Search found 70 matches

by IIo4Tu
Mon Nov 18, 2024 5:53 pm
Forum: Strategic Command WWII: World at War
Topic: 1940 attack on Russia
Replies: 5
Views: 468

Re: 1940 attack on Russia

since then, the USSR has been well boosted, in my opinion, an early attack is not profitable now, more careful preparation is needed
by IIo4Tu
Sun Nov 17, 2024 6:08 am
Forum: Multiplayer Sessions
Topic: New game wanted with experienced player
Replies: 2
Views: 246

Re: New game wanted with experienced player

If you're still free, then I'm ready to play
by IIo4Tu
Fri Aug 23, 2024 5:17 pm
Forum: Strategic Command WWII: World at War
Topic: Elvis Gold Records
Replies: 394
Views: 23780

Re: Elvis Gold Records

Elvis, the weather for the opponent is set after your turn, he can't influence it in any way.
Nevertheless, there really is a problem with the weather in France, very often in January-February 1940, warm weather is established, allowing the axis to cause significant damage, I would have set a more ...
by IIo4Tu
Fri Aug 23, 2024 3:07 pm
Forum: Strategic Command WWII: World at War
Topic: Elvis Gold Records
Replies: 394
Views: 23780

Re: Elvis Gold Records

I'm reading about weather control and I can't figure out how to implement it.
Elvis claims that the weather is always good on the opponent's turn and that this is cheating, but how can his opponent set the weather for himself if the weather is set at the end of Elvis's turn? I.e. even using some ...
by IIo4Tu
Sun Jul 14, 2024 6:07 pm
Forum: AAR
Topic: Taifun (Axis) vs ElvisJJonesRambo (Allies)
Replies: 50
Views: 3302

Re: Taifun (Axis) vs ElvisJJonesRambo (Allies)

Elvis learned my lesson well with the Allied all in France, the defeat of 3 German armies and 2 corps, perhaps even I can't always do that.
But the escape from Egypt is also a disaster due to the fact that Elvis constantly left our games early, and it would be worth continuing at least for the sake ...
by IIo4Tu
Sat Jun 08, 2024 4:20 pm
Forum: Strategic Command WWII: World at War
Topic: Allies vs Italy invasion scripts
Replies: 10
Views: 818

Re: Allies vs Italy invasion scripts




The tools put in place to prevent the Allied player from setting up to invade Italy at the DoW is pretty useless. Players now use it to trigger Italy to war immediately in 1939 when its not prepared. Just send a bunch of ships into the zone and its a freebie for the Allies with no ill effects ...
by IIo4Tu
Sun Jun 02, 2024 10:48 am
Forum: Strategic Command WWII: World at War
Topic: Allies vs Italy invasion scripts
Replies: 10
Views: 818

Re: Allies vs Italy invasion scripts


The tools put in place to prevent the Allied player from setting up to invade Italy at the DoW is pretty useless. Players now use it to trigger Italy to war immediately in 1939 when its not prepared. Just send a bunch of ships into the zone and its a freebie for the Allies with no ill effects of a ...
by IIo4Tu
Sat May 11, 2024 2:09 pm
Forum: Strategic Command WWII: World at War
Topic: AAR: Elvis (Axis) vs Ilo4Tu (Allies), game over
Replies: 31
Views: 1933

Re: AAR: Elvis (Axis) vs Ilo4Tu (Allies), game over


@IIo4Tu --- Congrats by the way. You have kicked the sh-t outta me from both sides of the war. Hey, you wanna try that again? We both return turns fast. By the way, how'd you get so good with only 14 games in ELO, you must be playing European front alot?


If you look at Steam, then I have played ...
by IIo4Tu
Thu May 09, 2024 8:47 am
Forum: Strategic Command WWII: World at War
Topic: AAR: Elvis (Axis) vs Ilo4Tu (Allies), game over
Replies: 31
Views: 1933

Re: AAR: Elvis (Axis) vs Ilo4Tu (Allies), game over

I do not agree about the United States, everything depends on Japan's activity, if Japan actively presses in the Pacific Ocean, then the United States will simply have to spend resources on deterrence
by IIo4Tu
Wed May 08, 2024 12:03 pm
Forum: Strategic Command WWII: World at War
Topic: AAR: Elvis (Axis) vs Ilo4Tu (Allies), game over
Replies: 31
Views: 1933

Re: AAR: Elvis (Axis) vs Ilo4Tu (Allies), game over

It's a pity that it ended so quickly, but the diplomacy of the axis is really weak and completely disappears when the United States joins
by IIo4Tu
Sun May 05, 2024 7:54 pm
Forum: Strategic Command WWII: World at War
Topic: AAR: Elvis (Axis) vs Ilo4Tu (Allies), game over
Replies: 31
Views: 1933

