Search found 30 matches

by Tijanski
Sun Nov 06, 2011 9:16 pm
Forum: War in the Pacific: Admiral's Edition
Topic: AE Naval and OOB Issues [OUTDATED]
Replies: 1230
Views: 18960

RE: AE Naval and OOB Issues

it has only been explained a thousand times that the game tons is not gross tons. but it seems that some people do not read anything befor posting. so maybe we should, yawn, ignore this too.
by Tijanski
Sun Jun 19, 2011 2:08 pm
Forum: Scenario Design and Modding
Topic: AVGAS
Replies: 63
Views: 1893

RE: AVGAS

<r> <QUOTE><s>[quote]</s>ORIGINAL: inqistor<br/>
I like that, what you are suggesting.<br/>
<LINK link="http://www.matrixgames.com/forums/tm.asp?m=2811663"><s>[link=http://www.matrixgames.com/forums/tm.asp?m=2811663]</s>I would like to point you to my latest topic, about Japanese 12cm AA Rockets<e ...
by Tijanski
Wed May 25, 2011 2:15 pm
Forum: Scenario Design and Modding
Topic: BabesLite Release
Replies: 25
Views: 686

RE: BabesLite Release

Can some of these get put on the website? and some help to play? I know there won't be much help here anymore and it would be good to get help from the websute. Thanks in advance.

Can you make a forum on your website? That would be so cool!
by Tijanski
Wed May 25, 2011 1:06 pm
Forum: Scenario Design and Modding
Topic: Short Map PI Scen
Replies: 102
Views: 2346

RE: Short Map PI Scen

Count me in too. But does the Scouts get their Garrand rifles? and is there any ammo unloaded for the 60mm mortars? I read that scouts were on peace time order and a 85 man company can go more to 120 on a war time order. Is so? this will be most fun if PI gets all these things.
by Tijanski
Wed Apr 13, 2011 5:57 pm
Forum: After Action Reports
Topic: Bring me the head of Diego Garcia...and the Mayor of Addu Atoll too!
Replies: 15745
Views: 188870

RE: Login Nirvana

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Chickenboy<br/>
I'm pleased they've replaced their previous C.O. Major Hugh G. Rekshon. The troops always found the prospect of saluting him rather uncomfortable.
<e>[/quote]</e></QUOTE>
A good thing they dont use foreign officers from the ends of the empire ...
by Tijanski
Wed Apr 13, 2011 5:46 pm
Forum: The War Room
Topic: Luzon Iron Triangle
Replies: 6
Views: 92

RE: Luzon Iron Triangle

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Canoerebel<br/>
<br/>
No question that Clark Field is the base to defend for the Allies. For many IJ players, the optimum strategy will be to isolate Clark with a "holding force" of perhaps 600 to 800 AV, pound the base by air for months until it's out of ...
by Tijanski
Wed Apr 13, 2011 5:27 pm
Forum: Scenario Design and Modding
Topic: Mine device numbers
Replies: 5
Views: 186

RE: Mine device numbers

<r>
<QUOTE><s>[quote]</s>ORIGINAL: JWE<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: USS America<br/>
I hope Bradley doesn't mind me piggy backing on his thread, but I have a related mine question. For the stock scenarios is there a list anywhere of which platforms use a given mine device type? I ...
by Tijanski
Wed Apr 13, 2011 5:24 pm
Forum: War in the Pacific: Admiral's Edition
Topic: About ASW
Replies: 60
Views: 758

RE: About ASW

I thought the naval designers say three or four times what is not good about E and japanese DC and how to fix it. Why is this going on again?

I fixed mine the first time they said do this and it works just fine.
by Tijanski
Sun Apr 10, 2011 1:59 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Yamato and Musashi
Replies: 28
Views: 270

RE: Yamato and Musashi

<r>
<QUOTE><s>[quote]</s>ORIGINAL: castor troy<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Gregg<br/>
<br/>
It takes hitting something substantial (lots of deceleration) to set off the base fuse in a big AP projectile.<br/>
In this instance, the rounds pass right thru with out hiting any ...
by Tijanski
Sun Apr 10, 2011 1:34 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Singapore 50% port damage 7 Dec why?
Replies: 42
Views: 425

RE: Singapore 50% port damage 7 Dec why?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: HansBolter<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: mike scholl 1<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: HansBolter<br/>
<br/>
mike, while I do stand on your side in this argument, Wake does inflict serious damage on the invading force as often as ...
by Tijanski
Sat Apr 09, 2011 5:21 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Yamato and Musashi
Replies: 28
Views: 270

