Search found 39 matches

by FrankGallagher
Sun Apr 26, 2020 11:34 am
Forum: WarPlan
Topic: Merge
Replies: 3
Views: 166

RE: Merge

Interesting. Don't know if it is already, but probably should be in the manual, just for clarity.
by FrankGallagher
Mon Apr 20, 2020 9:29 pm
Forum: WarPlan
Topic: invasions
Replies: 8
Views: 204

RE: invasions

Thanks Alvaro, I definitely appreciate your presence on the forums and your responses, and you continuing to make your great game even better.
by FrankGallagher
Mon Apr 20, 2020 4:59 pm
Forum: WarPlan
Topic: invasions
Replies: 8
Views: 204

invasions

<t> There are SO many conditions which can prevent invasions. That's not the problem. Problem is trying to discover why I can't invade, i.e. a popup with some useful info. <br/>
<br/>
Tried for 15 minutes to invade Greece. War declared, clear beach hex, October, 40 Landing craft. No popup. Finally ...
by FrankGallagher
Thu Apr 09, 2020 11:14 am
Forum: WarPlan
Topic: Leaders dying so frequently? Bug or ?
Replies: 27
Views: 377

RE: Leaders dying so frequently? Bug or ?


This thread! With more than a few things in the world to get angry/upset about, complaining about not getting the information about a minor aspect of a video game BECAUSE I CAN'T BE BOTHERED TO READ A HALF PAGE SUMMARY REPORT seems ... Well, just fill in the blank.
by FrankGallagher
Tue Apr 07, 2020 7:15 pm
Forum: WarPlan
Topic: Air Transport points
Replies: 1
Views: 51

Air Transport points

Sorry about not finding what I'm sure is in the manual somewhere, but how many air transports do you need for a full strength para unit?
by FrankGallagher
Mon Mar 30, 2020 4:27 pm
Forum: WarPlan
Topic: Invasion Guide?
Replies: 31
Views: 1082

RE: Invasion Guide?

Very helpful, I was having similar problems. Thanks for the great support here.
by FrankGallagher
Mon Mar 30, 2020 4:16 pm
Forum: WarPlan
Topic: Invasion Guide?
Replies: 31
Views: 1082

RE: Invasion Guide?

Very helpful, I was having similar problems. Thanks for the great support here.
by FrankGallagher
Mon Mar 30, 2020 4:11 pm
Forum: WarPlan
Topic: AI question
Replies: 3
Views: 131

RE: AI question

Thanks!
by FrankGallagher
Mon Mar 30, 2020 1:13 am
Forum: WarPlan
Topic: AI question
Replies: 3
Views: 131

AI question

<t> The scenario description is a little grammatically fuzzy as to the recommended side to play against the AI. Which side does it recommend I play? What are people's experience against the AI? (I'm going to play a mostly historical game, not using exploits or min/maxing. Just looking for an ...
by FrankGallagher
Tue Mar 24, 2020 4:43 pm
Forum: WarPlan
Topic: Whack-a-mole partisan system
Replies: 11
Views: 268

RE: Whack-a-mole partisan system

<t> No one want to just disable the partisans. We just don't want to micromanage them. With all the Air and Naval functions that have been put 'under the hood' so we weren't having to, for example, deal with having to move individual ships, this doesn't seem like it goes against any design concept ...
by FrankGallagher
Thu Feb 27, 2020 9:02 pm
Forum: WarPlan
Topic: Balance Ideas
Replies: 13
Views: 279

RE: Balance Ideas

<t> Alvaro, regarding armor invading. The way the game works now it's like the invader lands an armor corps on the beach the first day. There's no chance for the defender to repel or counter attack the invaders while they still are primarily an infantry force. In that sense, it makes invasions much ...
by FrankGallagher
Thu Feb 27, 2020 1:59 pm
Forum: WarPlan
Topic: Balance Ideas
Replies: 13
Views: 279

RE: Balance Ideas

<t> I agree about keeping armor from invading, on historical grounds. Yes, over the course of 2 weeks perhaps you could land an effective armor force. But the initial battle on the beach and the first counter attack (if done asap) would be fundamentally an infantry vs. infantry battle, and that's ...
by FrankGallagher
Sat Feb 22, 2020 5:38 pm
Forum: WarPlan
Topic: War Plan vs. Strategic Command Series
Replies: 8
Views: 1666

RE: War Plan vs. Strategic Command Series

I'm also interested in your A3R mod. I don't currently have SC, but I might get it just for that. Could you send me that list?
by FrankGallagher
Fri Feb 14, 2020 2:14 pm
Forum: WarPlan
Topic: Partisans
Replies: 29
Views: 666

RE: Partisans

<t> Since last post, had a cool AI move that made me rethink a little. I still don't like chasing little partisans around the map. But I did suddenly appreciate the partisan effect of cutting off a particular rail hex. I just had a whole German army cut off from supply due to the perfect partisan ...
by FrankGallagher
Fri Feb 14, 2020 1:09 pm
Forum: WarPlan
Topic: Partisans
Replies: 29
Views: 666

RE: Partisans

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Worg64<br/>
<br/>
I think the partisans work ok now but I wouldnt mind to take them away in the game as they currently work due to much micromanagement and instead as suggested earlier have it works like the current game system for sub/escorts on a specifik ...
by FrankGallagher
Fri Feb 14, 2020 3:37 am
Forum: WarPlan
Topic: Axis Oil strategies
Replies: 14
Views: 432

RE: Axis Oil strategies

I seem to remember that units that end their turn on rail resupply better, and use less oil. Yes?
by FrankGallagher
Thu Feb 13, 2020 3:04 am
Forum: WarPlan
Topic: I'm giving up on this game
Replies: 61
Views: 1424

RE: I'm giving up on this game

<t> I'm very much enjoying the game. The main thing I'd like to see improved, when Alvaro has the time to work on the AI, is to bump up the AI's aggressiveness. In my latest game, Italy has, almost completely on its own, stymied the US Torch in Africa for over a year. Not because the US couldn't ...
by FrankGallagher
Mon Feb 10, 2020 12:12 am
Forum: WarPlan
Topic: Port supply question
Replies: 2
Views: 75

RE: Port supply question

Ah,yeah that's gotta be it. I was just expecting to see an amount there before the units used it. Thanks for the answer.
by FrankGallagher
Sun Feb 09, 2020 6:07 pm
Forum: WarPlan
Topic: Port supply question
Replies: 2
Views: 75

Port supply question

<t> Still learning the system. In a game against the AI, Tobruk and Benghazi are always at 0 supply stockpiles, every turn. I never get a message that the ports have been interdicted, and I don't see any Allied units within range that *could* interdict. So why are stockpiles always at 0?<br/>
<br ...
by FrankGallagher
Fri Jan 31, 2020 1:19 pm
Forum: WarPlan
Topic: Logistics
Replies: 4
Views: 298

RE: Logistics

Save up and build Mountain Corps. The small corps are too fragile to help with much.

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