Search found 987 matches

by Deathtreader
Wed Dec 11, 2024 11:24 pm
Forum: Mods and Scenarios
Topic: Je me souviens Mod
Replies: 1
Views: 963

Re: Je me souviens Mod

Nice work........ many thanks!!!

Rob
by Deathtreader
Mon Jan 22, 2024 10:26 pm
Forum: WEGO World War II: Stalingrad
Topic: antivirus program stopped update for wego stalingrad
Replies: 2
Views: 935

Re: antivirus program stopped update for wego stalingrad

Hi,

I use Bitdefender as well and have had 2 cases where wego triggered intervention by the anti virus program. If Bitdefender has only quarantined the updater then remove it from quarantine and mark it as safe. If it gets deleted then you should delete the game and reinstall in safe mode.

Rob.
by Deathtreader
Wed Aug 16, 2023 10:33 pm
Forum: WEGO World War II: Stalingrad
Topic: Dev Log: Monty's Front--OVERLORD
Replies: 85
Views: 12807

Re: Dev Log: Monty's Front--OVERLORD

Nice idea governato!! :)

Rob.
by Deathtreader
Tue Aug 01, 2023 11:45 pm
Forum: WEGO World War II: Stalingrad
Topic: Dev Log: Monty's Front--MARKET-GARDEN
Replies: 83
Views: 12610

Re: Dev Log: Monty's Front--MARKET-GARDEN

Hi all,

Nice ideas for the simulation of delays etc.

This would be a nice addition to Overlord as well.....to replicate the devastating effect of allied airpower on Panzer Army West as it attempted to move into action.

Rob.
by Deathtreader
Mon Feb 20, 2023 10:02 pm
Forum: General Discussion
Topic: Command Ops 2
Replies: 4
Views: 1144

Re: Command Ops 2

Yup!

Here is the new publisher:
https://forums.lnlpublishing.com/forums ... series.28/

Rob.
by Deathtreader
Fri Jan 13, 2023 12:53 am
Forum: WEGO World War II: Stalingrad
Topic: Dev Log: Bradley's Front--COBRA
Replies: 3
Views: 742

Re: Dev Log: Bradley's Front--COBRA

Sounds good.

Presumably the scenario designer would be showing the appropriate levels of damage etc. to any units caught in the bombing at game start as it is entirely out of player hands and therefore must have occurred prior to scenario start.

A possible variation would be to start the scenario ...
by Deathtreader
Thu Dec 22, 2022 1:38 am
Forum: WEGO World War II: Stalingrad
Topic: Dev Log: Monty's Front--OVERLORD
Replies: 85
Views: 12807

Re: Dev Log: Monty's Front--OVERLORD

Hi,

I see your point......it could be very cumbersome.

Perhaps we could have 3 bombardment values (light arty, medium arty, heavy arty for each beach) representing range/weight of shell for light craft (destroyers et al) medium craft (all cruisers) and heavy weights (monitors/battleships).

Just ...
by Deathtreader
Sun Dec 04, 2022 12:46 am
Forum: WEGO World War II: Stalingrad
Topic: WEGOWW2: Monty's Front Trilogy
Replies: 64
Views: 4890

Re: WEGOWW2: Monty's Front Trilogy

Hi zakblood,

Some nifty suggestions in your posts. Thanks!
Just out of curiosity have you played the Market Garden scenarios in Command Ops/Command Ops2 by Panther Games?

Rob.
by Deathtreader
Wed Nov 02, 2022 12:24 am
Forum: WEGO World War II: Stalingrad
Topic: WEGOWW2: Monty's Front Trilogy
Replies: 64
Views: 4890

Re: WEGOWW2: Monty's Front Trilogy

WOW!!
Great stuff.....Looking forward to this!

Rob.
by Deathtreader
Thu Oct 06, 2022 11:40 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: Questions about Dev Logs info.
Replies: 1
Views: 550

Questions about Dev Logs info.

Hi,

First let me say that I'm really impressed with what I've seen in the Dev Logs for this game!

