 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: SCR-270 Radar Won't Unload
- Replies: 6
- Views: 195
SCR-270 Radar Won't Unload
Trying to unload a base force on Penryhn Island and everything has unloaded but the radar which I got a message saying it can't.
I think I know what I might have done wrong (been away from this game for too long and making stupid mistakes): Even though I used AK and AP ships I put them in a regular ...
I think I know what I might have done wrong (been away from this game for too long and making stupid mistakes): Even though I used AK and AP ships I put them in a regular ...
- by Dereck
- Tue Oct 07, 2025 1:27 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Some Air and Naval Questions
- Replies: 12
- Views: 368
Re: Some Air and Naval Questions
Pro tip:
Put ships into Surface Combat or ASW TF. Let them sit there to get more exp.
55/55 for some, 45/45 to smaller ones.
Will this also work for xAP and xAK?
Yes, but the maxes are much lower depending upon nation.
:ugeek: :ugeek: :ugeek:
Is there a list of the maxes? I was ...
- by Dereck
- Mon Oct 06, 2025 11:36 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Some Air and Naval Questions
- Replies: 12
- Views: 368
Re: Some Air and Naval Questions
Will this also work for xAP and xAK?Sardaukar wrote: Mon Oct 06, 2025 4:48 pm Pro tip:
Put ships into Surface Combat or ASW TF. Let them sit there to get more exp.
55/55 for some, 45/45 to smaller ones.
- by Dereck
- Mon Oct 06, 2025 3:53 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Air HQ Hierarchy and Aircraft Assignment
- Replies: 8
- Views: 348
Re: Air HQ Hierarchy and Aircraft Assignment
Trying to understand assigning aircraft to AIR HQs and also subordinate AIR HQs to higher HQs.
For the example below:
1st Marine Air Wing (AV36)
|
+--> 11th MAG (AV72)
+--> 21st MAG (AV72)
How does proper command work? Assign 72 aircraft to each Marine Air Group and 36 directly to the air ...
- by Dereck
- Mon Oct 06, 2025 3:49 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Logistics
- Replies: 9
- Views: 291
Re: Logistics
As RangerJoe said, you can use Tracker.
With time, you will develop routines and better hunches,
Take Abadan for example. You dump most of your British TKs there. You just need to haul fuel from Abadan to India. Drop fuel at Bombay and Karachi , and it will be distributed by the code in India ...
- by Dereck
- Sun Oct 05, 2025 10:40 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Logistics
- Replies: 9
- Views: 291
Logistics
I don't know how anybody else keep track of their logistics. I did have a notepad document of my routes and a spreadsheet where I tried to keep track of where my merchant shipping was and in what number but it soon became unmanageable.
I combined everything into one spreadsheet and I think it tells ...
I combined everything into one spreadsheet and I think it tells ...
- by Dereck
- Sun Oct 05, 2025 8:03 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Some Air and Naval Questions
- Replies: 12
- Views: 368
Some Air and Naval Questions
1. I know this worked back in WITP but wondering if it still does in WITP:AE ... if you put ships in a task force and have them do donut cruises will that help them train up to the max non-combat level?
2. I was trying to put some better air commanders in my Marine Air HQs but, at 1942-02-08, there ...
2. I was trying to put some better air commanders in my Marine Air HQs but, at 1942-02-08, there ...
- by Dereck
- Sat Oct 04, 2025 6:11 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Advice Needed: Port Moresby
- Replies: 31
- Views: 1045
Re: Advice Needed: Port Moresby
About Regiments and Divisions:
Inf. Rgts are relatively lightly armed but when 3 are combined into a Division the TOE changes and the Division gets Artillery, AA, Combat Engineers and/or Engineers and a Divisional HQ that shows up as more Support. I think there could be more Motorized Support as ...
- by Dereck
- Sat Oct 04, 2025 3:08 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Air HQ Hierarchy and Aircraft Assignment
- Replies: 8
- Views: 348
Re: Air HQ Hierarchy and Aircraft Assignment
That's obvious otherwise I wouldn't be asking this question. Could you please possibly explain it to me or direct me to a thread where it is explained?RangerJoe wrote: Sat Oct 04, 2025 2:22 pm I don't think that you understand how HQs work nor how aviation support works.
- by Dereck
- Sat Oct 04, 2025 1:02 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Air HQ Hierarchy and Aircraft Assignment
- Replies: 8
- Views: 348
Air HQ Hierarchy and Aircraft Assignment
Trying to understand assigning aircraft to AIR HQs and also subordinate AIR HQs to higher HQs.
For the example below:
1st Marine Air Wing (AV36)
|
+--> 11th MAG (AV72)
+--> 21st MAG (AV72)
How does proper command work? Assign 72 aircraft to each Marine Air Group and 36 directly to the air wing ...
For the example below:
1st Marine Air Wing (AV36)
|
+--> 11th MAG (AV72)
+--> 21st MAG (AV72)
How does proper command work? Assign 72 aircraft to each Marine Air Group and 36 directly to the air wing ...
- by Dereck
- Sat Oct 04, 2025 12:53 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Advice Needed: Port Moresby
- Replies: 31
- Views: 1045
Re: Advice Needed: Port Moresby
Sorry, didn't mean to suggest "fault" to anyone, just letting you know how things work. That this is a custom mod using stock AI scripts changes everything. Not knowing what was changed, please ignore my entire response.
Enjoy your game.
:ugeek: :ugeek: :ugeek:
No, I won't ignore your ...
- by Dereck
- Fri Oct 03, 2025 3:34 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Supplying China via Air
- Replies: 9
- Views: 293
Supplying China via Air
Could supplies be delivered and (most importantly) dispersed if i set up an air corridor between Srinagar, India (near Rawalpindi in the Himalayas) and Kashgar, China? There's only a secondary road leading to either Urumchi and Ansi where main roads pick up.
I'm looking at setting up an air ...
I'm looking at setting up an air ...
- by Dereck
- Fri Oct 03, 2025 1:44 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Advice Needed: Port Moresby
- Replies: 31
- Views: 1045
Re: Advice Needed: Port Moresby
Doesn't the system have different scripts to choose from so the one you are playing today does not match the ones from 2012/13? Also I think there may have been some changes made to the scripts since then.
Welcome back.
I'm playing a custom scenario of my own. But, given that, I'm thinking ...
- by Dereck
- Fri Oct 03, 2025 12:57 pm
- Forum: War in the Pacific: Admiral's Edition
- Topic: Advice Needed: Port Moresby
- Replies: 31
- Views: 1045
Re: Advice Needed: Port Moresby
PM is "nice to have" but not crucial to defence of Australia.
You can concede it if you feel you cannot defend it. Basically, defence plans for PM should be started immediately from start of war. Especially supply and also moving all units from PNG, Rabaul etc. there.
I was actually trying to ...
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