Re: AAR: Elvis (Axis) vs Ilo4Tu (Allies)


September 1939 - Poland

Oh, no. What did I get myself into. This
Ilo4Tu is a computer name, and plays like real Chat-GPT.
Last game, he was Kasparov (perfection as Axis).
I'm no Bobby Fischer.



maybe I'm like Kasparov for the axis, but my skills are much more modest for my allies :)
by IIo4Tu
Thu Dec 28, 2023 6:43 pm
Forum: Strategic Command WWII: World at War
Topic: The problem with the Japanese garrison
Replies: 14
Views: 1083

Re: The problem with the Japanese garrison


After some additional play-testing with WaW 1.18.00 (I suppose it’s the same for WiE 1.28.00), the weather transport bug does seem to be applicable universally, though inconsistently.

In a Major nation’s homeland, however, it’s particularly inconsistent in that with identical snow/frozen weather ...
by IIo4Tu
Wed Dec 27, 2023 1:59 pm
Forum: Strategic Command WWII: World at War
Topic: The problem with the Japanese garrison
Replies: 14
Views: 1083

Re: The problem with the Japanese garrison


It seems the “bug” affects units but only with snow or frozen weather. It does not seem to come up with rain/fog weather.

Also, with the latest patches I’m seeing that garrisons can be regularly transported but never amphibiously transported in any weather.

So as an afterthought: can garrisons ...
by IIo4Tu
Wed Dec 27, 2023 3:34 am
Forum: Strategic Command WWII: World at War
Topic: The problem with the Japanese garrison
Replies: 14
Views: 1083

Re: The problem with the Japanese garrison


Definitely the Transport bug is here with WaW too, as in WiE.
Japan has 306 MPP. Plenty of transport capability too. AVs and AVLs can be loaded as per the example, but not the transport.
Any units on ports that don't have rain nearby can be transported. Oddly, I have a unit in Shanghai and the ...
by IIo4Tu
Tue Dec 26, 2023 7:20 pm
Forum: Strategic Command WWII: World at War
Topic: The problem with the Japanese garrison
Replies: 14
Views: 1083

Re: The problem with the Japanese garrison


Either you have no money, or no more free transports. To check the latter, rightclick on the unit and among other things you'll see how many transports of each type are still free.


It's like it's not my first day in the game, of course I wrote the problem taking into account the fact that there ...
by IIo4Tu
Tue Dec 26, 2023 5:48 pm
Forum: Strategic Command WWII: World at War
Topic: The problem with the Japanese garrison
Replies: 14
Views: 1083

The problem with the Japanese garrison

I haven't played for a long time and after the last update I decided to play a game.
The following problem has emerged: the newly purchased garrison cannot be loaded onto a transport to deliver it from Japan to the mainland, the button is not highlighted, although the garrison is in the port.
Is ...
by IIo4Tu
Sat Jan 07, 2023 9:04 am
Forum: Strategic Command WWII: World at War
Topic: 2023 Thoughts on China German surrender hoarding
Replies: 5
Views: 547

Re: 2023 Thoughts on China German surrender hoarding

China is normally out of balance at the moment, if it defends itself competently, then it will live long enough, or Japan will have to throw maximum forces at the expense of weakening expansion in other directions.
Japan is very limited in resources and the excesses in balancing China will lead to ...
by IIo4Tu
Mon Dec 05, 2022 3:17 pm
Forum: Strategic Command WWII: World at War
Topic: U.S. mobilization
Replies: 54
Views: 3040

Re: U.S. mobilization


I am thinking of making Wake harder for the US to defend in the initial stage of the Japanese advances.


another question:
is it a normal situation when, before entering the war, US ships can freely sail around the world and, for example, be placed on hex (224-116, 225-115, 225-114) with ...
by IIo4Tu
Fri Dec 02, 2022 3:58 am
Forum: Strategic Command WWII: World at War
Topic: U.S. mobilization
Replies: 54
Views: 3040

Re: U.S. mobilization

I agree with Tanaka, Japan cannot stay in one place for a long time and endlessly besiege islands, its resources are severely limited and the fleet is too small to be in sight, it must constantly maneuver.
The preliminary strengthening of the islands, including Hawaii, by strong units leads to the ...
by IIo4Tu
Fri Dec 02, 2022 3:34 am
Forum: Strategic Command WWII: World at War
Topic: Planes flying in bad weather - general consensus?
Replies: 29
Views: 2259

Re: Planes flying in bad weather - general consensus?

I would like to note that a 50% penalty for bad weather often does not allow bombers to do something useful, for example, to urgently finish off some unit, although they themselves easily receive retaliatory injuries.
Thus, those who vote for the exclusion of the possibility of demoralization and ...

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