I do have a few questions though.....

1/ In FCRS I would often see additional unit/formation delays over and beyond that of the general delay displayed for the 2 sides. e.g. Nato delay is 20 minutes ...
by Deathtreader
Sun Aug 14, 2022 12:29 am
Forum: Flashpoint Campaigns Southern Storm
Topic: Sub-unit "Areas"
Replies: 4
Views: 582

Re: Sub-unit "Areas"

Thanks! :)
by Deathtreader
Sat Aug 13, 2022 1:05 am
Forum: Flashpoint Campaigns Southern Storm
Topic: Sub-unit "Areas"
Replies: 4
Views: 582

Sub-unit "Areas"

Hi,

I've been playing Red Storm since the day it was released and am a big fan. I'm also (almost) ashamed to admit that after all this time and many many playthroughs I still have NO idea what the sub-unit inspector is referring to when it provides a value for something called an "AREA". What is an ...
by Deathtreader
Fri Jul 01, 2022 1:22 am
Forum: General Discussion
Topic: Help me choose a game
Replies: 12
Views: 1396

Re: Help me choose a game

Hi,

Of the 3 games you listed I have Flashpoint Campaigns and recommend it unreservedly. The enemy AI is able to give you a good run for your money, the asynchronous wego is a great feature, and the scenarios/campaigns are generally well balanced.
I'm not sure of what you consider "Operational ...
by Deathtreader
Fri Jun 24, 2022 12:34 am
Forum: After Action Report
Topic: Northern Fury - Half-Time Review
Replies: 9
Views: 1255

Re: Northern Fury - Half-Time Review

Hi,

"Anyway, if people still want me to, I’ll continue the series in Norway, starting in the near future."[/b]

Please continue......I find your AAR's both informative and entertaining!

Rob.
by Deathtreader
Thu Jun 02, 2022 11:39 pm
Forum: WEGO World War II: Stalingrad: Tech Support
Topic: Game will not Start
Replies: 8
Views: 1769

Re: Game will not Start


I deleted the entire ONEDRIVE from the PC, re-installed the game, and updated it-same deal.

I just requested a refund. I bought two games and my friend's copy can't even get the installer to work.



Hi,

I'm also a fellow gamer who had serious installer problems like your friend. Matrix Support ...
by Deathtreader
Mon May 23, 2022 12:37 am
Forum: WEGO World War II: Stalingrad: Tech Support
Topic: Unknown decompression error has occurred
Replies: 3
Views: 1088

Unknown decompression error has occurred

Hi,

I am unable to install v.1.00 as I am getting a consistent decompression error (#2026) every time I try to install the game. I have tried with and without my AV program (Bitdefender) disabled. I've tried with and without using my WinZip installation. I've downloaded the installer from My Page 4 ...
by Deathtreader
Wed May 11, 2022 9:34 pm
Forum: WEGO World War II: Stalingrad
Topic: The Future of Assault/Self-propelled Guns...AT that is.
Replies: 7
Views: 901

Re: The Future of Assault/Self-propelled Guns...AT that is.

Hi,

If you eliminate Stugs as Ground Assets and make them all on map units, won't that make them useless in their role as armoured support for all infantry formations with no shock value (as opposed to infantry with a shock value of 0) at all?
Supporting ALL infantry types was one of their major ...
by Deathtreader
Sat Apr 09, 2022 1:09 am
Forum: WEGO World War II: Stalingrad
Topic: The Manual
Replies: 4
Views: 595

Re: The Manual

OK, thanks!

Rob.
by Deathtreader
Fri Apr 08, 2022 12:52 am
Forum: WEGO World War II: Stalingrad
Topic: The Manual
Replies: 4
Views: 595

The Manual

Hi,

Just downloaded today and am very impressed! Good work you guys!!
Currently plowing through both the manual & quick start guide and noticed the section on attack orders in both docs still reflect that all units in an attack must have the same attack type ala Desert War. I know this has changed ...

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