RE: Yamato and Musashi

<t> The people at combinedfleet.com have figured this out a long time ago. They look at details that people don't even know that exist. They look at guns and armor and how good it really was. And they look at fire control and protection and how good it really was. Maybe it was Yamato class because ...
by Tijanski
Thu Dec 30, 2010 4:26 pm
Forum: Scenario Design and Modding
Topic: DBB: DEI Scen and Map Mods
Replies: 95
Views: 1371

RE: DBB: DEI Scen and Map Mods

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Don Bowen<br/>

<QUOTE><s>[quote]</s>ORIGINAL: JWE<br/>
We got Mauna Loa, but it's at Pearl. Be easy to put her in a TF heading to PI. Ain't got Jane. Have to do something about that. <e>[/quote]</e></QUOTE>
<br/>
John<br/>
<br/>
Thanks for the PC data ...
by Tijanski
Thu Dec 23, 2010 5:04 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Can I walk from Kyushu to Honshu?
Replies: 14
Views: 131

RE: Can I walk from Kyushu to Honshu?

Because the strait size is so small and the hex size is so big, does this represent (I don't know what you call it it's like an anagram) where tons of little ships are the same thing as a bridge?
by Tijanski
Thu Dec 23, 2010 4:53 pm
Forum: Scenario Design and Modding
Topic: DaBigBabes Beta errata
Replies: 461
Views: 7044

RE: DaBigBabes Beta errata

<t> Look, I don’t know what I am allowed to say or not and that is all bull. All I want to know is how to play this game. Everybody on the main forum says it sucks and everything is broken and nothing works like it supposed to. And I come here and everything is fine, and everything is better than it ...
by Tijanski
Tue Dec 21, 2010 4:53 pm
Forum: Scenario Design and Modding
Topic: DaBigBabes Beta errata
Replies: 461
Views: 7044

RE: DaBigBabes Beta errata

<t> I have been looking at all the threads and can't find the right one to post in so it will have to be here. Sorry but if I am wrong please say where I can go.<br/>
<br/>
The babes mod seems to be different from AE but it is somehow connected but all I read is overwhelming. I like it do not get ...
by Tijanski
Tue Dec 21, 2010 4:29 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Fletcher class DD armored??
Replies: 35
Views: 1060

RE: Fletcher class DD armored??

Horray!!! That is what I like about this forum. Every now and then somebody who knows what they are talking about makes an answer and makes it clear for the regular people to work with.
by Tijanski
Mon Nov 29, 2010 9:43 pm
Forum: War in the Pacific: Admiral's Edition
Topic: LCU Data Query
Replies: 15
Views: 126

RE: LCU Data Query

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Pascal<br/>
<br/>
herwin isn't one of the developers. He's one of the ones that have been asking quite a few of the 'hard questions' about some of the logic of the system over the years. To the benefit of the rest of us. A mine of info, too.
<e>[/quote]</e ...
by Tijanski
Mon Nov 29, 2010 7:30 pm
Forum: War in the Pacific: Admiral's Edition
Topic: LCU Data Query
Replies: 15
Views: 126

RE: LCU Data Query

<r>
<QUOTE><s>[quote]</s>ORIGINAL: herwin<br/>
It will summarise the unit attributes, calculate AV, and calculate both soft and hard firepower for both the current strength and the TO&E strength. It will also take into account such things as commander skills, unit experience, morale, disruption ...
by Tijanski
Mon Nov 29, 2010 2:26 pm
Forum: War in the Pacific: Admiral's Edition
Topic: LCU Data Query
Replies: 15
Views: 126

RE: LCU Data Query

<r>
<QUOTE><s>[quote]</s>ORIGINAL: herwin
<QUOTE><s>[quote]</s>ORIGINAL: n01487477
<QUOTE><s>[quote]</s>ORIGINAL: herwin<br/>
<br/>
I'm interested in writing an R script to allow me to assess the combat power of LCUs. Is there some way of dumping the LCU data as a summary .csv and tables of ...
by Tijanski
Mon Nov 29, 2010 2:02 pm
Forum: The War Room
Topic: What have the designers done to the game with this new update?
Replies: 22
Views: 261

RE: What have the designers done to the game with this new update?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: a_gonatas<br/>
The "historical" outcome would involve the POW and the Repluse sunk on the 10th.<br/>
<br/>
I have also seen a variety of PH attack outcomes (out of the box). Everything from 2 BB's sunk to all of them sunk after the first day attack.
<e ...

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